Top Banner
Digital Distance Geometry – Applications to Image Analysis Dr. P. P. Das [email protected] , [email protected] Interra Systems, Inc. www.interrasystems.com ICVGIP ’04. Science City. 18- Dec-04
89

Digital Distance Geometry

May 18, 2015

Download

Business

ppd1961

I presented this overview of my work in Digital Geometry at ICVGIP ’04. Science City, Kolkata on 18-Dec-04
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Digital Distance Geometry

Digital Distance Geometry – Applications to Image Analysis

Dr. P. P. [email protected], [email protected]

Interra Systems, Inc. www.interrasystems.com

ICVGIP ’04. Science City. 18-Dec-04

Page 2: Digital Distance Geometry

DedicationTo the Memory of Professor Azriel Rosenfeld

Who taught us to “see” through the eyes of the machine

This photo is taken from http://www.cfar.umd.edu/~ar/

Page 3: Digital Distance Geometry

Agenda What is Distance? Distance Geometry Digital Distance Geometry

Digital Distance in 2-D Digital Distances in 3-D Digital Distances in n-D

Digital Distance Computation & Approximation

Glimpses of Applications

Page 4: Digital Distance Geometry

What is Distance?

Page 5: Digital Distance Geometry

What is Distance? Sense of being Near or Far Distances in Space – As-the-crow-flies

Normally follows the basic properties – well-defined, finite, positive, definite, symmetric & triangular.

Exception are not uncommon Not every place is reachable – violates being well-defined /

finite One-way roads do not have symmetry Triangularity on sphere may not hold

Distances in Time

Page 6: Digital Distance Geometry

Distances in Personal Space

Proxemics People's use of personal space

Four categories for informal space: Intimate distance

for embracing or whispering (6-18 inches) Personal distance

for conversations among good friends (1.5-4 feet) Social distance

for conversations among acquaintances (4-12 feet) Public distance

used for public speaking (12 feet or more)

Edward T. Hall, 1963

Page 7: Digital Distance Geometry

Distances in Other Spheres

Psychological Distance Emotive Distance Separational Distance of Six-

Degrees Everyone on Earth is separated by no

more than six friends of friends of friends

Page 8: Digital Distance Geometry

Distance Geometry

Page 9: Digital Distance Geometry

Significance of Distance Geometry

Distance is a Fundamental Concept in Geometry Shortest Paths

Straight Lines Geodesic on Earth Parallel Lines

Equidistant Ever Circle

Trajectory of a point equidistant from Center Least Perimeter with Largest Area

Conics are distance defined Geometries can be built on Distances

Page 10: Digital Distance Geometry

Taxicab Geometry

Krause 1975

Page 11: Digital Distance Geometry

Digital Geometry Necessitated by Automated Analysis Discrete Models are needed for

Machine Image Analysis Navigation Robotics

Digital Geometry – by Rosenfeld et al

Page 12: Digital Distance Geometry

Euclidean :: Digital Geometry

Euclidean Geometry

Digital Geometry

Properties that hold 

Euclidean distance is a metric Extendable to higher dimensions

Euclidean distance is a metric Extendable to higher dimensions

Properties that hold after extension

Jordan’s theorem in 2-D

Every shortest path which connects two points has a unique mid-point

Jordan’s theorem in 2-D holds if 4-connectivity is maintained in the object (background) and 8-connectivity in the background (object)

A shortest path has a unique mid-point or a mid-point pair

Page 13: Digital Distance Geometry

Euclidean :: Digital Geometry

Euclidean Geometry

Digital Geometry

Properties that do not hold

The shortest path between any pair of points is unique

Only parallel lines do not intersect

Two intersecting lines define an angle between them

The shortest path between pair of points may not be uniqueLines may not intersect but may not be parallelAngle is unlikely. Digital trigonometry has been ruled out (Rosenfeld 1983)

Page 14: Digital Distance Geometry

Significance of Digital Distance Geometry

Divergence from Euclidean Geometry. Preservation of “intuitive” Properties. Preservation of Metric Properties. Quality of Approximation

How to work in digital domain with Euclidean accuracy?

“Circularity” of Disks Computational Efficiency

Distance Transformations Medial Axis Transform

Page 15: Digital Distance Geometry

Digital Distance Geometry

Basic Notions

Page 16: Digital Distance Geometry

Model: Digitization of Space

Digitization Partitioning through Cells Covers the Space No Overlap

Homogeneous – uniformity around every vertex

Regular – identical tiles 2D – 11 Homogeneous, 3 Regular 3D – 1 Regular 4D – 3 Regular n-D – 1 Regular

Page 17: Digital Distance Geometry

Tessellations

Page 18: Digital Distance Geometry

The Discrete Model Rectangular Tessellations

Easy Algebraic Representation, Zn

Extensible to arbitrary dimensions In 2-D

Hexagonal / Triangular is more “pleasant”

Melter did a mapping to Rectangular

Page 19: Digital Distance Geometry

Neighborhood The neighborhood N(x) of a point x is the set of

points defined to be neighbors of x. A digital neighborhood is characterized by a

set of difference vectors {e1,e2, …, ek} Zn such that y N(x) or y Zn is a neighbor of x Zn

iff (x-y) {e1,e2, … , ek}.

With every neighbor ei we also associate a cost (ei). Most often this cost is taken to be unity.

Page 20: Digital Distance Geometry

Neighborhood: Examples Cityblock or 4-neighbors:

{(±1,0), (0, ±1)} k = 4

Chessboard or 8-neighbors: {(±1, 0), (0, ±1), (±1, ±1)}, k = 8

Knight’s neighbors:{(±1, ±2), (±2, ±1)}, k = 8

Neighborhoods in 3-D are 6, 18 and 26.

Page 21: Digital Distance Geometry

Neighborhoods: 2D

Page 22: Digital Distance Geometry

Neighborhoods: 3D

Page 23: Digital Distance Geometry

Digital Neighborhood: 5 Factors

Proximity: Any two neighbors are proximal sharing a common hyperplane.

That is, |eij| ≤ 1, 1 ≤ i ≤k, 1 ≤ j ≤n

Separating dimension: The dimension d of the separating hyperplane is bounded by a constant r such that 0≤r≤d≤n-1.

4-neighbors have r = 1 – line separation8-neighbors have r = 0 – both point- and line-separations.

That is, n - d = 1n|ei

j| ≤n – r, 1 ≤ i ≤ k,

Separating cost: The cost between neighbors - usually unity.

That is, (ei) = 1, 1≤i≤k.

Page 24: Digital Distance Geometry

Digital Neighborhood: 5 Factors

Isotropy and symmetry: The neighborhood is isotropic in all (discrete) directions.

That is, ej is a permutation and / or reflection of ei, 1 ≤ i, j ≤k.

Uniformity: The neighborhood relation is identical at all points along a path and at all points of the space

Exceptions are not uncommon.

Page 25: Digital Distance Geometry

Path – Graph-Theoretic Notion

Given a neighborhood N(·), a digital path π(u,v) connecting two points u and v is defined to be a sequence of points where all pairs of consecutive points are neighbors.

π(u, v) is {u = x0, x1, x2, …, xM = v} where xi N(xi+1), 0≤i<M.

The length of the path |π(u, v)| = (xi+1 – xi). For unit cost this is the number of points on the

path (excluding either u or v). Of all paths that connect u to v the one having the

smallest length is called the minimal path π*(u, v).

Page 26: Digital Distance Geometry

2D Paths

Page 27: Digital Distance Geometry

3D Paths

Page 28: Digital Distance Geometry

Distance Function The distance d(u, v) between u, v (w.r.t. to a

neighborhood N(·)) is the length of the shortest path connecting them.

That is d(u, v) = |π*(u, v)|. Distance Function:

d: Rn x Rn R+

Digital Distance Function:d: Zn x Zn P

Also, d(u, v) = d(0, u – v) = d(0, |u – v|), where 0 is the origin. That is, d(u, v) = d(x), where x = |u – v|.

Page 29: Digital Distance Geometry

MetricA distance function d is said to be a metric if it is:

Total: d(u, v) is defined and finite;Note that for all u, v Zn, π(u, v) may not exist, and hence d(u, v) may

not be defined. Ref. super-knight’s distance. Positive: d(u, v) ≥ 0; Definite: d(u, v) = 0, iff u = v; Symmetric: d(u, v) = d(v, u), and; Triangular: d(u, v) + d(v, z) ≥ d(u, z); for all u, v, z Zn.

Euclidean distance: En(u, v) = (i(ui – vi)2)1/2

Also En(x) = En(u, v) for x = |u – v|.

Page 30: Digital Distance Geometry

Digital Distances in 2-D

Page 31: Digital Distance Geometry

Basic Digital Distances

For u, vZ2 and x = |u – v|,Cityblock: d4(u, v) = x1 + x2,

Chessboard: d8(u, v) = max(x1, x2),

Octagonal (uses non-uniform alternating neighborhoods):doct(u, v) = max(x1, x2, 2(x1 + x2)/3) . 

Rosenfeld and Pfaltz ’68

Page 32: Digital Distance Geometry

Octagonal Distance

2 2 2

2 2 1 2 2

2 1 * 1 2

2 2 1 2 2

2 2 2

Neighborhood sequence {1,2}

d(a,b) = 10

a

b

Page 33: Digital Distance Geometry

Generalized Octagonal Distances

For u, v Z2, B being a neighborhood sequence.d(u, v; B) = d(x; B) = max(d1(x; B), d2(x; B)), where x = |u – v|,

ƒ(i) = 1≤j≤i b(j),

g(i) = ƒ(p) - ƒ(i - 1) – 1, p = |B|, d1(x; B) = max(x1, x2), and

d2(x; B) = 1≤j≤p ((x1 + x2) + g(j))/ƒ(p) .

 Example: Let B = {1, 2}, So, p = 2, ƒ(0) = 0, ƒ(1) = 1, ƒ(2) = 3 and g(1) =

2, g(2) = 1.Thus d1(x) = max(x1, x2) and

d2(x) = (x1 + x2 + 2)/3 + (x1 + x2 + 1)/3 = 2(x1 + x2)/3. 

Das et al 1987; Das & Chatterji 1990

Page 34: Digital Distance Geometry

Properties of Octagonal Distances

 

Metric:d(B) is a metric iff B is well-behaved, that is,

ƒ(i) + ƒ(j) ≤ ƒ(i + j), if i + j ≤ p; ≤ ƒ(p) + ƒ(i + j - p), if i + j ≥ p.

Lattice:Octagonal Distances form a Lattice where the

Partial Order is defined between B1 & B2 iff d(x; B1) ≤ d(x; B2) for all x Z2.

 

Das 1990

Page 35: Digital Distance Geometry

Simple Octagonal Distances

An Octagonal Distance with a single Integer Function is Simple.

d(x; B) is Simple iff b(j) = j.f(p)/p - (j-1).f(p)/p, gcd(p, f(p)) = 1.

d(x; B) = max(|x1|, |x2|, (|x1|+ |x2|)/m), where m = f(p)/p, called the effective neighborhood.

 Example: Let p = 5, f(p) = 7. Then B = {1, 1, 2, 1, 2},

d(x; B) = max(|x1|, |x2|, 5(|x1|+ |x2|)/7)

Simple Octagonal Distances are always Metric. 

Das 1992

Page 36: Digital Distance Geometry

Simple Octagonal Distances

Page 37: Digital Distance Geometry

Properties of Simple Octagonal Distances

 

Chamfer Computable repeated iterations of forward and reverse scans

Simple in Functional Form Simple in Neighborhood Unity in Cost Has good Circularity for Disks Works as Good Approximations for Euclidean Distance 

Page 38: Digital Distance Geometry

Best Simple Octagonal Distances

A Simple Octagonal Distance that “Best” approximates the Euclidean Distance.

Best Distance is: B = {1, 1, 2, 1, 2}

d(x; B) = max(|x1|, |x2|, 5(|x1|+ |x2|)/7)

Other Good Candidates:B = {1, 1, 2}B = {1, 2}B = {2}

Das 1992

Page 39: Digital Distance Geometry

Fun Distances

Page 40: Digital Distance Geometry

Knight’s Distance in 2D 

dknight(x) = max(x1/2 , (x1 + x2)/3) +

((x1 + x2) –

max(x1/2, (x1 + x2)/3)) mod 2,

if x (1, 0), (2, 2), = 3, if x = (1, 0), = 4, if x = (2, 2).

 

Das & Chatterji 1988

Page 41: Digital Distance Geometry

Knight’s Circle & Disk

Page 42: Digital Distance Geometry

Properties of Knight’s Distance

A Metric A non-Proximal Distance Results in Porous Disks Generalizations – Super-Knight's

Distances may not be well-defined

Page 43: Digital Distance Geometry

Digital Distances in 3-D

Page 44: Digital Distance Geometry

Digital Distances:For u, v Z3 and x = |u – v|,d6(u, v) = x1 + x2 + x3, (grid distance)

d18(u, v) = max(x1, x2, x3, (x1 + x2 + x3)/2)

d26(u, v) = max(x1, x2, x3) (lattice distance).

Yamashita and Ibaraki ‘86

Page 45: Digital Distance Geometry

Digital Distances in n-D

Page 46: Digital Distance Geometry

n-D Extension of Neighborhood

m-neighborhood distancesType – m neighbor:

im

i

n

i

i

nmO

miviu

2)(

)()(

0

1

Das, Chakrabarti and Chatterji ‘87

Page 47: Digital Distance Geometry

m-Neighbor Distance

m

vuvuvu

iviuvu

iviuvu

ddd

d

d

n

nn

m

ni

n

n

i

n

n

n

),(),,(max),(

)()(max),(

)()(),(

1

1

1

1

•All are metric

•n metrics in n-D

•Generalizes simple distances for 2-D & 3-D

Page 48: Digital Distance Geometry

t-cost Distance Cost between neighbors:

(u – v) = mini(t, |u(i) – v(i)|)

Cost bound: t, 1 ≤ t ≤ n i th maximum function

ntvufvu

uiu

P

t

ii

n

t

i

n

i

D

fZf

1 ,,

ofcomponent maximum th

,:

1

Das, Mukherjee and Chatterji ‘92

Page 49: Digital Distance Geometry

1 1 1

1 o 1

1 1 1

2 1 2

1 o 1

2 1 2

1 1 1

1 1 1

1 1 1

2 2 2

2 1 2

2 2 2

3 2 3

2 2 2

3 2 3

1 1 1

1 o 1

1 1 1

2 1 2

1 o 1

2 1 2

2 1 2

1 o 1

2 1 2

1 1 1

1 1 1

1 1 1

2 2 2

2 1 2

2 2 2

3 2 3

2 1 2

3 2 3

2D

3D

D2

1 D2

2

D3

3D3

2D3

1

t-cost neighbors

Page 50: Digital Distance Geometry

Path by t-Cost Distance

Page 51: Digital Distance Geometry

Properties of t-Cost Distance t-Cost Distances are Metrics Dn

1 = dnn

Dnn = dn

1

New Distance in 3-D:D3

2 = max(x1, x2, x3)+

max(min(x1, x2), min(x1, x3), min(x2, x3))

Page 52: Digital Distance Geometry

Generalized Octagonal Distance in n-D

Cyclic neighborhood sequence:

All sorted (in non decreasing order) sequences yield to metric.

There exists a necessary as well as sufficient condition on B for metricity.

Relative proportions of different neighborhood types in the sequence influence the shape of the discs.

},....,2,1{)(

)}(),.....,2(),1({

nib

nbbb

Das and Chatterji ‘ 90

Page 53: Digital Distance Geometry

Generalized Octagonal Distance in n-D: Special Cases

d({m}) = dmn, |B| = 1.

d(u, v; {m, m + 1}), |B| = 2 = d(x) = max(maxi xi, 2i xi/(2m + 1) )

(recollect doct where n = 2 and m = 1).

Das and Chatterji ‘ 90

Page 54: Digital Distance Geometry

Generalized Octagonal Distances in 3-D

Page 55: Digital Distance Geometry

Digital Distance Computation & Approximation

Page 56: Digital Distance Geometry

Chamfering for computing Distance Transform

o

a b a

Forward Scanning From Left to Right and Top to

Bottom

o

a b a

b

Backward Scanning From Right to Left and Bottom to

Top

b

Distance at o = min (Distance value at Neighboring pixel + local distance between them)

1. Initialize all distance values to a Maximum Value.

2. At every point o compute the distance value from its visited neighbors as follows:

Extend this concept with larger neighborhood and dimension.

Page 57: Digital Distance Geometry

Chamfer/Weighted distances

2c;db2b;cad;c2a;b : 4D

2b;cac;b2a;b : 3D

;2; :2D

:conditions Metric

0

.:,,, : 4D

.:,,:3D

.:, :2D

abba

xyzw

xayabzbcwcddcba

xayabzbccba

xayabba

Borgefors and her colleagues 1984-2004

Page 58: Digital Distance Geometry

b a b

a o a

b a b

c b c

b a b

c b c

b a b

a o a

b a b

c b c

b a b

c b c

2D

3D

Weighted Distance Template

s

Page 59: Digital Distance Geometry

Benchmarking with Euclidean Metric: Analytical Approach

Maximum Absolute Error(MAE)

Mean Square Error(MSE)

),(),(max vudvuEE na

vudvuEE navgm ,,

2

Borgefors ’84-04, Das and Chatterji ’92

Page 60: Digital Distance Geometry

Benchmarking Euclidean Metric: Geometric Approach

Comparing Geometric Properties of hyper-spheres.

Perimeter, area, shape-descriptors in 2-D

Surface Area, Volume, Shape-descriptors in 3-D.

Danielsson’93, Kumar et al’95, Butt and Maragos’98, Mukherjee et al’2000

Page 61: Digital Distance Geometry

Optimal m-neighbor Distance in Bounded Images

Solution of the following equation:

m: neighborhood typeM: maximum size along a dimensionn: dimension

nn

m

m

nMMm

111

11

Page 62: Digital Distance Geometry

Relative Error: t-cost distance

n

tt

vu

vuvu

EDE

n

n

tn1,1max

,

,,

3 1 ,1 ,

:boundupper theminimisingin t – Optimal

topt nn

n 1 2 3 4 … 55 56 …

topt 1 1 2 2 … 2 3 …

Page 63: Digital Distance Geometry

Finding Best Octagonal Distance

Compare the area, perimeter, volume, surface etc. with the Euclidian Discs.

Best in 2D: {1,1,2} Best in 3D: {1,1,3} They also minimize the MAE & MSE

in a finite space

Mukherjee et al’2000

Page 64: Digital Distance Geometry

Benchmarking 2D Distances

Distance Function

MAE MSE

{1,1,2} 0.087 0.026

{1,1,1,2} 0.187 0.056

{1,2} 0.118 0.043

<2,3> 0.134 0.068

<3,4> 0.081 0.025

<5,7> 0.083 0.035

<8,11> 0.073 0.030

Page 65: Digital Distance Geometry

Benchmarking 3D Distances

Distance Function

MAE MSE

{1,1,3} 0.105 0.027

{1,1,1,2,3} 0.146 0.034

{1,2} 0.269 0.070

<3,4,5> 0.118 0.043

<8,11,13> 0.107 0.043

<13,17,22>

0.107 0.043

<13,17,23>

0.107 0.034

Page 66: Digital Distance Geometry

Good Weighted distancesDimension Weights MSE MAE

2

<2,3><3,4><5,7>

<8,11>

0.0680.0250.0350.03

0.1340.0810.0830.073

3

<3,4,5><8,11,13>

<13,17,22><13,17,23><16,21,27><16,21,28>

0.0430.0430.0430.0340.0360.043

0.1180.1070.1070.1070.1030.103

4

<3,4,5,6><6,8,10,11><6,9,10,11><7,10,12,13

><8,11,13,15

>

-----

0.1840.1670.1670.1550.143

Page 67: Digital Distance Geometry

Neighborhood :: Digital Distance

m-Neighbor

t-Cost Sequence-based

(Octagonal)

Others (Knight’s /

Super-Knight’s)

Chamfer / Weighted

Proximity Proximal Proximal Proximal Non-Proximal

Proximal

Separating Dimension

Graded Maximal Graded Undefined Maximal

Separating Cost

Unity Non-Unity Unity Unity Fn of Separating Dimension

Isotropy & Symmetry

Isotropic Isotropic Isotropic Isotropic Isotropic

Uniformity

Position Independent

Position Independent

Position Dependent

Position Independent

Position Independent

Page 68: Digital Distance Geometry

Glimpses of Applications

Page 69: Digital Distance Geometry

Distance Transform

Minimum distance of a feature point from the back ground.

SuvuduDTSv

)},,({ min)(

Page 70: Digital Distance Geometry

Medial Axis Transform

A set of maximal blocks contained in the pattern.

Page 71: Digital Distance Geometry

Computation of Medial Axis Transform

• Compute the distance transform.

• Compute local maxima in the distance transformed image.

Page 72: Digital Distance Geometry

Computation of minimal set of maximal disks

1. Compute Local Maximum Blocks from the distance transformed image.

Form a relational table expressing the relationships between boundary pixels and individual disks.The problem is mapped to the covering of the list of boundary pixels with the optimal set of maximal blocks.

2.

3.

Nilson-Danielsson’96

Page 73: Digital Distance Geometry

Digital discs

RR2D

3D

d6 d26d18

RxOdxROB ,;

d4d8

Page 74: Digital Distance Geometry

Vertices of octagonal discs:

R) R, R,of(n permutatio : :3D

R)R,of(n permutatio : :2D

321

21

cba

c

cba

cbba

a

cba

ba

Page 75: Digital Distance Geometry

Application of MAT in Image Analysis

• Geometric Transformation (Kumar et al ’96)• Computation of Normals (Mukherjee et al ’02)• Thinning of binary pattern (Costa ’00, Pudney

’98)• Computation of cross-sections of 3D objects

(Mukherjee et al ’00)• Visualization of 3D objects (Mukherjee et al ’99,

Prevost and Lucas ‘00)• Image compression (Kumar et al ’95).• Shape Description (Baja and Svensson ’02)

Page 76: Digital Distance Geometry

Thinning from Distance Transform

Compute the set of Maximal Blocks.

Use them as anchor points while iteratively deleting boundary points preserving the topology.

Vincent ’91, Ragnemalm ’93, Svensson-Borgefors-Nystrom ’99

Page 77: Digital Distance Geometry

Normal Computation Normal at a point p computed by

computing the resultant vector from that point to the neighboring medial circles.

Page 78: Digital Distance Geometry

Normal Computations: Examples

Page 79: Digital Distance Geometry

Discrete Shading

Render individual medial sphere independently using Z-buffering.

Page 80: Digital Distance Geometry

Discrete Shading: Examples

Page 81: Digital Distance Geometry

Discrete Shading: Examples

Page 82: Digital Distance Geometry

Discrete Shading: Examples

Page 83: Digital Distance Geometry

Decomposition of 3D Objects

Identification of seed of a component from inner layers of Distance Transformed Image.

Seed-fusion by expansion and shrinking

Region growing by reversed DT.

Surface smoothing and merging.

Svensson-Saniti di Baja’02

Page 84: Digital Distance Geometry

Cross-sectioning

Page 85: Digital Distance Geometry

Cross-sectioning with different distance functions.

Page 86: Digital Distance Geometry

A set of objects for experimentation

Page 87: Digital Distance Geometry

Cross-sectioning: Voxel data, MAT & Sphere Approx.

Voxel Data MAT Euclidean Sphere

Approximation

Page 88: Digital Distance Geometry

Acknowledgement Azriel Rosenfeld B N Chatterji Gunilla Borgefors Hanan Samet Jayanta Mukhopadhayay P P Chakrabarti R A Melter Y V Venkatesh Innumerable others whose results have been used in this

presentation and all other works in the area. And the ICVGIP 2004 Committee for the opportunity to

present.

Page 89: Digital Distance Geometry

Thank you !