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Instructing Across the GenerationsHoe to the end of the row.
Hoe to the end of the row.
Lifestyle first. Lifestyle first.
Loyal to employer. Loyal to employer. Loyal to self. N/A
Not technically savvy.
Technically challenged 30%
Technically savvy 80%
Technically savvy 100%
Must have mission.
Must have mission.
Work hard. Save money. What is play?
Work hard. Play hard. Spend hard.
Work hard if it doesn’t interfere with life too much. Save
money.
Good grades. Make others pay. Save money.
I like it.
It’s okay.
I like it! I don’t care what others think.
Who are you anyway? You are OLD!
Buy a house. Buy the most house you can afford
Reclaim the inner city.
VETERAN’S:
Practice command and control.
Are icons of the traditional American values.
Expect work environment to be formal and disciplined.
Are conservative and frugal.
Are respectful of authority and hierarchy.
BOOMERS II
Beginning to loose trust in government and optimism of the
boomers I.
Skepticism over media and institutions.
Did not have the jobs, opportunities, housing of the boomers.
Beginning of the shadow of Boomers I shared with the GenX.
BOOMER’S
Originators of the term “workaholics”
Are into self-gratification and value personal growth.
Express themselves creatively.
Grew up in a healthy, flourishing economy.
Have popularized every phase they have gone through in life from
hot flashes to face lifts.
GENERATION X
Highly educated with 29% having a bachelor degree or higher
Very pragmatic
GENERATION X:
Many were raised as latchkey children.
Witnessed their parents labor for long hours which lead to
disillusionment with values of corporate America.
Their reply to workaholics: Get A Life!
Are self-reliant and skeptical.
Are adaptable, hi-tech and creative.
GENERATION Y, ECHO BOOMERS,
Largest cohort since boomers
Sophisticated and technology wise
More diverse group
Less brand loyal.
GENERATION Y
Have strong levels of self-confidence.
Are practical, tenacious, and multi-task oriented.
Have a heroic spirit.
Most diverse group ever.
High levels of technology
Growing up in highly sophisticated media and computer
environment.
Simple more predictable world.
Complex unpredictable world.
No flex time.
Continuous diverse media.
It isn’t an experience, it is just information.
Do not like negative feedback.
5 stars or a 10 rating.
Not personally responsible.
Life education and experiences are minimal and in a number of ways
non- existent.
Need good mentors that are accepted and acceptable.
Shortest attention spans ever with no hope of change. Ex.
Vines.
WHAT IS AN INSTRUCTOR TO DO?
Be open to differences.
Initiate communication. Be willing to communicate in various
methods.
Remember that you are an educator. Look for different teaching
methods, try different teaching methods and adjust.
Powerpoint is not what we all thought it would be.
Mentor, mentor, and then mentor some more.
Teach the soft skills (employability skills).
Professionalism and communication
Resumes and interviewing.
Help them to understand and connect to various perspectives, the
whys and experience.
They have not had the experiences that you have and they often
really just do not know and are afraid to ask.
THE INSTRUCTIONAL METHOD MIX
Consider various resources and how they could be implemented
in your classroom.
Remember that not all new ideas are the best ideas.
SEVEN WAYS OF LEARNING
Ask “What do I really want my students to know/do”?
Select Instructional methods that fit the desired outcome and
objectives of the course.
SEVEN WAYS OF LEARNING
Learning skills that where accuracy and precision and
efficiency
are important and based on a routine set of mental or
physical
operations.
Can be broken down into steps and performed in a right or
best
way.
These skills are best learned when tasks are broken into
concrete
steps and practiced by students with support of precise and timely
feedback.
GOAL #2 – ACQUIRING KNOWLEDGE
Way of Learning – Cognitive.
Methods – Presentations, explanations.
When students need to learn new ideas, terminology, or useful
theories.
Must figure out how something functions or understand and retain
information.
Based on how people the psychology of how people pay attention to.
Process, and recall information. Instructors use cognitive learning
effectively to get students attention, help them see overall
concepts and connections, relate new information to prior
knowledge, and make meaning out of information.
GOAL #3 – DEVELOPING CRITICAL ,
CREATIVE AND DIALOGICAL THINKING
Way of Learning – Inquiry
Used when there is a need for students to be aware of and improving
their own thinking.
Have a need to criticize information, evaluate arguments and
evidence, or reason.
Involves creative thinking and appreciating other people’s
thinking.
Involves the instructor asking probing questions to model and make
the thinking process visible.
Instructors must understand the thinking process and its many
elements, provide opportunities for students to practice thinking
through meaningful discussion and provide well targeted
facilitation.
GOAL #4 CULTIVATING PROBLEM SOLVING
AND DECISION-MAKING ABILTIES
Methods – Problems, Case Studies, Labs, Projects
Use when students need to learn to solve problems or make
decisions.
For goals that involve finding and defining problems, generating
solutions, and evaluating and choosing among solutions.
When students need to weigh the value of different options and
predict outcomes.
To effectively use this way of learning, set up appropriate
practice opportunities, help students identify and apply mental
models to make decisions, and though their facilitation keep the
focus on the process rather than just the outcome.
GOAL #5 EXPLORING ATTITUDES,
Methods – Group activities, team projects.
Use when learning outcomes involve changing opinions, attitudes,
or
creating an awareness of multiple perspectives.
Use to help students to deal with feelings or cultivate empathy,
to
build team work skills or collaborative skills.
Based in human communication and group counseling theory,
learning through groups builds on the dynamics formed by
teams.
It is most effective when instructors carefully design, orient,
prepare,
monitor, and help interrupt the learning that occurs within
groups.
GOAL #6 PRACTICING PROFESSIONAL
Methods – Role play, simulations, dramatic scenarios, games.
Use for students that need to develop professional judgment within
a variety of context that are best practiced in a safe
environment.
For students that need to gain confidence and competence in complex
situations.
Can range from simple role play to high-tech simulations.
Instructors carefully design or select the roles, scenarios or
games that have the most potential.
Virtual realities often run themselves, but the instructor must
suspend, support and debrief the experience.
GOAL #7 – REFLECTING ON
Methods – Internship, service learning, study abroad.
For students that need to get immersed in real-life work,
service,
or travel.
meaning out of such an experience.
Cognitive neuroscience findings show that learning is a
natural
multisensory process that emerges out of experience.
TRY SOME NEW TECHNOLOGY
Limit implementation to 1 or 2 new technologies per semester.
Do not stop trying or experimenting.
Use technology that makes information available 24/7 and preferably
in a format that work on a smart phone.
Keep media short and focused on one topic –short clips.
Use as an investment of your time. It can be very helpful for
explaining a difficult concept that needs repetition to learn.
Instead of the instructor having to repeat the instruction over and
over, the student review as often as needed.
My favorites – Doceri, Explain Everything, Tegrity, Google
Drive.
Example of Gown and Gloving, Annotated with Explain Everything,
Converted to a pdf and uploaded to Blackboard.
The Pedagogy Wheel V2.0
self/peer evaluation.
Chevron Process Under Smart Art in Office Documents.
Consider the trend to over rating and a dislike for constructive
criticism.
0 1 2 3 4 5
TEACH SOFT SKILLS
skills.
management, teamwork, professionalism, resumes, interviewing.
Help to bridge the perspectives of the student and the
employer.
TRY JOURNALING OR BLOGS
Academic Journals, Blogs, or Discussion Boards can be a good
route of helping students to empathize, connect, and broaden
their perspective.
Before and after journaling can assist a student in seeing a
difference in what they learned from an experience or
educational endeavor.
Journals can provide an opportunity for the instructor to gain
a
better understanding of the students writing and
communication
ability as well as their depth of understanding.
SAMPLE JOURNAL RUBRIC
SAMPLE JOURNAL TOPICS
asked pretend that they are a
patient with a significant post-op
infection. They are then to
describe the D’s of infection and
how they would be affected.
THROW IN SOME CREATIVITY AND FUN
LEARNING EXPERIENCES
Helps the student to differentiate what the know and describe
the information in a less formal format.
Removes some of the restrictions of an assignment which
allows
for a greater freedom to demonstrate knowledge.
SAMPLE A&P
System.
label with directional terms.
studying.
directional terms.
After studying.
GAP
Mentor students and provide other good mentors.
Help younger students to connect to your generation by being “real”
with them while maintaining professional respect.
Use talking opportunities to help younger students understand the
value of experience.
Give some insight on how the older people think and why.
Possible reading assignment
The Curmudgeon's Guide to Getting Ahead: Dos and Don'ts of Right
Behavior, Tough Thinking, Clear Writing, and Living a Good Life by
Charles Murphy
BE A BRIDGE FOR THE GENERATION
GAP
Questions?