THE CREATIVE MEDIA INDUSTRIES
THE CREATIVE MEDIA INDUSTRIES
Working in the Media
Class Task - Individual
1. Research 4 media industries
2. Present the industries to the rest of the class
3. Include a description, companies, jobs, products and people
Industries:1.1. AdvertisingAdvertising
2.2. AnimationAnimation
3.3. Computer GamesComputer Games
4.4. FacilitiesFacilities
5.5. Fashion and TextilesFashion and Textiles
6.6. FilmFilm
7.7. Interactive MediaInteractive Media
8.8. Other Content CreationOther Content Creation
9.9. Photo ImagingPhoto Imaging
10.10. PublishingPublishing
11.11. RadioRadio
12.12. TelevisionTelevision
Sources of information
• http://www.creativeskillset.org/
• http://www.prospects.ac.uk/industries_media_overview.htm
• http://students.themanchestercollege.ac.uk/library
• http://www.bbc.co.uk/learning/subjects/media_studies.shtml
Presentations
Creative Media Industries
A Media Industry
The industry in which the main activity is focused on communication through mass media
Like all other business industries, its purpose is to MAKE MONEY
Glossary of Terms
IndustryWidespread activityTelevision, Film etc.
SectorComponent partSection or Area such as Creative
CompanyBusinessGroup
Creative Skillset
Creative Skillset
Creative Skillset is the Creative Industries' Sector Skills Council
It works to raise skills levels in every sector of industry
Creative Skillset looks after twelve industries:
1.1. AdvertisingAdvertising2.2. AnimationAnimation3.3. Computer GamesComputer Games4.4. FacilitiesFacilities5.5. Fashion and TextilesFashion and Textiles6.6. FilmFilm7.7. Interactive MediaInteractive Media8.8. Other Content CreationOther Content Creation9.9. Photo ImagingPhoto Imaging10.10. PublishingPublishing11.11. RadioRadio12.12. TelevisionTelevision
ADVERTISING
Produce:
Marketing – Branding – Campaigns
• Multi-platform
• Persuade an audience
ANIMATION
Produce:
• 2D drawn or traditional
• 2D computer generated
• stop frame
• 3D computer generated
Television, feature films, commercials, websites
and computer or video games
COMPUTER GAMES
Produce:
• Electronic / Video Games (Console)
• Internet (Online)
Development & Publishing
Design, programming, art and animation are the work of development studios, but games reach the consumer via the publishing companies.
FACILITIES
Includes:• Post production• Studio and equipment hire• Special physical effects• Outside broadcast• Processing laboratories• Transmission• Manufacture of AV equipment• other services for film and TV
Fashion and Textiles
The sector splits into three broad areas:
•Design
•Manufacturing
•Servicing
The common theme running throughout these areas is an understanding of the properties of fabric and yarn.
FILM
Produce:
Films
Shorts, Features, TV, Internet
Cinema – DVD – Video – Blu-Ray - Online
INTERACTIVE MEDIA
• Convergence• 360 Degree Commissioning Models
• Web sites, intranets and extranets• Multimedia CD-ROMs, DVDs and kiosks• Computer games• Interactive elements to accompany linear television
programmes ('enhanced TV’)• Fully-interactive television programmes • Interactive elements for video DVDs• Interactive elements for use within web sites• Interactive content for mobile devices
Other Content Creation
• Pop promos
• Corporate production
• Commercials production
PHOTO IMAGING
Photographers
Personal & Press
Print – Digital
PUBLISHING
• Books• Journals• Directories• Databases• Information services• Newspapers• News agencies• Magazines and business media • Both in print and online
RADIO
Transmit:• Audio Programmes• Stations• Music• Adverts• Jingles
Publicly-funded radio, commercial radio and the community and voluntary radio sector - from well-established student and hospital radio to the most recently licensed community radio stations
TELEVISION
Transmit:
Audio-Visual Programmes
Channels
Make & Commission
Satellite – Cable – Freeview