1977 Atari 2600 1983 Nintendo NES 1988 Sega Genesis Nintendo SNES 1990 1994 Sony Playstation 1996 Nintendo N64 1999 Sega Dreamcast 1972 Magnavox Odysee
1977
Atari
2600
1983
Nintendo
NES
1988
Sega
GenesisNintendo
SNES
19901994
Sony
Playstation
1996
Nintendo
N64
1999
Sega
Dreamcast
1972
Magnavox
Odysee
1977Atari 2600
1983Nintendo NES
1988Sega Gensis
1990Nintendo SNES
1994Sony Playstation
1996Nintendo N64
1999Sega Dreamcast
1972Magnavox Odysee
The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.
There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.
The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.
Unlike most video game consoles, the Odys-sey is analog rather than digital, and its variants also lack sound capability.
While it did not perform badly in game mar-kets, it did not take long before it suc-cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.
The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.
There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.
The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.
Unlike most video game consoles, the Odys-sey is analog rather than digital, and its variants also lack sound capability.
While it did not perform badly in game mar-kets, it did not take long before it suc-cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.
The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.
There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.
The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.
Unlike most video game consoles, the Odys-sey is analog rather than digital, and its variants also lack sound capability.
While it did not perform badly in game mar-kets, it did not take long before it suc-cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.
The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.
There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.
The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.
Unlike most video game consoles, the Odys-sey is analog rather than digital, and its variants also lack sound capability.
While it did not perform badly in game mar-kets, it did not take long before it suc-cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.
The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.
There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.
The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.
Unlike most video game consoles, the Odys-sey is analog rather than digital, and its variants also lack sound capability.
While it did not perform badly in game mar-kets, it did not take long before it suc-cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.
The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.
There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.
The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.
Unlike most video game consoles, the Odys-sey is analog rather than digital, and its variants also lack sound capability.
While it did not perform badly in game mar-kets, it did not take long before it suc-cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.
The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.
There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.
The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.
Unlike most video game consoles, the Odys-sey is analog rather than digital, and its variants also lack sound capability.
While it did not perform badly in game mar-kets, it did not take long before it suc-cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.
The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.
There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.
The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.
Unlike most video game consoles, the Odys-sey is analog rather than digital, and its variants also lack sound capability.
While it did not perform badly in game mar-kets, it did not take long before it suc-cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.
HO
ME
VID
EO G
AM
E
SYST
EMS
BY NO
RA LE
CA
THE E
VOLU
TION O
F
LATE
20th
CENT
URY