CSE 114, Computer Science 1 Stony Brook University http://www.cs.stonybrook.edu/~cse114 Introduction to Computers, Programs, and Java
Nov 23, 2015
CSE 114, Computer Science 1Stony Brook University
http://www.cs.stonybrook.edu/~cse114
Introduction to Computers, Programs, and Java
(c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook)
What do you need to get started? Blackboard account
http://blackboard.stonybrook.edu SINC Sites: http://www.sinc.sunysb.edu/helpdesk/labs.shtml Java:
http://java.com/en/download/index.jsp Eclipse IDE:
http://www.eclipse.org/downloads Learn to use the debugger
Liangs student Web site: http://www.cs.armstrong.edu/liang/intro9e
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How does it work? Java Source Code
you write this ProgramName.java files
Compiler Program Build - included in the Eclipse IDE
OR Command: javac ProgramName.java
results Java Executable Code ProgramName.class files - not humanly readable
Java Virtual Machine runs Java programs Run - included in the Eclipse IDE
OR command: java ProgramName3
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What is a Computer?
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A computer consists of a CPU, memory, hard disk, monitor, printer, and communication devices.
CPU
e.g., Disk, CD, and Tape
Input Devices
e.g., Keyboard, Mouse
e.g., Monitor, Printer
Communication Devices
e.g., Modem, and NIC
Storage Devices
Memory
Output Devices
Bus
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CPU
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CPU
e.g., Disk, CD, and Tape
Input Devices
e.g., Keyboard, Mouse
e.g., Monitor, Printer
Communication Devices
e.g., Modem, and NIC
Storage Devices
Memory
Output Devices
Bus
central processing unit (CPU)
retrieves instructions from memory and executes them
the CPU speed is measured in megahertz (MHz)
1 megahertz = 1 million pulses per second
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Memory
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CPU
e.g., Disk, CD, and Tape
Input Devices
e.g., Keyboard, Mouse
e.g., Monitor, Printer
Communication Devices
e.g., Modem, and NIC
Storage Devices
Memory
Output Devices
Bus
stores data and program instructions for CPU to execute
ordered sequence of bytes (8 bits binary base unit)
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How Data is Stored?
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Whats binary? a base-2 number system
What do humans use? base-10 Why?
Why do computers like binary? electronics easier to make hardware that
stores and processes binary numbers than decimal numbers
more efficient: space & cost
.
.
. 2000 2001 2002 2003 2004
.
.
. 01001010 01100001 01110110 01100001 00000011
Memory contentMemory address
Encoding for character J
Encoding for character a Encoding for character v
Encoding for character a Encoding for number 3
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Number Systems
0, 1
0, 1, 2, 3, 4, 5, 6, 7
0, 1, 2, 3, 4, 5, 6, 7, 8, 9
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F
binary
octal
decimal
hexdecimal
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Computers use binary numbers internally because storage devices like memory and disk are made to store 0s and 1s.
A number or a text inside a computer is stored as a sequence of 0s and 1s. Each 0 and 1 is called a bit (short for binary digit)
Binary numbers are not intuitive, since we use decimal numbers in our daily life.
When you write a number like 20 in a program, it is assumed to be a decimal number.
Internally, computer software is used to convert decimal numbers into binary numbers, and vice versa.
Number Systems
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The digits in the decimal number system are 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9. A decimal number is represented using a sequence of one or more of these digits. The value that each digit in the sequence represents depends on its position. A position in a sequence has a value that is an integral power of 10. e.g., the digits 7, 4, 2, and 3 in decimal number 7423 represent 7000, 400, 20, and 3, respectively:
We say that 10 is the base or radix of the decimal number system. The base of the binary number system is 2 since the binary number system has two digits The base of the hex number system is 16 since the hex number system has sixteen digits.
1037 4 2 3
102 101 100
0123 103102104107 +++=
3204007000 +++= 7423=
Number Systems
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Binary numbers tend to be very long and cumbersome: For example: 101010101010
Hexadecimal numbers are often used to abbreviate binary numbers: For example: AAA
The hexadecimal number system has 16 digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, and F.
The letters A, B, C, D, E, and F correspond to the decimal numbers 10, 11, 12, 13, 14, and 15.
Number Systems
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Binary Numbers => Decimals
Given a binary numberthe equivalent decimal value is
10 in binary = 2 in decimal
1010 in binary = 10 in decimal
01221 ... bbbbbb nnn
01221 222...222 01221 ++++++ bbbbbb nnn nnn
021 1 +
0212021 23 +++
10101011 in binary
= 171 in decimal
121202120212021 234567 +++++++
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Decimals => Binary To convert a decimal number d to a binary number is to find the binary digits.. such that
These numbers can be found by successively dividing d by 2 until the quotient is 0. The remainders are
For example, the decimal number 123 is 1111011 in binary. The conversion is conducted as follows:
01221 ,,,...,,, bbbbbb nnn
01221 222...222 01221 ++++++= bbbbbbd nnn nnn
01221 ,,,...,,, bbbbbb nnn
1232
61
122 1
b0
612
30
60 1
b1
302
15
30 0
b2
152
7
14 1
b3
Remainder
Quotient
72
3
6 1
b4
3 2
1
2 1
b5
1 2
0
0 1
b6
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Windows CalculatorThe Windows Calculator is a useful tool for performing number conversions. To run it, choose Programs, Accessories, and Calculator from the Start button.
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Hexadecimals => Decimals
The hexadecimal number system has sixteen digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, and F. The letters A, B, C, D, E, and F correspond to the decimal numbers 10, 11, 12, 13, 14, and 15. Given a hexadecimal numberThe equivalent decimal value is
01221 161616...161616 01221 ++++++ hhhhhh nnn nnn
7F in hex 15167 1 + = 127 in decimal
FFFF in hex = 65535 in decimal15161516151615 23 +++
01221 ... hhhhhh nnn
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To convert a decimal number d to a hexadecimal number is to find the hexadecimal digits such that
01221 161616...161616 01221 ++++++= hhhhhhd nnn nnn
These numbers can be found by successively dividing d by 16 until the quotient is 0. The remainders are
For example, the decimal number 123 is 7B in hexadecimal. The conversion is conducted as follows:
01221 ,,,...,,, hhhhhh nnn
nnn hhhhhh ,,,...,,, 12210
12316
7
112 11
h0
7 16
0
0 7
h1
Remainder
Quotient
Decimals => Hexadecimals
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0000 0 00001 1 10010 2 20011 3 30100 4 40101 5 50110 6 60111 7 71000 8 8 1001 9 91010 A 101011 B 111100 C 121101 D 131110 E 141111 F 15
Binary Hex Decimal To convert a hexadecimal number to a binary number, simply convert each digit in the hexadecimal number into a four-digit binary number.
To convert a binary number to a hexadecimal, convert every four binary digits from right to left in the binary number into a hexadecimal number. For example,
1 1 1 0 0 0 1 1 0 1
D83
Hexadecimals Binary
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Memory: What goes in each memory segment?
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Stack Segment temporary variables declared inside methods removed from memory when a method returns
Heap Segment for dynamic data (whenever you use new) data for constructed objects persistent as long as an existing object variable
references this region of memory
Global Segment data that can be reserved at compile time global data (like static data)
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How objects are stored?You must understand that in Java, every
object/reference variable stores a memory address32 bit numbers (4 bytes)
These addresses point to memory locations where the objects data is stored
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So Hardware stores 0s & 1s
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0101010101010101010101010101 Data is byte addressablewe can access or change any byte (group of 8 bits)
independently as neededHow do we store text?Numerically (using its code)Each character is stored in memory as a numberStandard character sets: ASCII & UnicodeASCII uses 1 byte per character A is 65
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Programming Languages
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Machine Language Assembly Language High-Level Language
A program called assembler is used to convert assembly language programs into machine codeFor example, to add two numbers, you might write an instruction in assembly code like this:
ADDF3 R1, R2, R3
ADDF3 R1, R2, R3
Assembly Source File
Assembler
1101101010011010
Machine Code File
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Programming Languages
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Machine Language Assembly Language High-Level Language
assembly: Far easier to use than binaryBUT: not very user friendly, very low-level operations, programming is time consuming
High Level programming Languages (HLL): more user friendly, easy to use more flexible platform independent
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Popular High-Level Languages
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COBOL (COmmon Business Oriented Language)FORTRAN (FORmula TRANslation) BASIC (Beginner All-purpose Symbolic Instructional Code) Pascal (named for Blaise Pascal) Ada (named for Ada Lovelace) C (whose developer designed B first)Visual Basic (Basic-like visual language developed by Microsoft) Delphi (Pascal-like visual language developed by Borland) C++ (an object-oriented language, based on C)C# (a Java-like language developed by Microsoft)Java
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Compiling Source Code
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Whats a compiler? A software program Input: High Level Language source codeOutput: Assembly Code
It is typically integrated with an assembly together they can make an executable or binary program
Compiler Source File Machine-language
File Linker Executable File
Library Code
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Operating Systems
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The operating system (OS) is a program that manages and controls a computers activities
Windows XP, Vista, 7 and 8
Mac OsXAndroidLinux
User
Application Programs
Operating System
Hardware
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Why Java?
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Java is somewhat differentJava has a principle, write once, run anywhere
What does that mean?Platform independence for compiled Java code
How?The Java Virtual Machine
Java programs are compiled into Java bytecodebytecode is executed by the
Java Virtual Machine (JVM)
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Java, JVM, Web, and Beyond
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Java Virtual MachineA program that runs Java programs and manages
memory for Java programs. Why?Each platform is different (Mac/PC/Linux/etc.) Java can be used to develop Web applications. Java Applets Java Web Applications Java can also be used to develop applications for hand-
held devices such as Palm and cell phones
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JDK Versions
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JDK 1.02 (1995) JDK 1.1 (1996) JDK 1.2 (1998) JDK 1.3 (2000) JDK 1.4 (2002) JDK 1.5 (2004) a. k. a. JDK 5 or Java 5 JDK 1.6 (2006) a. k. a. JDK 6 or Java 6 JDK 1.7 (2011) a. k. a. JDK 7 or Java 7 JDK 1.8 (2014) a. k. a. JDK 8 or Java 8
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JDK Editions
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Java Standard Edition (J2SE) J2SE can be used to develop client-side standalone
applications or applets. Java Enterprise Edition (J2EE)
J2EE can be used to develop server-side applications such as Java servlets and Java ServerPages.
Java Micro Edition (J2ME). J2ME can be used to develop applications for mobile devices
such as cell phones. Our textbook uses J2SE to introduce Java
programming.
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A Simple Java Program
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//This program prints Welcome to Java! public class Welcome {
public static void main(String[] args) { System.out.println("Welcome to Java!");
}}
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Creating, Compiling, and Running Programs
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Source Code
Create/Modify Source Code
Compile Source Code i.e., javac Welcome.java
Bytecode
Run Byteode i.e., java Welcome
Result
If compilation errors
If runtime errors or incorrect result
public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } }
Method Welcome() 0 aload_0 Method void main(java.lang.String[]) 0 getstatic #2 3 ldc #3 5 invokevirtual #4
8 return
Saved on the disk
stored on the disk
Source code (developed by the programmer)
Byte code (generated by the compiler for JVM to read and interpret, not for you to understand)
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pfodor@sparky ~$ pico Welcome.java
//This program prints Welcome to Java! public class Welcome {
public static void main(String[] args) { System.out.println("Welcome to Java!");
}}
pfodor@sparky ~$ javac Welcome.java
pfodor@sparky ~$ java Welcome Welcome to Java!
Running Programs from command line
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Compiling and Running Java from the Command Window
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Set path to JDK bin directory set path=c:\Program Files\Java\jdk1.8.0\bin check Java path
Set classpath to include the current directory set classpath=.
Compile javacWelcome.java
Run java Welcome
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Running Programs in Eclipse
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Supplements on the Companion Website
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See Supplement I.B for installing and configuring JDK
See Supplement I.C for compiling and running Java from the command window for details
See Supplement II.D for installing and using Eclipse IDE
http://www.cs.armstrong.edu/liang/intro10e
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Trace a Program Execution
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//This program prints Welcome to Java! public class Welcome {
public static void main(String[] args) { System.out.println("Welcome to Java!");
}}
Enter main method
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//This program prints Welcome to Java! public class Welcome {
public static void main(String[] args) { System.out.println("Welcome to Java!");
}}
Execute statement
Trace a Program Execution
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//This program prints Welcome to Java! public class Welcome {
public static void main(String[] args) { System.out.println("Welcome to Java!");
}}
print a message to the console
Trace a Program Execution
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Anatomy of a Java Program
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CommentsReserved wordsModifiers Statements BlocksClassesMethodsThe main method
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Comments
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Line comment: A line comment is preceded by two slashes (//) in a line.Paragraph comment: A paragraph comment is enclosed between /* and */ in one or multiple lines.
javadoc comment: javadoc comments begin with /** and end with */. They are used for documenting classes, data, and methods. They can be extracted into an HTML file using JDK's javadoc command.
Three types of comments in Java.
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Reserved Words
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Reserved words or keywords are words that have a specific meaning to the compiler Cannot be used for other purposes in the program Example: class
the word after class is the name for the class
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Java Vocabulary Words (Keywords)abstract,assert,boolean,break,byte, case,catch,char,class,const,continue,default,do,double,else,enum,extends,false,final,finally,float,for,goto,if,implements,import,instanceof,int,interface,long,native,new,null, package,private,protected,public, return,short,static,strictfp,super, switch,synchronized,this,throw, throws,transient,true,try,void, volatile,while
http://docs.oracle.com/javase/tutorial/java/nutsandbolts/_keywords.html43
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Modifiers
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Java uses certain reserved words called modifiers that specify the properties of the data, methods, and classes and how they can be used Examples: public, static, private, final, abstract, protectedA public datum, method, or class can be accessed by other programsA private datum or method cannot be accessed by other programs
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Statements
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A statement represents an action or a sequence of actions
System.out.println("Welcome to Java!");is a statement to display the greeting "Welcome to Java!"
Every statement in Java ends with a semicolon (;)
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A pair of braces in a program forms a block that groups components of a program.
public class Test { public static void main(String[] args) { System.out.println("Welcome to Java!"); } }
Class block
Method block
Blocks
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Variable, class, and method names Whats an API?
Application Programming Interface a library of code to use
Names (variables, classes, and methods) From 2 sources:
your own classes, variables, and methods the Oracle/Sun (or someone elses) API
Your Identifiers (Names) Why name them? they are your data and commands youll need to reference them elsewhere in your programint myVariable = 5; // Declaration... // Using the variablemyVariable = myVariable + 1;
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Rules for Identifiers Should contain only letters, numbers, & _ Cannot begin with a digit Uppercase and lowercase letters are considered to be
different characters $ is allowed, but only for special use. Examples: Legal: myVariable, my_class, my4Var Illegal: 4myVariable, my class, my!Var, @#$myClass
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Common Java Naming Conventions Variables & Methods start with lower case letters: x, toString
Classes start with upper case letters: Person Variables and Class identifiers should generally be nouns Method identifiers should be verbs Use Camel notation: myVariable, MyClass Although it is legal, do not begin with _ (underscore). Use descriptive names: LinkedList, compareToarea = PI * radius * radius;49
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Variables In a program, they store data Primitives store single pieces of data (ex: char)char letter = 'A';
Objects store multiple pieces of data (ex: String)String text = "ABCDEFG";
All Java variables must have a declared type A variables type determines:what kind of value the variable can holdhow much memory to reserve for that variable
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Javas Primitive Types Integers (whole numbers)
byte1 byte (-128 to 127) short 2 bytes (-32768 to 32767) int4 bytes (-2147483648 to 2147483647) long8 bytes (-9223372036854775808 to
9223372036854775807) Real Numbers
float4 bytes double8 bytes
char2 bytes stores a single character (Unicode 2)
booleanstores true or false (uses 1-bit or byte)51
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Variables Must be declared before being assigned valuespublic void methodWithGoodDeclaration(){double salary;salary = 20000.0;System.out.println("Salary is " + salary);
}public void methodWithBadDeclaration(){salary = 20000.0;double salary;System.out.println("Salary is " + salary);
}52
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Variables Must be initialized before being referencedpublic void methodWithGoodReference(){double salary;salary = 20000.0;double raise = salary * 0.05; // 5% raiseSystem.out.println("Raise is " + raise);
}
public void methodWithBadReference(){double salary; // Salary has no value.double raise = salary * 0.05;System.out.println("Raise is " + raise);
}53
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Variables A variable gets a value in an assignment statement (discussed
later).Variable = some_value or
an expression Undefined Variables
Compiler error If a variable does not occur on the left in an assignment
statement before its use in an expression, then it is probably undefined
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Variables Should only be declared oncepublic void methodWithGoodDeclaration(){double salary = 20000.0;System.out.println("Salary is " + salary);salary = 60000.0;System.out.println("Salary is " + salary);
}
public void methodWithBadDeclaration(){double salary = 50000.0;System.out.println("Salary is " + salary);double salary = 60000.0; // Second declarationSystem.out.println("Salary is " + salary);
}55
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Variables Variables can be declared and initialized at once
char yesChar = 'y';String word = "Hello!";double avg = 0.0, stdDev = 0.0;char initial3 = 'T'; boolean completed = false;
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Variables Variables can only be used inside the block { } or
scope that they themselves are declaredpublic void methodWithGoodScope(){double x = 5.0;if (x > 0.0)
System.out.println("x is " + x);} // x is in scope here.public void methodWithBadScope(){double y = 100.0;if (y > 0.0) {
double x = 5.0;}System.out.println("x " + x); // x is not in scope
}57
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Variables The Assignment Statementvariable = expression;
What does it do? Solves/evaluates expression first Assigns resulting value to the variable
Exercise: Whats the output?int x = 5;x = x + x + x + 10;System.out.print(x); ?
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Variables The Assignment Statementvariable = expression;
What does it do? Solves/evaluates expression first Assigns resulting value to the variable
Exercise: Whats the output?int x = 5;x = x + x + x + 10;System.out.print(x); 25
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Variables Assignment Compatibility: The variable and expression should be the same type if not, you may get a compiler error.
Examples: int sumGrades, gradeX, gradeY;gradeX = 1;sumGrades = 1473;sumGrades = 1472 + 1;sumGrades = 1472 + gradeX;sumGrades = true; // ILLEGAL
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Variables What about mixing numeric types? Are these assignment statements ok?int x = 5;long y = x;double z = y;
What about these?double a = 6.5;long b = a;int c = b;
byte
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Variables Type Casting as a type override
temporarily change a data type to another type (type_name), example: (int) no type casting to/from boolean Examples: double myReal = 10.0;int badInt = myReal;int goodInt = (int)myReal;
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Arithmetic Operators+ Addition- Subtraction* Multiplication/ Division% Modulo/Remainder (integer operands only)
int x = 5;int y = 10;int z = 2;int num1 = (x + y) * z;System.out.println(num1); ?
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Arithmetic Operators+ Addition- Subtraction* Multiplication/ Division% Modulo/Remainder (integer operands only)
int x = 5;int y = 10;int z = 2;int num1 = (x + y) * z;System.out.println(num1); 30
64
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Arithmetic Operators Multiplication (*) has higher precedence over addition (+). int x = 5;int y = 10;int z = 2;int num1 = x + y * z;System.out.println(num1); ?
Whenever in doubt, go with explicit use of parentheses. My Advice: avoid rules of precedenceint r2d2c3po = 3 * 4 + 5 / 6; // ?int r2d2c3po2 = (3 * (4 + 5))/ 6; // ?
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Arithmetic Operators Multiplication (*) has higher precedence over addition (+). int x = 5;int y = 10;int z = 2;int num1 = x + y * z;System.out.println(num1); 25
Whenever in doubt, go with explicit use of parentheses. My Advice: avoid rules of precedenceint r2d2c3po = 3 * 4 + 5 / 6; //12int r2d2c3po2 = (3 * (4 + 5))/ 6; //4
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Division Integer division:
8/3 = 2 Double division:
8.0/3.0 = 2.666666666666667 8.0/3 = 2.666666666666667 8/3.0 = 2.666666666666667
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Arithmetic Operators Division Operator - evaluate full expression firstdouble average = 100.0/8.0; //12.5average = 100.0/8; //12.5average = 100/8; //12.0int sumGrades = 100/8; //12sumGrades = 100.0/8.0; //ERRORsumGrades = (int)100.0/8.0; //ERRORsumGrades = (int)(100.0/8.0); //12int fifty_percent = 50/100; //0double fiftyPercent = 50/100; //0.0fiftyPercent = 50.0/100.0; //0.5
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Arithmetic Operators The modulo/remainder % operator
Produces division remainders
int remainder = 100 % 8; System.out.println(remainder); ?
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Arithmetic Operators The modulo/remainder % operator
Produces division remainders
int remainder = 100 % 8; System.out.println(remainder); 4
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Arithmetic Operators++ Increment by one-- Decrement by one+= Increment by specified amount-= Decrement by specified amount*= Multiply by specified amount/= Divide by specified amountint x = 5, y = 15, z = 25;x = x + 1;y++;
z += 1;System.out.println(x); ?System.out.println(y); ?System.out.println(z); ?71
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Arithmetic Operators++ Increment by one-- Decrement by one+= Increment by specified amount-= Decrement by specified amount*= Multiply by specified amount/= Divide by specified amountint x = 5, y = 15, z = 25;x = x + 1;y++;
z += 1;System.out.println(x); 6System.out.println(y); ?System.out.println(z); ?72
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Arithmetic Operators++ Increment by one-- Decrement by one+= Increment by specified amount-= Decrement by specified amount*= Multiply by specified amount/= Divide by specified amountint x = 5, y = 15, z = 25;x = x + 1;y++;
z += 1;System.out.println(x); 6System.out.println(y); 16System.out.println(z); ?73
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Arithmetic Operators++ Increment by one-- Decrement by one+= Increment by specified amount-= Decrement by specified amount*= Multiply by specified amount/= Divide by specified amountint x = 5, y = 15, z = 25;x = x + 1;y++;
z += 1;System.out.println(x); 6System.out.println(y); 16System.out.println(z); 2674
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Increment andDecrement Operators, cont.
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int i = 10; int newNum = 10 * i++; int newNum = 10 * i;
i = i + 1;
Same effect as
int i = 10; int newNum = 10 * (++i); i = i + 1;
int newNum = 10 * i;
Same effect as
(c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook)
Scientific Notation Floating-point literals can also be specified in scientific
notation: E (or e) represents an exponent and it can be either in
lowercase or uppercase
Examples1.23456e+2 = 1.23456e2 = 123.4561.23456e-2 = 0.0123456
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Classes
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A class is a template or blueprint for objectsA program is defined by using one or more classespublic class ClassName {
public static void main(String[] args) {// ClassName PROGRAMS POINT OF ENTRY// THIS PROGRAMS INSTRUCTIONS// START HERE
}}
(c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook)
Methods
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A method is a collection of statements that performs a sequence of operations
It is used by invoking a statement with arguments
System.out.println("Welcome to Java!");
(c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook)
main Method
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The main method provides the control of program flow. ClassName is executable because it has a main method
we can compile and then run it Not all classes require main methods
only those classes that initiate program execution require a main method
public class ClassName {public static void main(String[] args) {
...
}}
(c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook)
Our first program: HelloWorldApp.java/*** HelloWorldApp is a Java application* that simply displays "Hello World! in the* Java console.*/public class HelloWorldApp {public static void main(String[] args) {
System.out.println("Hello World!");// Statement above displays "Hello World!"
}}
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Homework 1
Homework 1 won't be not gradedLearn submission of homework
through Blackboard as an assignment
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(c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook)
> notepad Welcome.java
//This program prints Welcome to Java! public class Welcome {
public static void main(String[] args) { System.out.println("Welcome to Java!");
}}
> javac Welcome.java
> java Welcome Welcome to Java!
Homework: Implement&TestWelcome.java
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import java.util.Scanner;
public class ChangeMaker {public static void main(String[] args) {
int change, rem, qs, ds, ns, ps;System.out.print("Input change amount (1-99): ");Scanner input = new Scanner(System.in);change = input.nextInt();qs = change / 25;rem = change % 25;ds = rem / 10;rem = rem % 10;ns = rem / 5;rem = rem % 5;ps = rem;
System.out.print(qs + " quarters," + ds + " dimes,");System.out.println(ns + " nickels and" + ps + " pennies");
} }
Homework: Implement ChangeMaker
Eclipse
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