MIPS Processor
MIPS Processor
Registers in MIPS• In MIPS, there are 32 Registers.• We need read up to two registers, and
write to up to one register.• Think registers as D flip-flops. Each
register has 32 Dffs.• The control signals are:
– readReg1, readReg2: 5 bits. Used to specify which reg to read.
– writeReg: 5-bits. Used to specify which reg to write.
– Data: if write, what data should be written into the reg.
– RegWrite: whether to write or not.
• This is for read.
• The data is connected to every register.• Use RegWrite, generate a ``LOAD’’ signal for
the register you want to write to.Every register has a LOAD signal. If that
signal is `1’, new data will be set. Only the target register’s LOAD signal is
`1’.
To write to a register
RAM
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A RAM Example
• RAM. Control signals:– address: If write, which location
to write to. If read, which location to read from.
– Chip select: whether to use this chip or not.
– Output enable: whether to enable output (output some voltage or in high-impedence state)
– Write enable: whether to read or write.
– Din: if write, what data should be written into the location specified by address.
• Assume that there is a RAM with only 2 address lines and two bit data lines. How many bits can it hold?
The processor
• We now know all the parts in the processor. – ALU– PC– Register fileAlso– RAM
• How to put them together? How to make them execute an instruction as we need?
ALU
The execution of an instruction
• First we need to fetch the instruction at the address given by the current PC from instruction memory
• Then we need to decode the instruction• Based on the instruction, we need to do
accordingly• For sequential instructions, we then go the next
instruction by increasing the PC. For jump and branch instructions, PC will be changed
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Basic MIPS Implementation
• We will focus on design of a basic MIPS processor that includes a subset of the core MIPS instruction set– The arithmetic-logic instructions add, sub, and, or,
and slt– The memory-reference instructions load word and
store word– The instructions branch equal and jump
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MIPS Implementation Overview• For every instruction, the first two steps are identical– Fetch the instruction from the memory according to the
value of the program counter– Read one or two registers (using fields of instructions to
select the registers)• For load word, we need to read only one register• Most other instructions (except jump) require we read two
registers
– After the two steps, the actions required depend on the instructions• However, the actions are similar
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Instruction Fetch and PC Increment• Since for every instruction, the first step is to fetch
the instruction from memory– In addition, for most instructions, the next instruction will
be at PC + 4
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R-type Instructions• Also called arithmetic-logical instructions– Including add, sub, and, or, and slt– Each one reads from two registers, performs an
arithmetic or logical operation on the registers, and then write the result to a register
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R-type Instructions
• Suppose the instruction is add $t0, $t1, $t2, what are the read reg1, read reg2, and write reg? What is the value of RegWrite? How to control the ALU to do add?
Datapath only for R-type instructions
Datapath only for R-type instructions (Answer)
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Data Transfer Instructions
• Load word and store word instructions have the following general form– lw $rt, offset_value($rs) • opcode (6 bits) rs (5 bits) rt (5 bits) offset (16 bits)
– sw $rt, offset_value($rs)• opcode (6 bits) rs (5 bits) rt (5 bits) offset (16 bits)
– They need to compute a memory address by adding the base register to the sign-extended 16-bit offset
Load
• For instruction load $t0, 16($t1), what should the control signal be?
Data path
Data path only for lw (answer)
Data path only for sw (answer)
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Branch Instruction
• Beq has three operands, two registers that are compared for equality and a 16-bit offset used to compute the branch-target address– beq $rs, $rt, offset• opcode (6 bits) rs (5 bits) rt (5 bits) offset (16 bits)
– Note that the 16-bit offset is given in terms of instructions, not bytes and is relative to PC + 4
Designing a processor only for beq
Are these enough? How many adders do we need? How to do the selection?
Designing a processor only for beq
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Designing a processor only for beq (answer)