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Educational Gaming What, Why, and Where it Goes From Here
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Educational Gaming What, Why, and Where it Goes From Here.

Dec 23, 2015

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Page 1: Educational Gaming What, Why, and Where it Goes From Here.

Educational GamingWhat, Why, and Where it Goes From Here

Page 2: Educational Gaming What, Why, and Where it Goes From Here.

What is Educational Gaming

?

Page 3: Educational Gaming What, Why, and Where it Goes From Here.

Not For Our Context• Digital Game Based Learning• Motivates• Instant Assessment• Single Player

Page 4: Educational Gaming What, Why, and Where it Goes From Here.

So We’re Good?

Page 5: Educational Gaming What, Why, and Where it Goes From Here.

Nope

Page 6: Educational Gaming What, Why, and Where it Goes From Here.

What Type of Game?

Page 7: Educational Gaming What, Why, and Where it Goes From Here.

Just About Every Game?

Page 8: Educational Gaming What, Why, and Where it Goes From Here.

Games Created to Educate?

Page 9: Educational Gaming What, Why, and Where it Goes From Here.

Non Edutainment Games?

???

Page 10: Educational Gaming What, Why, and Where it Goes From Here.

Which is the Best Pursuit?

Page 11: Educational Gaming What, Why, and Where it Goes From Here.

Somewhere in the middle

Page 12: Educational Gaming What, Why, and Where it Goes From Here.

And With That…• Games and Education Scholar James Paul Gee on Video Games

, Learning, and Literacy

Page 13: Educational Gaming What, Why, and Where it Goes From Here.

Important Takeaways• All games teach!• Self evaluating

Page 14: Educational Gaming What, Why, and Where it Goes From Here.

Where is the Revolution?

Page 15: Educational Gaming What, Why, and Where it Goes From Here.
Page 16: Educational Gaming What, Why, and Where it Goes From Here.

The Data Just isn’t There• “For all of the enthusiasm around games and learning, very

few studies have examined whether video games improve classroom performance and academic achievement.”

Emma Blakey, PhD Researcher in Developmental Psychology. – Sept 2014

Page 17: Educational Gaming What, Why, and Where it Goes From Here.

Advancements and trends in digital game-based learning research: a review of publications in selected journals from 2001 to 2010

• G.J. Hwang and P.H. Wu• 137 Articles Published on Digital Game Based Learning

(DGBM) Among 7 Major Journals

Page 18: Educational Gaming What, Why, and Where it Goes From Here.

Results:

Sample groups selected for DGBL studies from 2001 to 2010

Research learning domains selected from 2001 to 2010

Page 19: Educational Gaming What, Why, and Where it Goes From Here.

What’s This Mean?• Research on the use of educational gaming to teach sciences

to high school students?• Out of 137 studies, the unspecified set intersecting the 23 high

school focused articles, and 14 science education based articles.

Page 20: Educational Gaming What, Why, and Where it Goes From Here.

Non Uniform Subject• Teaching a First Grader English ≠ Teaching College Students

Science

Page 21: Educational Gaming What, Why, and Where it Goes From Here.

Subtopics• Design (frameworks, requirements), testing, efficacy,

adaptivity, etcetera• Suggested topic of future research• Efficacy CUBED

Page 22: Educational Gaming What, Why, and Where it Goes From Here.

What Do We Care About as Software Engineers

Page 23: Educational Gaming What, Why, and Where it Goes From Here.

Requirements• Expert Knowledge• Enumerating those requirements• How do you specify that something must be educational in a

useful way?• How do you create fun?

Page 24: Educational Gaming What, Why, and Where it Goes From Here.

Testing• Similar to above• How do you test efficacy of software (including long term

educational outcome)?• How do you test for fun?

Page 25: Educational Gaming What, Why, and Where it Goes From Here.

More Videos!• The Best Computer Education Games For Children Ever• Dora

Page 26: Educational Gaming What, Why, and Where it Goes From Here.

Hmm…• Video Games and Learning

Page 27: Educational Gaming What, Why, and Where it Goes From Here.

Tangential Learning• Learning through exposure to educational content in media

you are already engaged in.

Page 28: Educational Gaming What, Why, and Where it Goes From Here.

Research Focus• Better integration of entertaining content into educational

gaming

Page 29: Educational Gaming What, Why, and Where it Goes From Here.

Closing Thought• Not a Panacea

Page 30: Educational Gaming What, Why, and Where it Goes From Here.

Questions:• What do you think are the 3 most important reasons that

Digital Game Based Learning may be effective?• In the context of Software Engineering, what are two of the

greatest challenges facing Digital Game Based Learning research?

• When working on an Digital Game Based Learning project, is it better to focus on making the content entertaining first, educational first, or should both be focused on simultaneously, and why?