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Computer Science Engineering : Theory of computation, THE GATE ACADEMY

Jan 19, 2015

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THE GATE ACADEMY's GATE Correspondence Materials consist of complete GATE syllabus in the form of booklets with theory, solved examples, model tests, formulae and questions in various levels of difficulty in all the topics of the syllabus. The material is designed in such a way that it has proven to be an ideal material in-terms of an accurate and efficient preparation for GATE.

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Page 1: Computer Science Engineering : Theory of computation, THE GATE ACADEMY
Page 2: Computer Science Engineering : Theory of computation, THE GATE ACADEMY

THEORY OF COMPUTATION

For

Computer Science

&

Information Technology

By

www.thegateacademy.com

Page 3: Computer Science Engineering : Theory of computation, THE GATE ACADEMY

Syllabus Theory of Computation

THE GATE ACADEMY PVT.LTD. H.O.: #74, Keshava Krupa (third Floor), 30th Cross, 10th Main, Jayanagar 4th Block, Bangalore-11 : 080-65700750, [email protected] © Copyright reserved. Web: www.thegateacademy.com

Syllabus for Theory Of Computation

Regular languages and finite automata, Context free languages and Push-down automata, Recursively

enumerable sets and Turing machines, Undecidability; NP completeness.

Analysis of GATE Papers

(Theory Of Computation)

Year Percentage of marks Overall Percentage

2013 8.00

8.09%

2012 5.00

2011 9.00

2010 7.00

2009 6.66

2008 10.00

2007 8.00

2006 9.33

2005 9.33

2004 6.00

2003 10.67

Page 4: Computer Science Engineering : Theory of computation, THE GATE ACADEMY

Contents Theory of Computation

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C O N T E N T S

Chapter Page No. #1. Introduction/ Preliminaries 1 – 3

Preliminaries 1 – 2

Properties of Relations 2 – 3

#2. Finite Automata 4 – 30 Finite Automata Introduction 4 – 5

Deterministic Finite Automata 5 – 6

Transition Diagram 6 – 8

Non-Deterministic Finite Automata 8 – 10

Construction of DFA From NFA 10 – 11

NFA with ϵ-Transitions 11 – 14

Eliminating ∈-Transitions 14 – 16

Assignment 1 17 – 21

Assignment 2 21 – 24

Answer keys 25

Explanations 25 – 30

#3. Regular Expression 31 – 74 Definitions 31 – 32

Languages Associated with Regular Expressions 32 – 33

Algebraic Laws for Regular Expressions 33 – 34

Converting Regular Expression to Automata (∈-NFA) 34 – 36

Construction of Regular Expression From Finite Automata

37 – 40

Ordering the Elimination of States 40 – 42

Finite Automata with Output 42 – 45

Regular Grammars 45 – 50

Properties of Regular Languages 50 – 55

Myhill-Nerode Theorem 55 – 57

Pumping Lemma for Regular Languages 57 - 62

Finding (in) Distiguishable States 63 – 65

Assignment 1 66 – 67

Assignment 2 68 – 69

Answer keys 70

Explanations 70 – 74

#4. Context Free Grammar 75 – 123 Introduction 75 – 76

Context Free Language 76 – 78

Leftmost and Rightmost Derivations Ambiguity 78 – 80

Page 5: Computer Science Engineering : Theory of computation, THE GATE ACADEMY

Contents Theory of Computation

THE GATE ACADEMY PVT.LTD. H.O.: #74, KeshavaKrupa (third Floor), 30th Cross, 10th Main, Jayanagar 4th Block, Bangalore-11 : 080-65700750, [email protected] © Copyright reserved. Web: www.thegateacademy.com Page II

Simplification of Context Free Grammars 80

Elimination of Useless Symbols 80 – 84

Normal Forms 85 – 91

Pushdown Automata 91 – 92

Definition of PDA’s 92 – 98

Consruction of CFG from a PDA With Empty Stack 98 – 100

Properties of Context Free Languages 100 – 104

Decision Algorithms for CFL’s 104 – 105

Non-Context Free Languages 106 – 108

The Pumping Lemma for CFL’s 108 – 110

Membership Algorithm for Context -Free Grammars 111 – 112

Assignment 1 113 – 115

Assignment 2 115 – 119

Answer keys 120

Explanations 120 - 123

#5. Turing Machines 124 – 161 Introduction 124 – 126

Modification of Turing Machines 126 – 128

Post Machine 128 – 130

Two-Pushdown Stack Machine 130 – 131

Counter Machines 131

Storage in the State 132

Multiple Tracks 133 – 139

Universal Turing Machine 139 – 140

Context Sensitive Grammar 140 – 141

Linear Bounded Automata 141 – 142

Hierarchy of Formal Languages 142 – 143

Undesidability 143 – 144

The Universal Language 144 – 151

The Classes P & NP 151 – 153

Some of the NP-Hard Problems 153 – 154

Assignment 1 155 – 156

Assignment 2 157 – 158

Answer Keys 159

Explanations 159 – 161

Module Test 162 – 177 Test Questions 162 – 170

Answer Keys 171

Explanations 171 – 177

Reference Books 178

Page 6: Computer Science Engineering : Theory of computation, THE GATE ACADEMY

Chapter-1 Theory of Computation

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CHAPTER 1

Introduction/ Preliminaries (String, Alphabet, Set, Relation, Equivalence of Relation etc.)

Preliminaries:

1. String:A string is a finite sequence of symbols put together.

Ex: bbvl The length of this string is '4'. Note: The length of empty string denoted by , is the string consisting of zero symbols. Thus I I = 0.

2. Alphabet:An alphabet is a finite set of symbols

Ex: {a, b, 0, 1, B}

3. Formal language: A formal language is a set of strings of symbols from some alphabet.

Ex: The language consisting of all strings formed by the alphabet {0, 1} Note:

1. The empty set, ∅, is a formal language. The cardinality (size) of this language is zero. 2. The set consisting of empty string, {e} is a formal language. The cardinality (size) of this

language is one.

4. Set: A set is a collection of objects (members of the set) without repetition. i. Finite Set: A set which contains finite number of elements is said to be finite set.

Ex:- {1,2,3,4}

ii. Countably Infinite Set:Sets that can be placed in one-to-one correspondence with the integers are said to be countably infinite or countable or denumerable.

Ex:-The set * of the finite-length strings from an alphabet are countably infinite, (if : {0, 1} then *: {0,01,1,10,011.....} i.e all possible strings with l0' and'1')

iii. Uncountable set: Sets that can't be placed in one-to-one correspondence with the integers are said to be uncountable sets.

Ex:-The set of real numbers.

Page 7: Computer Science Engineering : Theory of computation, THE GATE ACADEMY

Chapter-1 Theory of Computation

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5. Relations: A(binary) relation is a set of ordered tuple. The first component of each tuple is chosen from a set called the domain and the second component of each pair is chosen from a (possibly different) set called the range.

Ex: Let A {1, 2, 3, 4} be a set. A relation R, on 'A' can be defined as R: {(1,2), (1,3), (1,1), (2,3)}

Properties of Relations: We say a relation R on set S is

1. Reflexive if aRa for all a in S. 2. Irreflexive if aRa is false for all a is S. 3. Transitive if aRb and bRc implies aRc. 4. Symmetric if aRb implies bRa. 5. Asymmetric if aRb implies that bRa is false. 6. Anti-symmetric if aRb and bRa implies a = b.

→ Equivalence Relation: A relation is said to be equivalence relation if it satisfies the following properties.

1. Reflexive 2. Symmetric 3. Transitive

→ An important property of equivalence relation 'R' on set 'S' is that R partitions 'S' into disjoint nonempty equivalence classes (may be infinite)

i.e., S = S1 S2....., where for each i and j, with i ≠ j

1. Si ∩ Sj= ∅ 2. For each 'a' and 'b' in SjaRb is true. 3. For each 'a' in Sj and 'b' in Sj, aRb is false.

The Si's are called equivalence classes.

Ex: The relation 'R' on people defined by pRq if and only if 'p' and 'q' were born at the same hour of the same day of some year. The number of equivalence classes are: 24 (no. of hours) 7 (no. of days in a week).

Closure of relations: Suppose P is a set of properties of relations. The P-closure of a relation R is the smallest relation R that includes all the pairs of R and possesses the properties in P. Ex:- Let R = {(1,2), (2,3), (3,1)} be a relation on set {l,2,3}

i. The reflexive-transitive closure of R is denoted by R* is

Added by reflexivity

(1,2), (2,3), (3,1), (1,1), (2,2), (3,3), (1,3), (2,1), (3,2)}

By transitivity

ii. The symmetric closure of R is

{(1,2), (2,3), (3,1), (2,1),(3,2), (1,3)}

Page 8: Computer Science Engineering : Theory of computation, THE GATE ACADEMY

Chapter-1 Theory of Computation

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TERM DEFINITION

prefix of s A string obtained by removing zero or more trailing symbols of string s; e.g., ban is a prefix of banana.

suffix of s A string formed by deleting zero or more of the leading symbols of s; e.g., nana is a suffix of banana.

substring of s A string obtained by deleting a prefix and a suffix from s; e.g., nan is a substring of banana. Every prefix and every suffix of s is a substring of s, but not every substring of s is a prefix or a suffix of s. For every string s, both s and s are prefixes, suffixes, and substrings of s.

proper prefix, suffix, or substring of s

Any nonempty string x that is, respectively, a prefix, suffix, or substring of s such that s ≠ x.

subsequence of s Any string formed by deleting zero or more not necessarily contiguous symbols from s; e.g., baaa is a subsequence of banana.

Page 9: Computer Science Engineering : Theory of computation, THE GATE ACADEMY

Chapter-2 Theory of Computation

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CHAPTER 2

Finite Automata

Finite Automata Introduction A finite automaton involves states and transitions among states in response to inputs. They are useful for building several different kinds of software, including the lexical analysis component of a complier and systems for verifying the correctness of circuits or protocols. They also serve as the control unit in many physical systems including: vending machines, elevators, automatic traffic signals, and computer microprocessors. Also network protocol stacks.

Deterministic Finite Automata A DFA captures the basic elements of an abstract machine: it reads in a string, and depending on the input and the way the machine was designed, it outputs either true or false. A DFA is always is in one of N states, which we usually name 0 through N-1. Each state is labeled true or false. The DFA begins in a designated state called the start state. As the input characters are read in one at a time, the DFA changes from one state to another in a pre-specified way. The new state is completely determined by the current state and the character just read in. When the input is exhausted, the DFA outputs true or false according to the label of the state it is currently in. A Deterministic finite automaton is represented by a Quintuple (5-tuple): (Q,∑,δ,q0,F) where Q : Finite set of states ∑ : Finite set of input symbols called the alphabet. δ : Q X ∑ ⇨ Q (δ is a transition function from Q X ∑ to Q) q0 : A start state, one of the states in Q F : A set of final states, such that F ⊆ Q. Induction Suppose is a string of the form that ism a is the last symbol of , and is the string consisting of all but the last symbol. For example is broken into and . Then ( , ) ( ( , ), )

Now (2.1) may seem like a lot to take in, but the idea is simple. To compute ( , ) first compute

( , )the state that the automaton is in after processing all but the last symbol of . Suppose

this state is p; that is. ( , ) . Then ( , )is what we get by making a transition from state p

on input a, the last symbol of w. That is, ( , )= ( , )

Example 1

Let us design a DFA to accept the language

L = { | has both an even number of 0's and an even number of 1's}

Page 10: Computer Science Engineering : Theory of computation, THE GATE ACADEMY

Chapter-2 Theory of Computation

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It should not be surprising that the job of the states of this DFA is to count both the number of 0's and the number of l's, but count them modulo 2. That is, the state is used to remember whether the number of 0's seen so far is even or odd, and also to remember whether the number of l's seen so far is even or odd. There are thus four states, which can be given the following interpretations:

: Both the number of 0's seen so far and the number of l's seen so far are even.

: The number of 0's seen so far is even, but the number of l's seen so far is odd.

: The number of l's seen so far is even, but the number of 0's seen so far is odd.

: Both the number of 0's seen so far and the number of l's seen so far are odd.

State is both the start state and the alone the accepting state. It is the start state, because before reading any inputs, the numbers of 0's and l's seen so far are both zero, and zero is even. It is the only accepting state, because it describes exactly the condition for a sequence of 0's and l's to be in language L.

We now know almost how to specify the DFA for language L. It is

(* , , , +, * , +, , , * +)

Deterministic Finite Automata

Figure 2.1: Transition diagram for the DFA of Example 1

where the transition function S is described by the transition diagram of Fig. 2.1. Notice how each input 0 causes the state to cross the horizontal, dashed line. Thus, after seeing an even number of 0's we are always above the line, in state go or qi while after seeing an odd number of 0's we are always below the line, in state q-z or q%. Likewise, every 1 causes the state to cross the vertical, dashed line. Thus, after seeing an even number of l's. we are always to the left, in state q0 or q2. while after seeing an odd number of l's we are to the right, in state q\ or g3. These observations are an informal proof that the four states have the interpretations attributed to them. However, one could prove the correctness of our claims about the states formally, by a mutual induction with respect to example.

We can also represent this DFA by a transition table. Figure 2.2 shows this table. However, we are not just concerned with the design of this DFA; we want to use it to illustrate the construction of 5 from its transition function 8. Suppose the input is 110101. Since this string

Page 11: Computer Science Engineering : Theory of computation, THE GATE ACADEMY

Chapter-2 Theory of Computation

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has even numbers of 0's and l's both, we expect it is in the language. Thus, we expect that S( , 110101) = since is the only accepting state. Let us now verify that claim.

Figure 2.2: Transition table for the DFA of Example 1

The check involves computing 8(q0,w) for each prefix w of 110101, starting at e and going in increasing size. The summary of this calculation is:

( , ) .

( , ) (δ( , ), ) ( , )

( , ) (δ( , ), ) ( , )

( , ) (δ( , ), ) ( , )

( , ) (δ( , ), ) ( , )

( , ) (δ( , ), ) ( , )

( , ) (δ( , ), ) ( , )

Acceptance by an Automata : A string “x” is said to be accepted by a finite automaton M (Q, ∑, δ, q0, F) if δ (q0, x) = P for

some p in F. The language accepted by M, designated L (M), is the set *x | δ(q0,x) is in F}. A language is a regular set (or just regular) if it is the set accepted by some automaton. There are two preferred notations for describing Automata

1. Transition diagram 2. Transition table

Example 1. Give DFA for accepting the set of all strings containing ‘ ’ as substring.

Transition diagram

Transition Table:

0 1

q0 q0 q1

q1 q0 q2

q2 q0 q3

*q3 q3 q3

1

1 1

111

111

1

1

1 1

111

111

1

q1

1 1

111

111

1

q2

1 1

111

111

1

q3

1 1

111

111

1

q0

1 1

111

111

1

1

1 1

111

111

1

0/1 0

Start

0

0

Page 12: Computer Science Engineering : Theory of computation, THE GATE ACADEMY