Frédéric PUJOL Head of Radio Technologies & Spectrum Practice [email protected]Tel.: +33 467 144 450 Open Mobile What is at stake in the battle between operating systems? What is at stake in the battle between app stores? Which new ecosystem will emerge from the mobile Internet?
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Frédéric PUJOLHead of Radio Technologies & Spectrum [email protected].: +33 467 144 450
Open Mobile
What is at stake in the battle between operating systems?What is at stake in the battle between app stores?Which new ecosystem will emerge from the mobile Internet?
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Open mobile
Mobile market status
What is at stake in the battle between operating systems?
What is at stake in the battle between app stores?
Which new ecosystem will emerge from the mobile Internet?
33
Mobile market status Mobile revenues, the end of mobile voice “el dorado” for operators
The falling growth of mobile revenue The mobile communications market today is largely seen as having passed its growth phase, entering a state of saturation
Over the past few years, mobile revenue growth has seen a sharp decline for the EU5 and the USA
Japan, seen as one of the most advanced countries in the mobile field, has achieved ~0% growth for the past five years, and this trend is expected to be followed by the European countries and the USA.
China: 10.7 % in 2008 and 8% expected for 2009
Source: IDATE
Declining mobile revenues in Japan and Western Europe
In Western Europe, Germany, Italy, UK and Spain will experience declining mobile revenues in 2009
In Japan, mobile revenues started to fall in 2004
USA are still in a growth phase with a lower penetration rate
Annual mobile revenues
0
20000
40000
60000
80000
100000
120000
2004 2005 2006 2007 2008 2009F
€ m
illi
on
France
Germany
Italy
Spain
UK
USA
Japan
Mobile revenues annual growth rate, 2004-2009
-20,0%
-15,0%
-10,0%
-5,0%
0,0%
5,0%
10,0%
15,0%
20,0%
2004 2005 2006 2007 2008 2009F
France
Germany
Italy
Spain
UK
USA
Japan
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Mobile market status Mobile revenues, the growing importance of data revenues
Data & voice revenues
World mobile data and voice revenues, 2009 (USD Billion)
USA: an explosive growth of data revenues fuelled by 3G dongles and smart-phones
Asia: except in Japan, SMS represent the bulk of mobile data revenues
Western Europe: slower growth of data revenues than in the USA
Source: IDATE – Mobile VoIP: Plenty are talking the talk, but can it walk the walk? 2009 market report
7
10
37
43
44
79
67
131
126
107
0% 20% 40% 60% 80% 100%
Africa & Middle-East
Latin America
Europe
North America
Asia-Pacific
Mobile data revenues Mobile voice revenues
Western Europe: an increasing dependence on data revenue
Comparison of annual growth rates for mobile voice and data revenue, EU 2004-2009
Whilst the growth rates for both voice and data revenues are showing a gradual decline, the rate for data is considerably higher than that for voice revenue
Looking at the revenue shares of voice and data, data is gradually increasing its foothold
There are many reasons for this negative trend in mobile revenues: saturation of the mobile market, increased market competition and decreasing ARPU
Data
Voice
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What is at stake in the battle between operating systems?The smart phones battle
Software layers in mobile phones:
The operating system is the heart of the mobile phones
Essential interface with applications
Source: IDATE
The OS smartphone market is fragmented
“New” players with Android:
Trends:
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What is at stake in the battle between operating systems? Horizontal and vertical strategies : A complex ecosystem for developers
Platform Native Code Managed Code
iPhone Objective C, C/C++ -
RIM - Java (JME)
Palm - Java, HTML 5
Microsoft C/C++ .Net Compact Framework
Symbian Foundation
C/C++ Java (JME)
Android C/C++ Java (Dalvik VM)
From few platforms available to develop applications or software code, the emergence of the smartphone market has greatly increased the complexity of developing applications
Fragmentation is constantly increasing with more OS (iPhone, Symbian, Android, Windows Mobile, Moblin Linux, Blackberry, etc), mobile browsers (Opera, Safari, Chrome, etc), application standards (Java, iPhone SDK, Symbian, Android SDK, Brew, 5+ different widget standards, etc).
These platforms have their own programmation ecosystem (API) and use different native and managed code
Banned langages for iPhone are Ruby, Python, Perl, Java Android has its custom Java Virtual Machine called Dalvik to
have a tighter control on application development, whereas Java is controlled by Sun
No direct interoperability between platforms Developers have to rewrite most of the code for each
application depending on platform Major companies are spending enormous amounts of time
porting and maintaining their code If Google provided tools to help more quickly port the
BlackBerry Java app to an Android Java App for example, that could significantly reduce the time and effort required to get an app on Android, making the business case for doing so much more viable.
Developing 4 different OS versions of an application is possible although costly for most mobile services companies. Mobile game developers have dealt with this issue for some time with porting and testing costs making up as much as 80% of the total budgets which is bearable but certainly not profitable.
On the other hand, the iPhone is a single, consistent platform... a developer can build one app and have it reliably run on the millions of iPhone 2G, 3G and iPod Touch devices in market.
Consistency of Platforms appeal developpers
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.. to collaborative platforms
From Proprietary …
What is at stake in the battle between app stores?2008, the year Mobile Platforms broke
► Open Platforms and Open Software in the mobile market
First platforms introduced in 2002 However, success was low due to complex
APIs, high porting costs, poor tools, …
► 2008 : the turning point in the Mobile Software Market with a transition from closed to open ecosystem
The Open Handset Alliance led by Google introduced in October first Android phones for the T-Mobile network in the USA
Nokia bought Symbian in July and introduced the Symbian Foundation, an open version of Symbian platform, in the end of 2008
Apple launched in June the App Store for iPhone users
Many Applications Stores were launched in the second half 2008 by Platform provider (Android), Handset provider (Palm) and mobile operators (SFR, T-Mobile,..)
05000
100001500020000250003000035000400004500050000
Symbian BREW Java ME
Number of applications developed by platforms (from 2002 to 2008)
Source: IDATE
88
What is at stake in the battle between app stores? Mobile Platforms: building up the supply side
►Ecosystem of developers is key
►AppStore from Apple is most successful platform to date
1 year after introduction, 45 000 apps were available (200 at launch)
500 millions downloads in 6 months and 1 Billion in 10 months
► High impact on global mobile market
► Number of mobile devices compatible with an application store is an important parameter
The bigger the ecosystem, the more interested will be developers to target these devices (network effect)
Nokia’s Devices based on the S60 platform are for the moment the most widespread device, followed by Apple (iPhone)
► The widest offer available is in the game category (24% of available apps)
AppStore: number of downloaded applications & number of available applications
Source: IDATE
Platform # of Applications # of Compatible Phones
iPhone 100.000 33 M (as of end Sept 09)
RIM 3 100 12 M
Palm Web OS 250 Around 0.9 M
Microsoft Launched Oct 2009 Windows Mobile 6.5
Ovi Store 4 000 50 M
Android 14 600 3.5 M
-
500 000
1 000 000
1 500 000
2 000 000
2 500 000
-
20 000
40 000
60 000
80 000
100 000
120 000
Downloaded Applications (000) Number of applications
99
What is at stake in the battle between app stores? A « Standard » revenue sharing model
Market Entry Fees Revenue Share
Applica-tion Price
Payments Method
Apple 99 USD Standard
199 Enterprise
30-70% Free and 0.99 minimum
iTunes Platform
Microsoft 99 Standard - - -
Nokia Free 30-70% Free and paid Credit Card or operator billing
RIM 200 USD
admin fee for listing 10 apps
20-80%
developer pay 2.9% fee
2.99 minimum Paypal
Android 25 Standard 30-70% Free and paid Operator Billing
► Replication of the AppStore model: Revenue Sharing – a standard 30-70% model
where developers get 70% of revenue from Application sales
Desintermediation of the mobile application value chain
A fixed price to download the SDK (from 99 to 200 USD)
A catalogue of applications on a free or pay per download basis – Users can fix the price of applications
Low average price of applications remain ~ USD 2.5
Application Providers are also beginning to offer monthly subscription for updating application, especially for games
0
0,5
1
1,5
2
2,5
3
Average non-game App
Price
AverageGame Price
AverageOverall Price
Application Price
Average Price of iPhone Applications (USD)
iPhone App Store: A success with low revenues Average Price of Application remains very low (2,5 USD) Revenues from AppStore estimated to 25 to 45 Million USD Given that Apple sold 13.7m iPhones in 2008, the AppStore is not a meaningful direct contributor to their overall revenue. Much like iTunes, Apple is using the AppStore to drive demand for hardware and foster audience monetization
Source: IDATE
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What is at stake in the battle between app stores? What Impact on the Mobile Market?
The impact of Application Store on Mobile Device is still unclear
The bump of iPhone sales in June 2008 is due to the introduction of the new generation of iPhone 3G, bundled with the Application Store
Non-users of mobile data would consider download application and software over the air in the top five data services they intend to use (Source Nielsen)
Not all users have installed Applications on their iPhone App Store is viewed as a “nice to have” feature but
won’t be the first driver for users to buy iPhone
3G iPhone Introduction + AppStore
Which place for Mobile Operators? Smartphone and the ability to add 3rd party apps kills off
MO Wall Garden iPhone case has shown consumers were willing to
change of MNO for a device Operators can hardly compete with device
manufacturers in terms of apps catalogue
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Which new ecosystem will emerge from the mobile Internet?Mobile Internet Status
3G and 3G+ penetration is growing
Data traffic strong increase
Is LTE the solution?
Source: Nokia Siemens Networks, Nokia UK Smartphone Study
Smart phones functions will extend to midrange mobile phone
App stores have a strong impact on smart phone users
The end of the walled gardens?
The need for efficient mobile broadband
A change in users’ habits?
The mobile broadband growth
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Which new ecosystem will emerge from the mobile Internet? The data traffic increase
HSPA traffic growth – World average
A model for deploying 3G networks developed by IDATE highlighted the limits in terms of available capacity on HSPA networks by 2013. The problems will first appear in densely populated urban areas and, by 2014, in suburban areas.
Faced with these limits, operators could degrade the quality of their services (restricting available capacity, reducing speeds, etc.) or continue their deployments
Pressure on the RAN and on the backhauling network
Overall, global mobile traffic has more than doubled in the past year, reaching 33 Petabytes (PB) per month in 2008, and 85 PB per month in 2009
Increase network capacity
è add 2.6 GHz spectrum (LTE)
è buy additional 900, 1800 MHz or 2.1 GHz spectrum
è use WiFi hot spots
è add pico/femtocells
è add new cell sites
è use multiple antenna systems
2500 2690
2.6 GHzSolutions:
è use LTE with 10 MHz and 20 MHz channels
è add 800 MHz spectrum (LTE) 862
DD790
Source: Ericsson; IDATE – Radio Spectrum: which conditions for mobile broadband growth? - 2009 market report
Move to HSPA+
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Which new ecosystem will emerge from the mobile Internet?What solutions can LTE bring?
LTE (Long Term Evolution) is a new air interface with OFDM multiplexing and improvements in modulation and coding
LTE provides higher efficiency and will benefit from new spectrum resources to support mobile data growth
Part of the GSM/HSPA family
Flexibility in spectrum use: channel width, TDD/FDD duplex mode
Increased spectrum efficiency higher data rates (~40 Mbps today)
Full-IP & a flat architecture
Lower cost expected (improvements in modulation, SON, re-use of existing cell sites…)
But there will be a transition period: HSPA+ will benefit from many improvements (64 QAM, dual carrier) and will offer a similar spectrum efficiency when LTE starts