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David as a Boy - AND...¢  2. Prepare a game board, game markers, and game cards for each group. Prepare

Jul 05, 2020

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  • Birthplace Word Search Note to Leader: Print and/or photocopy this page for each older child. Materials: Pencil Directions: No matter where David went, he never forgot his home place. Discover where David was born by first finding the words listed below in the word search puzzle. Use the leftover letters in order from left to right, top to bottom, to fill in the blanks at the bottom of the word search to learn David’s birthplace and a question. Figure out the answer to the question and discover the missing last five letters of the puzzle.

    Word Search Words: ANOINT, BROTHERS, DAVID, HEART, JESSE, MIGHTILY, OIL, SAMUEL, SHEPHERD, SPIRIT

    David as a Boy 1 Samuel 16—17 Games and Resource 3 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 11

    B M E D E T H L S E

    S H I S A S E R M W

    H H S G A V E L A O

    T E E M H H I N I E

    J R U P T T O D S O

    L E A O H I I P S E

    L W R E N E I L A S

    B B O T H R R R Y N

    I N B E I T H D L E

    H E M T __ __ __ __ __ !

    __ __ __ __ __ __ __ __ __

    __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ __

    __ __ __ __ __ __ __ __ __ ?

  • “David: The Boy Who Would Be King” Game

    Note to Leader:

    1. The object of the game is to move through David’s boyhood, learning about his important events and everyday happenings. Children play in groups of three. Children begin at the START space and move their markers along the board, stopping at symbols along the way that refer to game cards that will tell them things about David’s boyhood. The game continues until all players reach the FINISH space where David is king.

    2. Prepare a game board, game markers, and game cards for each group. Prepare a spinner or obtain a die or a spinner with numbers 1–6 for each group. You may want to make a game set (game board, markers, game cards, and spinner) for each child to take home.

    • Print and/or photocopy “Game Board” (Resource 6, pages 15–18) on white card stock. Trim the pages and tape them together to make a game board for each group. Refer to “ ‘David: The Boy Who Would Be King’ Game Board Layout” (Resource 5, page 14).

    • Print and/or photocopy “Game Markers” (Resource 7, page 19) onto white card stock. Cut out each marker, fold it along the fold lines, and tape or glue the tabs in place to create standing pictures of David as a shepherd, a musician, and a faithful fighter. Make one set of markers for each group.

    • Print “Shepherd Cards (Front)” (Resource 8, page 20) and “Shepherd Cards (Back)” (Resource 9, page 21) and photocopy them onto green card stock to make one double-sided copy. Cut out the cards. Make one set of eight cards for each group.

    • Print “Musician Cards (Front)” (Resource 10, page 22) and “Musician Cards (Back)” (Resource 11, page 23) and photocopy them onto yellow card stock to make one double-sided copy. Cut out the cards. Make one set of eight cards for each group.

    • Print “Faithful Fighter Cards (Front)” (Resource 12, page 24) and “Faithful Fighter Cards (Back)” (Resource 13, page 25) and photocopy them onto tan card stock. Cut out the cards. Make one set of eight cards for each group.

    • Print “Spirit Cards (Front)” (Resource 14, page 26) and “Spirit Cards (Back)” (Resource 15, page 27) and photocopy them onto pink card stock to make one double-sided copy. Cut out the cards. Make one set of five cards for each group.

    • Print and/or photocopy “Spinner” (Resource 16, page 28) onto white card stock. Cut out the pieces and assemble the spinner. Make one spinner for each group or obtain a die or spinner with numbers 1–6 for each group.

    3. Read the game directions on this resource (next page) so that you can explain the game to the children.

    David as a Boy 1 Samuel 16—17 Games and Resource 4 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 12

  • “David: The Boy Who Would Be King” Game (continued)

    Materials for each group: o Game board prepared from “Game Board” (Resource 6, pages 15–18) o One set of three game markers prepared from “Game Markers” (Resource 7, page 19) o One set of eight cards prepared from “Shepherd Cards (Front)” (Resource 8, page 20) and “Shepherd

    Cards (Back)” (Resource 9, page 21) o One set of eight cards prepared from “Musician Cards (Front)” (Resource 10, page 22) and “Musician

    Cards (Back)” (Resource 11, page 23) o One set of eight cards prepared from “Faithful Fighter Cards (Front)” (Resource 12, page 24) and

    “Faithful Fighter Cards (Back)” (Resource 13, page 25) o One set of five cards prepared from “Spirit Cards (Front)” (Resource 14, page 26) and “Spirit Cards

    (Back)” (Resource 15, page 27) o One die or spinner with numbers 1–6 or spinner made from “Spinner” (Resource 16, page 28)

    Directions: 1. Choose a game piece: Shepherd, Musician, or Faithful Fighter.

    2. Place your game piece on the START space.

    3. Spin the spinner or toss the die to see how many spaces you can move. You have only one spin or toss per turn.

    4. Move the indicated number of spaces, draw the appropriate card and follow the directions on the card.

    • Each space has its own type of card with something to read aloud and sometimes a direction to follow. The spaces are as follows: Sheep = Shepherd Card; Lyre = Musician Card; Staff, Sling, and Five Stones = Faithful Fighter Card; and Swirl = Spirit Card. Spirit Spaces are numbered 1–5 and each has a corresponding card.

    • You must stop and draw a Spirit Card whenever you get to a Spirit Space, no matter what the spinner or die indicates, and read the appropriately numbered Spirit Card.

    5. Once a card is read, your turn is over, unless the card states otherwise.

    6. The game ends when all players reach the FINISH space and David is king.

    David as a Boy 1 Samuel 16—17 Games and Resource 4 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 13

  • “David: The Boy Who Would Be King” Game Board Layout Note to Leader: Print this page and use it as a guide when you assemble the game board on Resource 6 (pages 15–18).

    David as a Boy 1 Samuel 16—17 Games and Resource 5 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 14

  • Game Board (continued)

    David as a Boy 1 Samuel 16—17 Games and Resource 6 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 15

  • Game Board (continued)

    David as a Boy 1 Samuel 16—17 Games and Resource 6 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 16

  • David as a Boy 1 Samuel 16—17 Games and Resource 6 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 17

    Game Board (continued)

  • David as a Boy 1 Samuel 16—17 Games and Resource 6 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 18

    Game Board (continued)

  • Game Markers Note to Leader: Print and/or photocopy this page onto white card stock. Cut out each marker along the solid lines. Fold along the dotted lines. Overlap the top and bottom tabs and tape or glue them in place so that the markers will stand. Make one set of three markers for each group of three children. Materials: White card stock, scissors, tape or glue

    David as a Boy 1 Samuel 16—17 Games and Resource 7 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 19

  • Shepherd Cards (Front) Note to Leader: Print this page and photocopy it onto green card stock along with “Shepherd Cards (Back)” (Resource 9, page 21) to make a double-sided copy. Cut out the cards. Make one set of eight shepherd cards for each group of three children. Materials: “Shepherd Cards (Back)” (Resource 9, page 21), green card stock, scissors

    David as a Boy 1 Samuel 16—17 Games and Resource 8 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 20

  • Shepherd Cards (Back) Note to Leader: Print this page and copy it onto the back of “Shepherd Cards (Front)” (Resource 8, page 20) to make eight double-sided shepherd cards. Materials: “Shepherd Cards (Front)” (Resource 8, page 20)

    David as a Boy 1 Samuel 16—17 Games and Resource 9 Puzzles Workshop

    © 2006 Congregational Ministries Publishing, Presbyterian Church (U.S.A.) 640002-5 21

    You’ve found a green pasture and all the sheep are happy.

    Take another turn.

    One of your sheep has wandered away.

    Go back 2 spaces and look for it.

    The sheep are thirsty.

    Move ahead 2 spaces to look for a cool stream.

    A lion scared your flock and all your sheep have run away.

    Lose a turn while you run all over the pasture gathering frightened sheep.

    A wolf appeared and you had to kill it to keep your sheep safe.

    Move ahead 3 spaces and find a safe grazing field.

    Several of your sheep have become sick.

    Lose a turn while you care for them.

    David was the youngest of eight sons and was left to tend his father’s flock.

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