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For What it’s Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure
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For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Mar 26, 2015

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Page 1: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

For What it’s Worth: Measuring Value & Impact in the Arts

Patrick NeesonDepartment of Culture, Arts and

Leisure

Page 2: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

1. My contribution to the debate2. What is DCAL doing?3. Some initial results

Page 3: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

1. My contribution to the debate

Page 4: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

“What do you get if you multiply six by nine?”

“Six by nine. Forty two.”

“That's it. That's all there is.”

Page 5: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

So, what are the values?

Page 6: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

• Economic

• Social

• Individual

Page 7: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

What types of economic value / impact might there be?

Economic?

Page 8: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

1. Spend by organisations

Deliveries/distribution

Publishing/PR

Repairs & construction

Catering/dining

Cleaning

Page 9: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.
Page 10: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Need to be careful here

- is the spending carried out within the jurisdiction or outside?

-the distinction is an important one

- I’ll come back to this in a minute

1. Spend by organisations

Page 11: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

2. Spend by audience /

participants

Tickets

Travel/parking

Meals and drinks

Equipment

Training/Participation

Accommodation

Page 12: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

2. Spend by audience /

participantsNeed to be careful here too

- is it spend by tourists from outside the jurisdiction or spend by locals?

-the distinction is an important one

- I’ll come back to this also

Page 13: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.
Page 14: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Economic Impact Study - Example

Page 15: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Part 1. Spend by Audience

- 10,000 visitors to the show

- Everyone spends £100 on tickets, meals, travel, etc, etc

Page 16: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Part 1. Spend by Audience

10,000 x £100 = £1m

Page 17: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

2. Spend by Cast/Crew

- 100 cast and crew

- Average spend on hotels, meals, shopping, etc per person is £5000

Page 18: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Part 2. Spend by Cast/Crew

100 x £5000 = £500,000

Page 19: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

So, total spend =

£1m + £500,000 = £1.5m

Spend by visitors

Spend by cast/crew

Page 20: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Part 3. Spend by Host

- Set design

- Production cost

- Make up

- Lighting

- Etc, etc

Page 21: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Part 3. Spend by Host

- Let’s assume this totals £1m

PLUS – ‘Multiplier effect’ of spend rippling its way through the economy

= £1m x 1.3 = £1.3m

Page 22: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Overall Total =

£1.5m + £1.3m = £2.8m

Spend by visitors + cast/crew

Spend by host

Page 23: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

But…

Part 1. Spend by Audience

- 10,000 visitors to the show

- Let’s assume 90% of these visitors were ‘local’ (i.e. within NI)

- Then only 10% of these visitors are additional

Page 24: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.
Page 25: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

But…

Part 1. Spend by Audience

- Therefore, only spend by 1,000 visitors is additional

- In other words, the benefit of spend by visitors =

1000 x £100 = £100,000 (Not £1m)

Page 26: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

But…

Part 2. Spend by Cast/Crew

- 100 cast and crew

- Average spend on hotels, meals, shopping, etc per person is £5000

- Let’s assume that most are from outside of NI so most is additional

Page 27: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

However…

Part 2. Spend by Cast/Crew

- What was this money spent on?

- Where were the goods and service bought sourced from?

Page 28: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Champagne, Kebabs and Bespoke Pillows - Belfast Prepares For The MTV Awards

“A-list celebrities and some of the top media executives in the US will be here, so just how prepared is Belfast?”...

“MTV said that Belfast's hotels played a large part in their decision to bring the awards here and at one of the city's plushest, they're ready. They've painted the railings, polished the door knobs, ordered in 500 extra bottles of bubbly and fresh Italian truffles. “… “Adrian McLaughlin, the manager of the Merchant Hotel, said they've had some strange demands in the past: “Everything from a specific type of drink, maybe some off-the-wall products that we have to get in from America.

“Some of them like the air conditioning to be at a certain temperature on arrival, others like the humidity to be regulated, so we've had to bring in dehumidifiers and things like that for bedrooms, but as we say in the hotel, we can do anything for anyone so long as its legal."

Page 29: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.
Page 30: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Part 2. Spend by Cast/Crew

- We only count the ‘Gross Value Added’ of any money spent

- Typically, this is around 40% of gross spend

Page 31: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Part 2. Actual Additional Spend by Cast/Crew

100 x £5000 = £500,000 x 40%

= £200,000

Page 32: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

So, actual total spend by visitors =

£1m + £500,000 = £1.5m

£100,000 + £200,000 = £300,000

Additional spend by visitors

Gross value added of spend by cast/crew

Page 33: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

What about..?

Part 3. Spend by Host

- We have to look at where this money was spent and what it was spent on

- If spend leaks outside the local economy, then this is a loss

Page 34: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Also – the Multiplier

Having a multiplier is fine but..

1. There is no straightforward read-across from one place to another

2. Don’t assume its effect happens instantaneously

3. In small economies, it is smaller

Page 35: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

How does this affect our estimation of the value of spend by the event’s hosts?

Page 36: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Remember,

We had estimated this was worth £1.3m (£1m x 1.3 multiplier)

But, we now need to make the adjustments that I mentioned

Page 37: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Part 3. Spend by Host- Original estimate = £1m x 1.3 = £1.3m

ADJUSTMENT 1: some of the spent will be on goods and services that is outside NI

Let’s assume 30% leaks outside

So, only 70% of the £1m happens in NI = £700,000

Page 38: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Part 3. Spend by Host

ADJUSTMENT 2: we only count the GVA of the spend

Again, assume 40% is GVA

Only 40% of the £700k spent locally is GVA = £280k

Page 39: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Part 3. Spend by Host- Totals £1m

Let’s assume 30% leaks outside +Only 40% of that spent locally is GVA +Multiplier actually = 1.2= £1m x 1.3 = £1.3m= £280,000 x 1.2 = £336,000

Page 40: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Impact calculations

Actual Overall Total =

£1.5m + £1.3m = £2.8m

£300,000 + £336,000 = £636,000

i.e. only around 22% of the original estimate

Page 41: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

3. Other spend by tourists

Because Belfast has a better cultural offering, it will prove more attractive to tourists

– they may not necessarily ‘do’ culture

Page 42: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

4. Inward Investment?

Because Belfast has a better cultural offering, it might encourage more inward investment

– executives in these companies want a place to live in and bring up their families

Page 43: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.
Page 44: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

4. Inward Investment?

Cultural investment as a tool for regeneration

Page 45: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

What types of social value / impact might there be?

Social?

Page 46: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Social?

• Could culture have an impact on society? Educational

Page 47: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Educational

Do we mean here that culture will improve cognitive skills – make children smarter in other words?

Page 48: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Educational

Are there other types of learning outcome?

Page 50: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Social?

• Could culture have an impact on society? Educational Health

Page 51: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Health

Does culture make us healthier?

Page 52: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Social?

• Could culture have an impact on society? Educational Health Others

Page 53: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Civic prideImage

Reduction in crime

Community cohesion

Anti-deprivation

Reduce racism/sectarianism

Improve well-being

Page 54: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

“Social Clauses”

• DCAL aim is to maximise the social benefit from investment

• Clauses included in procurement contracts

• Also maximise the social returns during operation

Page 55: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

What types of value / impact might culture have on individuals

Individual?

Page 56: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Individual

• We know that it exists but..

• Difficult for the individual to identify what the impact is

• Difficult to measure this in any meaningful way

• Might vary over time, even for the same individual

Page 57: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.
Page 58: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Cultural good

Other good “Indifference Curve”

10

5

3 6

10 other goods + 3 cultural goods = 5 other goods + 6 cultural goods

Page 59: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Initial conclusions

1. There is value associated with culture

2. We shouldn’t assume that there is one single answer in attempting to measure this value

3. There are different types of value or impact

4. We also shouldn’t assume that each activity/good has the same impact

Page 60: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

2. What is DCAL doing?

Page 61: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Department of Culture, Arts and LeisureSocial and Economic Research and Survey Programme 2012 – 2016

Page 62: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Aims

• To strengthen the link between research, policy development and service delivery within DCAL.

• To enhance the evidence base for the impact DCAL has on the economy, health, education, social inclusion and the environment.

• To provide improved co-ordination between the Department’s and the Arms Length Bodies research teams.

• To enhance interest within the research community in the areas of research relevant to DCAL.

Page 63: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Research Programme - principles

• Recognises that there are different approaches that can be used to attempt to measure the ‘value’ in what DCAL does

• Building up the evidence base

Page 64: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

What are the factors that affect whether someone participates in a cultural activity?

Does household income have an affect on participation?

Can we measure the ‘willingness to pay’ for cultural goods?

What are the impacts of DCAL learning programmes?

Is the creative industries a fast growing sector of the economy?

Does participation in culture impact on individual well-being?

What are the impacts of DCAL health programmes?

Can we develop a ‘cultural tourism’ index?

Can we develop a ‘cultural deprivation’ index?

DCAL RESEARCH QUESTIONS

What current evidence is available around impact?

Page 65: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

3. Some initial results

Page 66: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

What are the factors that affect whether someone participates in a cultural activity?

Does household income have an affect on participation?

LESS LIKELY TO ATTEND A LESS LIKELY TO ATTEND A LIBRARYLIBRARY

MORE LIKELY TO ATTENDMORE LIKELY TO ATTEND

Older peopleOlder people

Females Females

Those with childrenThose with children

Those in employmentThose in employment

Income on its own does not predict the likelihood of attendingIncome on its own does not predict the likelihood of attending

In receipt of benefitsIn receipt of benefits

Own a carOwn a car

The higher the educational attainmentThe higher the educational attainment

Those in urban areasThose in urban areas

Those who participate in other cultural Those who participate in other cultural activitiesactivities

Page 67: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

What are the impacts of DCAL learning programmes?

•There were an estimated 1.2 million There were an estimated 1.2 million participants in culture, arts and leisure participants in culture, arts and leisure learning programmes in the time learning programmes in the time periodperiod

•Over half of all programmes (52%) Over half of all programmes (52%) were related to the curriculum with were related to the curriculum with 10% accredited10% accredited

•Over half of programmes contributed Over half of programmes contributed to STEM (57%)to STEM (57%)

•Three-quarters of programmes are Three-quarters of programmes are available throughout all of Northern available throughout all of Northern IrelandIreland

OUTCOMESOUTCOMES•Improved employabilityImproved employability•Acquisition of new learningAcquisition of new learning•Volunteer developmentVolunteer development•Achievement of accreditation Achievement of accreditation •Increased confidenceIncreased confidence•Offered opportunity to share skills and Offered opportunity to share skills and experiencesexperiences•Increase in interestIncrease in interest•Curriculum connections and Curriculum connections and integration into classroom practice integration into classroom practice achievedachieved•Encouraged creativityEncouraged creativity

Page 68: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

What current evidence is available around impact?

Evidence that arts programmes impact on social inclusion

SOCIAL IMPACT OF

ARTS PROGRAMMES

No evidence that arts changed attitudes of marginalised students towards school;Evidence that participation in arts could contributetowards re-engaging marginalised students back into education by changing attitudes towards learning

Some evidence that arts learningprogrammes impact on behaviourof marginalised students.

Inconclusive evidencethat arts programmeswould increase attendance orparticipation in the arts.

Page 69: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Can we measure the ‘willingness to pay’ for cultural goods?

Users Non-users

£2.50 per month

£2.50 per month

Translates to a total annual value of £42m

“What is the average willingness to pay for library provision in NI?”

Page 70: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Can we develop a ‘cultural deprivation’ index?

Page 71: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

Conclusions

Page 72: For What its Worth: Measuring Value & Impact in the Arts Patrick Neeson Department of Culture, Arts and Leisure.

• Continue to develop the evidence base

• Recognise that there are different ways of measuring different types of value

• BUT make sure it is carried out correctly – for example, too many economic impact studies done wrongly which overstate the true economic benefit