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Exploring web 2.0

Jun 27, 2015



  • 1.


  • It is asilentrevolutionon the Internet
  • environment, affecting businesspeople,
  • educators and learners.
  • It is the current way that the previous people are
  • using the Internet tocommunicate ,research ,
  • collaborateandretrieve information.
  • Internet now is being perceived from adifferent
  • prism.

3. Web 2.0 is the network as platform, spanning all connected devices; Web 2.0 applications are those that make the most of the intrinsic advantages of that platform: delivering software as a continually-updated service that gets better the more people use it, consuming and remixing data from multiple sources, including individual users, while providing their own data and services in a form that allows remixing by others, creating network effects through an "architecture of participation," and going beyond the page metaphor of Web 1.0 to deliver rich user experiences. Tim OReilly, the creator of the name, defines: 4.

  • 1. The Web and all its connected devices as one global platform of reusable services and data.
  • 2. Data consumption and remixing from all sources, particulary user generated data.
  • 3. Continuous and seamless update of software and data, often very rapidly.
  • 4. Rich and interactive user interfaces.
  • 5. Architecture of participation that encourages user contribution.


  • Web 2.0 is about data.
  • That data, however, is of little value unless the teacher or student arranges it into a meaningful presentation.

6. The development of Web 2.0 brings together three parallel streams of development: The technology streamprovides the underlying infrastructure groundwork of networking and hardware technology and software. The application streamincludes desktop-like services and applications that are used on the Internet. The socialization streamincludes user participation and contribution on the Web. 7.

  • The new trends on the Internet probably
  • already affect people, even if they dont
  • realize it.


  • Speed of reading increased
  • Reading on the Internet requires two skills:
  • skimming for information and in-depth-reading.


  • Develop higher order thinking skills
  • Web 2.0 improves greatly higher order thinking
  • skills.


  • Increased participation and creativity
  • Web services permit users to increase their
  • emphasis on participation and creativity.


  • Current retrieval updated
  • In Web 2.0, services are organized
  • in reverse chronological order.
  • Their architecture orients towards
  • the present.


  • Internet safety is more than not publishing
  • childrens names and pictures or permitting
  • students to access obscene content online.
  • Safety is alsoresponsibility ,appropriateness
  • andcommon sense .

13. 14. Food for thought... Web 3.0? 15. References Google images at: Group members (Group 5): Angelina Pimenta Fernanda Pires Mrcia Nascimento Thiago Hermont