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Transcript
Slide 1
Computer Simulation with Flight Simulator X Introduction to
Flight Simulator Level 1
Slide 2
What Youll Learn How to use Flight Simulator X software How to
use the CH Eclipse Yoke How to FLY! How the forces of lift, thrust,
drag, and gravity act upon a plane in flight How to control a plane
while aloft How to read various instruments How to bank the plane
How to compensate for gravity and drag How to climb and descend How
to land and takeoff How to navigate Stuff Youll Need Flight
Simulator X software CH Eclipse Yoke
Slide 3
What You Should Know This is Not a Video Game! Flight Simulator
X is a realistic computer simulation. You will use it to learn
flight dynamics and piloting skills you will not get to shoot down
fighter jets or battle aliens. The controller you will use is
called a yoke. Handle it GENTLY! There are two good reasons for
this. The first is that its a delicate and expensive piece of
electronic equipment. The second is that successful flying requires
smooth, controlled movements. Can you imagine what it would feel
like to be on a plane if the pilot tried to control it with big,
jerky movements? In real flight, small movements of the yoke result
in big movements of the plane. Most beginners move the yoke too
much (over compensate) causing the plane to fly off course by a
significant amount. Small, smooth adjustments of the yoke will get
you where youre going! This piece of equipment is called the YOKE.
If you handle it gently, you will become a successful pilot.
Slide 4
What You Should Know Navigation Bar The blue box on the left
side of the home page allows you to find your way around Flight
Simulator X. In this engagement, you will only use the tabs: Home
and Learning Center. The Home Page Each time you launch the
software, it will open to the home page.
Slide 5
What You Should Know Earning your Wings In this PowerPoint, you
will learn important concepts and skills through lessons in Flight
Simulator X. After completing each lesson, answer the review
questions in this Learning Launcher. Then youll have a chance to
apply your knowledge and fly a plane with your virtual flight
instructor. Are you ready for your first flight adventure? Turn to
the next slide Dont worry if youre not able to complete all 7
lessons in the time you have for this project. Its more important
to complete and understand each lesson fully!
Slide 6
Finding Flight Simulator Double click the Microsoft Flight
Simulator X icon on the desktop.
Slide 7
Do It! Accessing Lesson 1 Step 1: Load the software or open
Flight Simulator X from the desktop. Step 2: On the Navigation Bar,
select Learning Center. Step 3: Select the Lessons tab from the top
of the Learning Center page. Step 4: Select the first lesson,
Lesson 1: Straight and Level Flight
Slide 8
Lesson 1: Straight and Level Flight You must complete Lesson 1
before moving on! Each Lesson has four steps: Step 1. Ground School
(Complete Ground School for Lesson 1 in Flight Simulator X.) How
the Airplane Remains Airborne May the Four Forces Be With You
Flight Controls Straight-and-Level Flight Step 2. Ground School
Review (Answer the questions in this Learning Launcher.) Step 3.
Flight (Fly with Rod) Step 4. Flight Analysis (Use Print Screen to
record your flight.) Do It!
Slide 9
Lesson 1: Straight and Level Flight Complete Ground School for
Lesson 1, now. After completing Ground School, return to this
PowerPoint for Questions/Research.
Slide 10
Questions/Research Lesson 1: Straight and Level Flight Ground
School Review Name the four forces that act on an airplane once it
is in flight. Forces 1. 2. 3. 4.
Slide 11
Questions/Research Lesson 1: Straight and Level Flight Ground
School Review Name the axis used to describe the movement of a
plane. Axis 1. 2. 3.
Slide 12
Do It! Lesson 1: Straight and Level Flight Ground School Review
The instrument panel on the plane appears very complicated. Its
okay if it takes you several lessons to learn to read the various
instruments. When you begin the lesson you will see the instruments
and the view outside the plane. There are some instruments that are
more important than others and you will use them often. Can you
recall the use of each?
Slide 13
Do It! Attitude Indicator: This instrument shows you where the
nose of the plane is pointing compared to horizontal. Compass: This
instrument shows you where the plane is heading relative to north.
Vertical Speed: This instrument shows how fast you are climbing or
descending. Turn Coordinator: This instrument helps you to perform
a smooth turn. Ground School Review Altimeter: This instrument
shows how far above the ground you are flying. Airspeed: This
instrument tells you how fast you are flying.
Slide 14
What You Should Know The Yoke A Yoke is the set of controls
that you use to fly the airplane. The yoke contains many control
switches, knobs, and levers. To use your CH Eclipse Yoke with
Flight Simulator X, first make sure that the cable from the yoke is
connected to the computer through a USB port. USB Cable
Slide 15
What You Should Know The Yoke As a beginner, you need to know a
few main controls on the yoke. The throttle is used to increase or
decrease the amount of gas, and thus the speed of the plane. The
Hat and Toggle switches allow you to look at the screen and out of
the plane from various views. The yoke handles steer the plane as
you fly. Pull back or push forward on the yoke handles to raise or
lower the nose of the airplane. Turn right and left by turning the
handles right or left. Yoke handles for steering
Slide 16
Research Yoke Review Copy this slide in your Word document.
Label the following four (4) parts of the yoke. Throttle Toggle
view switch Yoke handles USB cable
Slide 17
Do It & Research Lesson 1: Straight and Level Flight Flight
& Flight Analysis After completing Ground School Review, youre
ready to take off! Click, Fly this Lesson Now. Read the flight
brief and then click, Fly this Lesson Now a second time. The
computer will load the software. This may take some time. Remember
to capture the Flight Analysis image after each flight for your
Word doc.
Slide 18
Questions/Research Watch the two (2) 60 Minutes videos on the
Flight Simulator website. Formulate at least five (5) sentences
about what you learned from them.