Marketing and Innovation: Coping with the Challenges Jakki J. Mohr, Ph.D. Regents Professor of Marketing and Hamilton Distinguished Faculty Fellow University of Montana-Missoula Presentation to ORT University students & alumni Montevideo, Uruguay November 23, 2010
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Marketing and Innovation:Coping with the Challenges
Jakki J. Mohr, Ph.D. Regents Professor of Marketing and
Hamilton Distinguished Faculty Fellow University of Montana-Missoula
Presentation to ORT University students & alumniMontevideo, Uruguay November 23, 2010
Peter Drucker (1954)
―There is only one valid definition of business purpose: to create a customer.
…. Therefore, any business enterprise has two—and only two—basic functions:
marketing and innovation.‖
The Practice of Management, pp. 39-40
The role of innovation in business
MP3 Players:
Sony vs. Apple
Digital Cameras:
Kodak vs. Nikon
Printers:
HP vs. Memjet
TVs, cars, retailers,
History is littered with the skeletons
of companies who failed to remain innovative.
Forces that Compel Change
New sources of competition Customers’ changing needs Internationalization Regulation Changing norms in society And on and on and on and on…
Stagnant Businesses Die
The Two Sides of Marketing & Innovation
Companies must
Remain creative internally Avoid complacency, the status quo
Know factors that affect innovation in the marketplace Where innovations arise
How customers make decisions to adopt new innovations
Obstacles to Innovativeness Within Companies
Core competencies Core rigidities
What a company does best becomes a ―sacred cow‖
A strait-jacket that makes it hard to change
Pressure to protect existing business model
Think: Sony in MP3 players;
Kodak in cameras/film
―Innovator’s Dilemma‖
Pressure to protect existing revenue sources (best customers/best products)
Means companies are not open to new customers/new products
Requires willingness to cannibalize their existing business success.
Not innovating means that the company may miss out on new opportunities to new competitors.
“You’ve been Amazoned!”
Per
form
an
ce
Time
Limit of Particular Technology
Models of Disruptive Innovation
Think: Netbooks: ASUS eePC; MSI; etc.
Fear of Change Results in Shocking Business Decisions
Music industry: sue its customers
Retailers: tell vendors ―You are either our supplier or our customer, but not both.‖ (if vendors use their own .com website, the
retailer will discontinue carrying its products)
Textbook publishers: don’t make all texts available on Kindle so as not to cannibalize their business model
Barnes & Noble unwilling to open the first .com book ―e-tailer‖ (lost to Amazon)
Causes of Lack of Innovativeness
Organizational size (?)
Sunk costs in existing facilities
Preference for the familiar/Discomfort with the unfamiliar
Thinking of markets in terms of products
rather than in terms of the customer need being met.
EX: phones (vs. communication)
Ex: Interface carpets
Success= Culture of Innovativeness
Break-through thinking
Risk taking
Enlightened experimentation
Creative destruction (willing to cannibalize)
Assess by percent of revenue derived from recently-released products and new innovations
Start at the Top!
Top managers:
Willingness to cannibalize
Use fear of obsolescence as motivation
―Only the paranoid survive!‖
Reward mavericks (―champions‖)
Process of developing/commercializing breakthrough product, service, or model that obsolete or cannibalize existing products
Current technology made obsolete by proactively developing next-generation technology
May be the antidote to the Innovator’s Dilemma if it overcomes internal rigidity
Abandon conventional wisdom
―Unlearn‖ traditional but detrimental practices
―Blue Ocean‖ Create a vision of the future based on ―markets that do not
yet exist‖ and unconfined by existing industry boundaries
Challenge the status quo Overturn price/performance assumptions
―Extreme design‖ – Nokia
Escape the ―tyranny of the served market‖– Nokia
Use new sources of ideas for innovation – Nokia
Get out in front of customers
Bifocal vision Engage in creativity exercises
Risk Tolerance
Tolerate ―mistakes‖
Learn from mistakes Nokia
―Mistake‖ may prove to be next success
Reward risk taking C. Barrett: You’re not qualified to run a start-up until
you’ve failed—at least twice!
Master of Culture of Innovation: Google
Google Innovation Strategy
9 rules of innovation http://www.youtube.com/watch?v=b59Jc3n0xHQ
Innovation at Googlehttp://www.youtube.com/watch?v=2GtgSkmDnbQ&feature=related
An Inside Look at Googlehttp://www.youtube.com/watch?v=aOZhbOhEunY&feature=channel
Life at the googleplex: http://www.youtube.com/watch?v=eFeLKXbnxxg&feature=channel