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Generation C By Dan Pankraz
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Gen C By Dan Pankraz 1228108588460973 8

Dec 01, 2014

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A Look at Generation C.
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Page 1: Gen C By Dan Pankraz 1228108588460973 8

Generation CBy Dan Pankraz

Page 2: Gen C By Dan Pankraz 1228108588460973 8

C for…..?

Page 3: Gen C By Dan Pankraz 1228108588460973 8

Content CreatorsConnectedCo-creationCustomise

CommunityCuriousControl ‘C’

Page 4: Gen C By Dan Pankraz 1228108588460973 8

“The spread of digital technology has exploded the number of video moviemakers, bloggers & bedroom musicians. Suddenly we're all poets & publishers. Are we witnessing a creative renaissance?” Idealog

Page 5: Gen C By Dan Pankraz 1228108588460973 8

5 THINGS TO KNOW ABOUT GEN C

1. They love creating and ‘mashing’ content2. They are not passive, they form ‘active

communities’3. They thrive on social media sites where they can

get involved in ideas and cultural conversations4. They’re in control of their own lives and are

happy with complexity5. Gen C aspire to work in more creative industries

with less rigid social structures

Page 6: Gen C By Dan Pankraz 1228108588460973 8

MYTH: Gen C is exclusively teenagers

Page 7: Gen C By Dan Pankraz 1228108588460973 8

…is the age Gen C most wish

to be

Page 8: Gen C By Dan Pankraz 1228108588460973 8
Page 9: Gen C By Dan Pankraz 1228108588460973 8

THEY’RE DIGITAL STORYTELLERS, CONSTANTLY CAPTURING AND SHARING

THEIR LIVES

96% of wired Aussies under 21 have joined a social networking site

Source: Universal McCann Global study on social media trends April 2008

Page 10: Gen C By Dan Pankraz 1228108588460973 8

WHO LOVE THEIR ‘15 SECONDS OF FAME’

Page 11: Gen C By Dan Pankraz 1228108588460973 8

And crave constant stimulation…

…there is NO OFF SWITCH

Page 12: Gen C By Dan Pankraz 1228108588460973 8

THEY’RE WORLD IS BASED ON CONTINUOUS PARTIAL ATTENTION

Page 13: Gen C By Dan Pankraz 1228108588460973 8

iTunes

MP3MMORPGs

Avatars

iMovie

CGI

YouTube

iPodDV cam

Blogs PSP

Xbox

Apps

Wii

AV remixes

USB MySpace

Chat rooms

IMCamera phones Twitter

Facebook

Mash-upsSkype

Sidekick / Hiptop

UGCNokia

Online profiles

iPhone Flickr L8R ;-)

File sharing

WiFi

WikiHDWidgets

Torrent

VOIP

WITH HUNDREDS OF DIGITAL ACRONYMS TO KEEP THEM OCCUPIED

Facebook

Page 14: Gen C By Dan Pankraz 1228108588460973 8
Page 15: Gen C By Dan Pankraz 1228108588460973 8

THEY’RE CREATIVITY HAS EXTENDED TO AN EXPLOSION IN BODY ART

Page 16: Gen C By Dan Pankraz 1228108588460973 8

Cuprocking.com Andy Uprock bringing his graffiti revolution to the world..thanks to Aussie brand Mooks

AND A RESPECT FOR BRANDS WHO CREATE CULTURE, NOT MIMIC IT.

Page 17: Gen C By Dan Pankraz 1228108588460973 8

THEY HAVE A PASSION FOR LEARNING NEW SKILLS

• Comical instructional footage on how to improve your photoshop skills

WHILE NOT TAKING THEMSELVES TOO SERIOUSLY

Page 18: Gen C By Dan Pankraz 1228108588460973 8

AND FLOCK TO BRANDS WHO ALLOW THEM TO TAKE OWNERSHIP OF IDEAS

Page 19: Gen C By Dan Pankraz 1228108588460973 8

LIKE VOTING ON HOW AN AD CAMPAIGN ENDS

Flickr Sightings

Source:runcactuskidrun.com

Page 20: Gen C By Dan Pankraz 1228108588460973 8

EVERYTHING HAS TO BE CUSTOMISABLE

Page 21: Gen C By Dan Pankraz 1228108588460973 8

AS THEY TREAT CONTENT AS COLLABORATIVE AND RECOMBINANT

The ‘Control C Generation’

Page 22: Gen C By Dan Pankraz 1228108588460973 8

LIKE SPOOFING THEIR FAVOURITE CHARACTERS ON YOUTUBE

Page 23: Gen C By Dan Pankraz 1228108588460973 8

Movies are now being created based off gaming platforms

GAMING NOW DWARFS HOLLYWOOD

Page 24: Gen C By Dan Pankraz 1228108588460973 8

Gen C see real and imaginary worlds as one….their personas can be fluid and malleable through these different worlds

Page 25: Gen C By Dan Pankraz 1228108588460973 8

GEN C LOVE PLAYING WITH ‘AVATAR’ CREATION TOOLS THEY CAN PASS ON

Page 26: Gen C By Dan Pankraz 1228108588460973 8

BRANDS WHO INTRIGUE THEM WITH BRANDED CONTENT WIN

Page 27: Gen C By Dan Pankraz 1228108588460973 8

OR WHO SIMPLY MAKE THEIR LIFE BETTER

FIAT ECODRIVE HELPS GEN C BECOME MORE FUEL EFFICIENT DRIVERS

Page 28: Gen C By Dan Pankraz 1228108588460973 8

THEY’RE INSPIRED BY BRANDS INVITING THEM TO BE PART OF BIGGER WORLD

ISSUES

VIRGLE..THE 1ST PERMANENT HUMAN COLONY ON MARS

Page 29: Gen C By Dan Pankraz 1228108588460973 8

GEN C LOVE MYSTERIOUS CHARACTERS… NOT THE CLEAN CUT

Experimental

Torah BrightRestless

Imaginative

Mysterious

Challenging

Page 30: Gen C By Dan Pankraz 1228108588460973 8

Bam Marguerra is THE cult Gen C hero….He’s dark, constantly rebelling and doesn’t take himself too seriously

Page 31: Gen C By Dan Pankraz 1228108588460973 8

THE GEN C LOOK IN 2008/09

Casual coolFluid

UnisexUnderstatedAnti-colour

Industrie

Page 32: Gen C By Dan Pankraz 1228108588460973 8

Terminator 4

Tip: HYPER REAL AND SCI FI MOVIES WILL CAPTIVATE GEN C IN 2009

Transformers 2

Watchmen

Wolverine

Page 33: Gen C By Dan Pankraz 1228108588460973 8

10 THINGS TO TAKEAWAY

1. Focus on sparking conversations in culture, not on one way messages2. Foster their creativity and allow for participation/co-creation in all your ideas3. Treat Gen C as ‘active communities’ who can spread your message NOT

target audiences you’re aiming to hit4. Make sure your brand is always in BETA mode..never fixed or static5. Plan for content you don’t create, building flexibility into your marketing

programs6. Create useful stuff like widgets and applications that’s relevant to their lives.7. Treat real and virtual worlds as one..ensuring ideas live seamlessly across all

platforms8. Don’t treat your brand too seriously…stick to a core idea, but allow for lots of

different manifestations to keep Gen C interested9. Don’t be scared of complex ideas which ‘build’ across different media

platforms….don’t just plaster one message everywhere10. Think about how your brand can make a meaningful contribution to gaming

culture