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E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the learning processes can be completed by web-based communication between teacher and learner. E- Learni ng
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E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

Mar 26, 2015

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Jaden Shelton
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Page 1: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the learning processes can be completed by web-based communication between teacher and learner.

E-Learning

Page 2: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

Optimal combination of the advantages of conventional classes and e-Learning.

Blended Learning

Page 3: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

Learning with digital media is a central element of learning in the 21st century.

In European homes computers and internet are wide spread, even among

children and young people.

InternetInternetComputer

Page 4: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

New technologies change the teaching and learning processes, because pupils of

today’s “net-generation” have a variety of information sources and exchange

options. The new way of learning is based on the competence to acquire information

and evaluate it critically.

E-Learning thus promotes the discussion on a new culture of learning. The use of new

Media represents a special challenge to the learner (self-responsible and cooperative

learning).

New technologies

Net-generation

Page 5: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

Learners must also develop a media competence in order to be able to evaluate the

available information critically.

At the same time media competence is a prerequisite in a variety of jobs and is

regarded as a key qualification for the information and communication society. This

media competence can be best imparted by the early use of new media in school and

classes.

Media Competence

Page 6: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

In recent years digital learning has continuously improved as to content, technical

and pedagogical aspects. The use of new media has been intensified in all education

fields.

The advantage of using new media in education becomes obvious by the fact that it

supports new forms of teaching and learning (autonomous learning, cooperative

learning) as well as the opportunity to aid the single pupil individually.

Apart from various scopes of design, flexible usage as well as the possibility of

simulating real situations, the use of new media in education also offers the basis for

self-regulated learning. This is an essential prerequisite for lifelong learning.

Lifelong Learning

Page 7: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

E-content is categorized by its size.

The smallest of its elements is called an asset.

Page 8: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

Asset is a single building block such as an image, a text or a simple animation.

Page 9: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.
Page 10: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

A learning object is a resource (usually digital and web-based) that can be used

and re-used to support learning.

A learning object consists of several learning assets that are structured in a

pedagogically meaningful way. It is really important that a learning module is a unit

that can stand by itself. All important elements must be implemented:

motivation, content, feedback function or self-assessment.

As to a learning object media, form or format, the following is

possible:

• a web lesson using a standard authoring system;

• interactive tests and electronic assessments ;

• special learning module (educational game, map exercise, simulations),

• webquests, containing curriculum related questions and work assignments.

What’sa LO

Page 11: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

A learning module consists of various learning objects combined with a

pedagogical concept (didactically structured, including motivational aspects,

presentation of content, small knowledge tests and self assessment).

Page 12: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

LEARNING UNIT

LEARNING UNIT

A learning unit (corresponding to a teaching unit) consists of e-learning

modules combined with a pedagogical framework and hints for class

organization in the meaning of blended learning (defined as combination of

conventional presence teaching and eLearning).

Page 13: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

Learning units develop into courses (longer teaching unit sequences).

Page 14: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

It consists of a written draft of a teaching project and serves as clarification and

communication for third parties.

The development of a pedagogical scenario helps to sort out all relevant dimensions

into which such a scenario is embedded.

In the learning scenarios, the single learning activities and the use of learning objects

are described. The learning scenario is supposed to serve as a facility for planning and

structuring (lesson plan) one or more teaching units in accordance to a didactic method.

SCENARIOSCENARIO

Page 15: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

Advantages

• More Responsabilities for the students

• It conveys Information management

• Teamwork

• Selfmanagement

• and it can improve Motivation

Page 16: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

• Distractions through GAMES and SURFING on the web

• New methods of CHEATING

• And disruption due to TECHNICAL PROBLEMS

Page 17: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

With the emergence of new media and e-learning different pedagogical approaches have

been discussed. Due to the so called “cognitive turn” new kinds of computer-assisted

teaching and learning programs came up, the intelligent “tutorial systems”

(cognitivist approach), which are characterized by high flexibility as they analyze the

learner and his learning habits on the computer and hereupon adapt the support for the

learning process to the current knowledge. The approach of the “situated learning” is

based on the assumption that learning is an active construction process and not a

passive absorption of “inactive knowledge” (is learned “inside” and can not be applied

“outside”). Hereby the situation in which the learning takes places is assessed as

essential. Learning material is to be presented from as different perspectives as possible

and in diverse contexts, so that later the transfer of knowledge in unfamiliar situations

is possible.

Pedagogical methods

1

Page 18: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

“Problem based learning” or the project method are tuitional forms which are

supported in this constructivist approach. The “active discovery learning” can also be

assigned to the constructivist approach (other denotations are inquiry, autonomous,

explorative learning), which is characterized in that the learner actively deals with

problems, gains autonomously own experience, carries out experiments and thereby

gets new insight into complex issues. An essential precondition is the curiosity of the

learner. Since curiosity is pronounced discriminatively in different people, enormous

importance is attached to the question of how learning arrangements have to be

designed in order to promote this curiosity.

Pedagogical methods 2

Page 19: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

Furthermore explorative learning also presumes the insight of the learner/s that learning

can also be possible and meaningful without teacher/s. So competences of planning,

carrying out and self-control are required, for what, however, a “coach” has to

stand by on demand. This is warranted by the hybrid learning where attendance and

online learning phases are mixed. “Blended learning” means hybrid learning

arrangements which combine attendance learning and media-assisted education in a

pedagogically meaningful way. At that one has to emphasize that in this process the

technique has to serve the didactics and must not act as an end in itself.

Pedagogical methods 3

Page 20: E-learning means all teaching and learning forms supported by modern ICT. The e-content can be organized interactively and in a multimedia way and the.

E-content must be reviewed by ten criteria:

1. Correct. The e-content has to be scientifically sound and uptodated.

2. Structured. The content has to follow a didactic concept.

3. Emotional. Learners should feel engaged and motivated.

4. Adaptive. Individual ways for students to learn.

5. Interactive. Motivate learners to work with the content.

6. Communicative. Encourage learners to communicate each other.

7. Reflexive. Learners can check their own progress.

8. Explorative. Learning by exploring.

9. Standardized. According to the IMS standard for learning platforms.

10.Copyright. And, in accordance with the law, no copyright infringement.

Criteria