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Group 5 Members: Aroza, Patrick Swaze Anes, Shaira Balonga, Marlyn Cabangon, Allain Joseph Capillanes, Gene Vi Quiobe, Kristel Joy Patricio, Jeanette prepared by : allain Lesson 15: PROJECT-BASE LEARNING and MULTIMEDIA
15

Project-Based Multimedia Learning (EdTech)

Dec 24, 2014

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Page 1: Project-Based Multimedia Learning (EdTech)

Group 5

Members:Aroza, Patrick Swaze

Anes, ShairaBalonga, Marlyn

Cabangon, Allain JosephCapillanes, Gene ViQuiobe, Kristel JoyPatricio, Jeanette

prepared by : allain

Lesson 15:

PROJECT-BASE LEARNING

and MULTIMEDIA

Page 2: Project-Based Multimedia Learning (EdTech)

: Definition Project-based multimedia learning

is a method of teaching in which students acquire new knowledge and skills in the

course of designing, planning, and producing a multimedia product.

(Simkins, et al 2002.)

The name PROJECT-BASED LEARNING implies the use of MULTIMEDIA and the learning

activity includes a Project.

What is PROJECT-BASED MULTIMEDIA LEARNING?

Page 3: Project-Based Multimedia Learning (EdTech)

• CORE CURRICULUM• REAL-WORLD CONNECTION• EXTENDED TIME FRAME

• STUDENT DECISION MAKING• COLLABORATION• ASSESTMENT• MULTIMEDIA

Project-Based Multimedia Learning has 7 key Dimensions:

Page 4: Project-Based Multimedia Learning (EdTech)

At the foundation of any unit of this type is a clear set of learning goals drawn from whatever

curriculum or set of standards is in use.

Core emphasizes that project-based multimedia learning should address the basic knowledge and skills all students are expected

to acquire

These projects lend themselves well to multidisciplinary or cross-curricular

approaches.

CORE CURRICULUM

Page 5: Project-Based Multimedia Learning (EdTech)

Teaching the New Basic Skills, Richard Murname and Frank Levy.

HARD • Math, Reading, and Problem-Solving skills

mastered at a much higher level than previously expected of high school graduates

SOFT

Ability to work in group and make effective oral/written presentations

The ability to use personal COMPUTER to carry out routine task

Examples: Word processing, Data management, and Creating Multimedia Presentations

TREE SETS of SKILLS that STUDENTS NEED to be COMPETETIVE for TODAY’s JOBS:

Page 6: Project-Based Multimedia Learning (EdTech)

FOUNDATION SKILL that include THINKING SKILLS such as:• REASONING

• DECISION MAKING• CREATIVE THINKING and

• PROBLEM SOLVING

PERSONAL QUALITIES such as:

• RESPONSIBILITY and• SELF-MANAGEMENT

are Also ‘’IMPORTANT’’

In addition

Page 7: Project-Based Multimedia Learning (EdTech)

The PROJECT seeks to connect students’ work in school with the wider world in which students live. It is critical that the students-not only the

teacher-perceive what is REAL about the project. The content chosen, the types of activities and the

types of products must be real in life.

REAL-WORLD CONNECTION

Page 8: Project-Based Multimedia Learning (EdTech)

• A good project is not a one-shot lesson.• It extends over a significant period of time. One

project may take days or weeks, others may take a month or two

• And the ACTUAL PROJECT may vary with the age of the students and the nature of the project.

‘’ It is important that students are given enough time to enable them come up with a substantial final product from which they can derive PRIDE and A CLEAR SENESE of ACCOMPLISHMENT.

EXTENDED TIME FRAME

Page 9: Project-Based Multimedia Learning (EdTech)

In project is not-based multimedia learning, students have a say. But it is clear to them that the

Teacher is in charge and so the students understand that there are decisions which only the teacher can

make.

Students, however, are given considerable leeway in determining what substantive content would be

included in their project as well as the process for producing them.

STUDENT DECISION MAKING

Page 10: Project-Based Multimedia Learning (EdTech)

• Project-based multimedia learning demands ‘’COLLABORATION’’.

COLLABORATION is WORKING TOGETHER jointly to accomplish a common intellectual purpose in a manner

superior to what might have been accomplished working alone.

STUDENTS may work in pairs or in teams of as many as five or six. Whole class collaborations are also possible.

The GOAL is for each students involved to make a separate contribution to the final work and for the whole class to accomplish greater things than what each individual can

accomplish alone

COLLABORATION

Page 11: Project-Based Multimedia Learning (EdTech)

There are THREE(3) Assessment concerns in Project-Based Multimedia Learning, namely:

1. ACTIVITIES for DEVELOPING EXECTATIONS;

2. ACTIVITIES for IMPROVING the MEDIA PRODUCTS; and

3. ACTIVITIES for COMPILING and DISSEMINATING EVIDENCE of LEARNING.

ASSESTMENT

Page 12: Project-Based Multimedia Learning (EdTech)

• students do not learn simply by “using” multimedia produced by others.

• Learn by creating it themselves .• Programs as HyperStudio, Kid Pix, and Netscape Composer-possible for students become the authors of

multimedia content.• Not only gathering only written notes, they but create

pictures, video clips, recordings, and other media objects that will later serve as the raw material for

their final product.

MULTIMEDIA

Page 13: Project-Based Multimedia Learning (EdTech)

• Because it is value added to your teaching

• It is a powerful motivator

• It actively engages students in the learning task.

• Students are likewise engaged in the production of multimedia presentation.

Why USE PROJECT-BASED MULTI MEDIA LEARNING?

Page 14: Project-Based Multimedia Learning (EdTech)

Project-based multimedia learning does not only involve use of multimedia for learning. The students end up with a multimedia product to show what they learned. So they are not only learners of academic

content, they are at the same time authors of multimedia product. The goals and objectives of a

project based on the core curriculum. The students work collaboratively over an extended time frame.

As they work, they employ life skills including decision making. Their learning task ends up with a multimedia presentation through their multimedia

product.

SUMMING UP

Page 15: Project-Based Multimedia Learning (EdTech)

The END~

Thanks for Listening…….