May04-14: Laptop Travel Games May04-14: Laptop Travel Games for Children for Children Advisor: Dr. Jacobson Advisor: Dr. Jacobson Client: Senior Design Client: Senior Design Jonathan Gill: CprE Jonathan Gill: CprE Mike Mundy: CprE Mike Mundy: CprE Nick Ransom: CprE Nick Ransom: CprE Jonathan Soike: CprE Jonathan Soike: CprE April 15 April 15 th th , 2004 , 2004
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May04-14: Laptop Travel Games for Children Advisor: Dr. Jacobson Client: Senior Design Jonathan Gill: CprE Mike Mundy: CprE Nick Ransom: CprE Jonathan.
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May04-14: Laptop Travel Games for May04-14: Laptop Travel Games for ChildrenChildren
Advisor: Dr. JacobsonAdvisor: Dr. Jacobson
Client: Senior DesignClient: Senior Design
Jonathan Gill: CprEJonathan Gill: CprE
Mike Mundy: CprEMike Mundy: CprE
Nick Ransom: CprENick Ransom: CprE
Jonathan Soike: CprEJonathan Soike: CprE
April 15April 15thth, 2004, 2004
Presentation OutlinePresentation Outline
• IntroductionIntroduction– AcknowledgementAcknowledgement– Problem StatementProblem Statement– Operating EnvironmentOperating Environment– Intended Users and UsesIntended Users and Uses– Assumptions and LimitationsAssumptions and Limitations– End ProductEnd Product
• DemonstrationDemonstration• Resources and SchedulesResources and Schedules
– Personnel Effort RequirementsPersonnel Effort Requirements– Other Resource RequirementsOther Resource Requirements– Total Financial RequirementsTotal Financial Requirements– Project ScheduleProject Schedule
• ConclusionConclusion– Project EvaluationProject Evaluation– CommercializationCommercialization– Recommendations for Additional WorkRecommendations for Additional Work– Lessons LearnedLessons Learned– Risk and Risk ManagementRisk and Risk Management– Closing SummaryClosing Summary
List of DefinitionsList of DefinitionsAPI: Application program interface.API: Application program interface. Class/Library: A collection of pre-written code that Class/Library: A collection of pre-written code that can be incorporated into third party software.can be incorporated into third party software.
Game engine: A set of classes or libraries which Game engine: A set of classes or libraries which handle all fundamental elements needed to develop handle all fundamental elements needed to develop a game. These elements can include, but are not a game. These elements can include, but are not limited to: graphics, physics calculations, sound, limited to: graphics, physics calculations, sound, and tools to interact with these systems.and tools to interact with these systems. GUI: Graphical user interface. A non-text-based GUI: Graphical user interface. A non-text-based display used for user interaction.display used for user interaction. OS: Operating system of a computer.OS: Operating system of a computer.
AcknowledgementAcknowledgement
The team would like to acknowledge the The team would like to acknowledge the project advisor, Dr. Doug Jacobson, for being project advisor, Dr. Doug Jacobson, for being the main source of help throughout this the main source of help throughout this project.project.
The team would also like to acknowledge The team would also like to acknowledge Andre LaMothe, author of Andre LaMothe, author of Tricks of the Tricks of the Windows Game Programming GurusWindows Game Programming Gurus, for , for providing a great deal of help with DirectX providing a great deal of help with DirectX coding.coding.
Problem StatementProblem Statement
• Problem: Kids need to be Problem: Kids need to be entertained during car tripsentertained during car trips– Current solutions inadequateCurrent solutions inadequate
• Solution: Develop fun and Solution: Develop fun and educational computer games that educational computer games that can be played on the roadcan be played on the road
• ComputerComputer– LaptopLaptop– Windows 98+Windows 98+
Intended Users and UsesIntended Users and Uses
• Intended users: The intended users will be Intended users: The intended users will be children with the following attributes:children with the following attributes:– Ages 4-12Ages 4-12– Pre-school to 7Pre-school to 7thth grade grade– Both male and femaleBoth male and female– Previous computer experience Previous computer experience
• Intended use: The intended use is for these Intended use: The intended use is for these children to play these games on a laptop while children to play these games on a laptop while in a moving vehicle.in a moving vehicle.
Assumptions and Assumptions and LimitationsLimitations
• AssumptionsAssumptions– Children playing these games should have previous Children playing these games should have previous
computer experience.computer experience.– 3 games will be developed.3 games will be developed.
• LimitationsLimitations– The maximum number of players shall be 4.The maximum number of players shall be 4.– The minimum number of players shall be 1.The minimum number of players shall be 1.– Children playing these games should be between the Children playing these games should be between the
ages of 4 and 12.ages of 4 and 12.– The end product runs on Windows 98+ operating The end product runs on Windows 98+ operating
systems.systems.– The product operates on laptop computers.The product operates on laptop computers.
End Product and Other End Product and Other DeliverablesDeliverables
• Three games createdThree games created– Travel BingoTravel Bingo– License Plate FinderLicense Plate Finder– Travel Board GameTravel Board Game
• All games are functional and fulfill All games are functional and fulfill all major design requirementsall major design requirements
Approaches Considered:Approaches Considered:Programming LanguagesProgramming Languages
AdvantagesAdvantages DisadvantagesDisadvantages
CC The team is already familiar The team is already familiar with it.with it.
Not object-oriented, not very Not object-oriented, not very well supported by Windows.well supported by Windows.
C++C++ Object-oriented, well Object-oriented, well supported by Windows, the supported by Windows, the team is already familiar team is already familiar with it, there are many with it, there are many information resources for it.information resources for it.
GUIs are more difficult than GUIs are more difficult than other languagesother languages
C#C# Object-oriented, has built-in Object-oriented, has built-in GUI componentsGUI components
The team has never used it.The team has never used it.
JavaJava Object-oriented, has built-Object-oriented, has built-in, but limited, GUI in, but limited, GUI componentscomponents
The team isn’t as familiar with The team isn’t as familiar with it as other languages, difficult it as other languages, difficult setup and running procedures setup and running procedures on end user’s machineon end user’s machine
Difficult to code, large learning Difficult to code, large learning curve.curve.
Kyra Kyra LibrariLibrarieses
Platform independent, Platform independent, easier to code than easier to code than DirectX, provides several DirectX, provides several useful development tools.useful development tools.
Slower than DirectX.Slower than DirectX.
Project DefinitionProject Definition
• Develop three gamesDevelop three games– Travel BingoTravel Bingo– License Plate FinderLicense Plate Finder– Travel Board GameTravel Board Game
• Games should be easy to useGames should be easy to use• Should require minimal mouse Should require minimal mouse
usageusage• Should not make any loud or Should not make any loud or
distracting soundsdistracting sounds
Research ActivitiesResearch Activities
• Game EnginesGame Engines– KyraKyra– PyGamePyGame– EditorEditor– 3D Rad3D Rad
Three games were designed:Three games were designed:• License Plate FinderLicense Plate Finder• Travel BingoTravel Bingo• Travel Board GameTravel Board Game
• Changes to gamesChanges to games– License Plate FinderLicense Plate Finder
• Plates located on U.S. MapPlates located on U.S. Map
• Coding processCoding process– Travel Bingo made with DirectXTravel Bingo made with DirectX– All others made with KyraAll others made with Kyra
Testing ActivitiesTesting Activities
• Bug testingBug testing– Done by the groupDone by the group– Discover and remove major problemsDiscover and remove major problems
• Future testingFuture testing– Give the programs to childrenGive the programs to children– Discover minor problemsDiscover minor problems– Obtain recommendations for changeObtain recommendations for change
Resources and SchedulesResources and Schedules
18 22 23 17
30 25 30 35
75 40 45 80
10 25 20 10
105 20 5
0 50 100 150 200 250
Project Plan and Poster
Project Design
Design Implementation
Testing
Final Report
Personnel Effort Requirements
Jonathan Gill Mike Mundy Nick Ransom Jonathan Soike
Other required resourcesOther required resources
• Project Poster: $45Project Poster: $45
Final Project CostsFinal Project CostsItemItem Without Without
LaborLaborWith LaborWith Labor
Parts and Parts and Materials:Materials:
a. Project Postera. Project Poster $45.00$45.00 $45.00$45.00
SubtotSubtotalal
$45.00$45.00
Labor at Labor at $10.50/hour$10.50/hour
a. Gill, Jonathana. Gill, Jonathan $1,501.50 $1,501.50
b. Mundy, Mikeb. Mundy, Mike $1,228.50 $1,228.50
c. Ransom, Nickc. Ransom, Nick $1,449.00 $1,449.00
d. Soike, Jonathand. Soike, Jonathan $1,543.50 $1,543.50
• What to do differentlyWhat to do differently– Begin graphics research earlierBegin graphics research earlier– Increase communicationIncrease communication– Put more emphasis on the schedulePut more emphasis on the schedule
Risk and Risk Risk and Risk ManagementManagement
• Anticipated potential risksAnticipated potential risks– Loss of a team memberLoss of a team member– Loss of dataLoss of data– Over-proposed ProjectOver-proposed Project– Kids do not like gamesKids do not like games
• Anticipated risks encounteredAnticipated risks encountered– Over-proposed ProjectOver-proposed Project– Loss of dataLoss of data
Risk and Risk Risk and Risk ManagementManagement
• Unanticipated risks encounteredUnanticipated risks encountered– Incompatibility of development Incompatibility of development
softwaresoftware
• Resultant changes in risk Resultant changes in risk managementmanagement– Software tests on different systemsSoftware tests on different systems
Closing SummaryClosing Summary
• Problem: Children need to be Problem: Children need to be entertained during car tripsentertained during car trips– Current solution: DVDs & TVCurrent solution: DVDs & TV
• Three educational games Three educational games developeddeveloped– Travel BingoTravel Bingo– License Plate FinderLicense Plate Finder– Travel Board GameTravel Board Game