Mediated Space Prototypes for Interactive Projection Location: Barcade, Brooklyn By Joana Kelly, Julia Valera, Carol Chiu
Mar 26, 2015
Mediated Space Prototypes for Interactive
Projection
Location: Barcade, BrooklynBy Joana Kelly, Julia Valera, Carol Chiu
Prototype 1: Pool Table
• Role: camera captures red pool table, colored cue balls, and their motion
Prototype 1:
Equipment Layout
Prototype 1: What The Camera Captures on the
Pool Table• Role
Frame 1:Begin Game
Frame 2:Cue ball breaksThe racked balls
Frame 3:Cue ball hitsBlue ball in Corner pocket
Prototype 1: What The Camera Captures on the
Pool Table• Role
Frame 4:Cue Balls Hits red ballIn corner pocket
Frame 6:Cue balls red ballNext player
Frame 7:Cue ball combos Shot and hitsYellow and purple Striped inside pocket
Prototype 1: What The Camera Captures on the
Pool Table• Role
Frame 7:Cue balls hitsStriped greenBall into cornerpocket
Frame 8:Cue ball hisRed striped ball Into corner pocket
Frame 9:Cue ball his orangeStriped ball intoside pocket
Prototype 1: What The Camera Captures on the
Pool Table• Role
Frame 10:Cue ball hits black8 ball into pocketAnd wins game
Prototype 1: What Is Projected
• Look and Feel: 8 Bit Characters
• Replace each cue balls w/ a character
Prototype 1: Where It Is Projected
• Front Entrance Hall
Prototype 1: What Happens When People
Walk Thru Entrance
Implementation• Blob detection• Cue ball =
character
• Characters spin in circles•Characters have point values, allow users to zap characters for points•Characters do a dance
Prototype 2: Pool Table
Prototype 3: Floor Entrance
Prototype 4: Volley Ball
Prototype 5: Laser Pointer
Prototype 6: Drawing Tool
Prototype 7: Ice Hockey
Prototype 8: Floor Game
Prototype 8: Floor Game
Prototype 9: Arcade TV
Prototype 9: Arcade TV
Prototype 10: Bar Points
Prototype 10: Bar Points
Conclusion
• Which ones we are leaning towards• FEED BACK? • Questions?• Comments? • Things that bug you?• Things that you like?