ON THE MOVE EDUCATION MOBILE TECHNOLOGIES, ONLINE PLATFORMS, AND PEDAGOGY PROF. PETER DE PIETRO
Sep 06, 2014
ON THE MOVE
EDUCATION MOBILE
TECHNOLOGIES, ONLINE
PLATFORMS, AND PEDAGOGYPROF. PETER DE
PIETRO
MAN
JOHN F. KENNEDY
IS THE MOST EXTRAORDINARY COMPUTER OF ALL.
PETER DE PIETRO
STUDENTS ARE THE MOST EXTRAORDINARY COMPUTERS OF ALL.
MOBILE TECHNOLOGY
TRANSFORMINGEDUCATION
WITHMOBILE TECHNOLOGY
TRANSFORMINGEDUCATION
WITHMOBILE TECHNOLOGYNEW EDUCATION
EW EDUCATIONENGAGEMENT Learning is interactive
TECHNOLOGY Facile communication, robust information sharing
CURRICULUM Successful pedagogy is an evolutionary one
NEW EDUCATION
EW EDUCATIONENGAGEMENT Learning is interactive
TECHNOLOGY Facile communication, robust information sharing
CURRICULUM Successful pedagogy is an evolutionary one
NEW EDUCATION
EW EDUCATIONENGAGEMENT Learning is interactive
TECHNOLOGY Facile communication, robust information sharing
CURRICULUM Successful pedagogy is an evolutionary one
NEW EDUCATION
EW EDUCATIONENGAGEMENT Learning is interactive
TECHNOLOGY Facile communication, robust information sharing
CURRICULUM Successful pedagogy is an evolutionary one
NEW EDUCATION
Mobile Devices
NEW EDUCATION
MOBILE EDUCATION
MOBILE DEVICES
EDUCATING WITH
MOBILE EDUCATIONDistance is not an impediment to the educational process
Teaching does not have to be site or time specific
Distance is not an impediment to the educational process
MOBILE EDUCATION
Teaching does not have to be site or time specific
Distance is not an impediment to the educational process
Learning can be an intuitive experience
MOBILE EDUCATION
Teaching does not have to be site or time specific
Distance is not an impediment to the educational process
E-learning systems, online platforms, and handheld devices spur pedagogic innovation
Learning can be an intuitive experience
MOBILE EDUCATION
Course materials can available 24/7
MOBILE EDUCATION
The learning experience can be non-linear, unstructured
Course materials can available 24/7
MOBILE EDUCATION
The learning experience can be non-linear, unstructured
Course materials can available 24/7
There can be a lack of context for a course
MOBILE EDUCATION
The learning experience can be non-linear, unstructured
Course materials can available 24/7
The educational experience can lack emotion
There can be a lack of context for a course
MOBILE EDUCATION
The learning experience can be non-linear, unstructured
Course materials can available 24/7
The educational experience can lack emotion
There can be a lack of context for a course
MOBILE EDUCATION
CONSTANT INCONSTANCY
WILLY NILLY FACTOR
Mobile Devices
DISTANCE
NO “YOU GOT IT”
Mobile Devices
HOW TO AVOID ?
INTEGRATIONCREATION
MOBILE EDUCATION
IMPLEMENTATIONPE
DAG
OG
Y
TECH
NO
LOG
Y
MODEL
CREATION
PROGRAM
HOW WHY
PROGRAM CREATION
PROGRAM CREATION
CASE STUDIESPARTICIPATORY PEDAGOGY
1 New Media Process and Product
PROGRAM CREATION
CASE STUDIESPARTICIPATORY PEDAGOGY
1 New Media Process and Product SOCIAL MEDIA AND COLLABORATIVE LEARNING
2 Interacting with Literature on Facebook
PROGRAM CREATION
CASE STUDIESPARTICIPATORY PEDAGOGY
1 New Media Process and Product SOCIAL MEDIA AND COLLABORATIVE LEARNING
2 Interacting with Literature on Facebook MICROBLOGGING IN THE CLASSROOM
3 Engaging Students with Twitter
PROGRAM CREATION
CASE STUDIESINTERACTIVE CONTENT AND ONLINE AGENDA
4 Analysis of Content in Wikis
PROGRAM CREATION
CASE STUDIESINTERACTIVE CONTENT AND ONLINE AGENDA
4 Analysis of Content in Wikis
INTERDISCIPLINARY IDEA EXCHANGE5 Conducting Research with Text
Messaging
PROGRAM CREATION
CASE STUDIESINTERACTIVE CONTENT AND ONLINE AGENDA
4 Analysis of Content in Wikis
INTERDISCIPLINARY IDEA EXCHANGE5 Conducting Research with Text
Messaging
THE POWER OF GAMES6 Learning by Playing Games
PROGRAM CREATION
INTEGRATION
PROGRAM
PROGRAM INTEGRATION
LEARNING OUTCOMES
TECHNOLOGY
PEDAGOGY
PROGRAM INTEGRATION
PLAN
MTLC333
PROGRAM INTEGRATION
MTLC
DEMOGRAPHICS
SUBJECTS
TECHNOLOGIES
333
PROGRAM INTEGRATION
DEMOGRAPHIC 1
SUBJECT 1 SUBJECT 2
SUBJECT 3
TECHNOLOGY 1
TECH 2 TECH 3
PROGRAM INTEGRATION
DEMOGRAPHIC 1
SUBJECT 1 SUBJECT 2
SUBJECT 3
TECHNOLOGY 1
TECH 2 TECH 3
PROGRAM INTEGRATION
DEMOGRAPHIC 1
SUBJECT 1 SUBJECT 2
SUBJECT 3
TECHNOLOGY 1
TECH 2 TECH 3
IMPLEMENTATION
PROGRAM
CONCLUSIONEMBRACE EDUCATION ON THE MOVE
MOBILE EDUCATION
EMBRACE EDUCATION ON THE MOVEPROVIDE PEDAGOGIC STRUCTURE AND CONTEXT
CONCLUSION
EMBRACE EDUCATION ON THE MOVEPROVIDE PEDAGOGIC STRUCTURE AND CONTEXTADDRESS THE ISSUE OF MULTITASKING
CONCLUSION
EMBRACE EDUCATION ON THE MOVEPROVIDE PEDAGOGIC STRUCTURE AND CONTEXTADDRESS THE ISSUE OF MULTITASKINGCREATE PEDAGOGY FOR DEVICES
CONCLUSION
SECURE FINANCIAL SUPPORT TO AVOID TECHNOLOGICAL OBSOLESCENCE
CONCLUSION
SECURE FINANCIAL SUPPORT TO AVOID TECHNOLOGICAL OBSOLESCENCE
DEVISE MEANINGFUL USER EXPERIENCES
CONCLUSION
SECURE FINANCIAL SUPPORT TO AVOID TECHNOLOGICAL OBSOLESCENCE
DEVISE MEANINGFUL USER EXPERIENCES
FIND WAYS TO INFUSE EMOTION
CONCLUSION
SECURE FINANCIAL SUPPORT TO AVOID TECHNOLOGICAL OBSOLESCENCE
DEVISE MEANINGFUL USER EXPERIENCES
FIND WAYS TO INFUSE EMOTION CREATIVE INCENTIVE IN THE LEARNING EXPERIENCE
CONCLUSION
PETER DE PIETRO
STUDENTS ARE THE MOST EXTRAORDINARY COMPUTERS OF ALL.
ON THE MOVE
EDUCATION MOBILE
TECHNOLOGIES, ONLINE
PLATFORMS, AND PEDAGOGYPROF. PETER DE
PIETRO