Top Banner

of 24

Character Sheet ChangeLog

Apr 03, 2018

Download

Documents

bbbru1
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
  • 7/28/2019 Character Sheet ChangeLog

    1/24

    To Do:- Double weapons

    Known issues:- Logic for ranged weapon-based at-wills uses Main Weapon even if not range capable. Same for melee at wills using ranged weapons.- Char Sheet - Magic Weapon enhancements cannot be placed on Spiked Shields- Hybrids do not automatically add default feats if any - just counts, player onhonor system to add correct feat (Hybrids or talents)- Bards only show first of multiclass encounter/daily powers (whichever feat comes first in alphabetical order)

    Version 35.3 (Wildfire)- Dragon 395/396/397 and Dungeon 186/187/188 added- Two-handed weapons show in offhand as such (thanks TxCelt)- Fluid Motion gives +2 to speed starting Paragon (thanks LordG/RegenCoe)- Pets w/ Beastmaster Ranger show correct damage dice (thanks Xinthre)- Weapon Expertise feats fixed (thanks LordG/shablah)- Iron Armbands of Power work correctly w/ at-will attacks (thanks LordG)- Lightning Reflexes fixed (thanks TomManiac)- Hafted Defense fixed with Staff of Defense wizards (thanks mesmeraldo)- Two-Weapon Defense works correctly with Double Weapons (thanks krazddndfreek)- Monk Superior Ki Foci can now be "powered up" with feats (thanks LordG)

    Version 35.2.2 (Wildfire)- #NAME feat fix (thanks Black Paladin)- Fix of damage on implement at-wills (thanks Black Paladin)

    Version 35.2.1 (Wildfire)- Parrying/Rhythm Dagger finally fixed (thanks RegenCoE)- Manual of the Planes items added (thanks shablah)

    Version 35.2 (Wildfire)- Superior implement bonuses/properties

    Version 35.1.4 (Wildfire)- More backend changes

    - Guardian Arrow power added (thanks jtzell)

    Version 31.5.3 (Wildfire)- More backend changes- Ranger Beast Companion details now show on sheet

    Version 35.1.2 (Wildfire)- NumShield bug fixed (thanks larsian)- Encouraging Shield adds to Will bonus (thanks larsian)- Fix of Expertise feats from Essentials (thanks larsian)- Bracers now appear in A-Z order

    Version 35.1.1 (Wildfire)

    - Dragon 394 and all Dungeon magazines added- Instruments added as implements (thanks larsian)- Archer Warlord now separate option/class (thanks larsian)- Essentials Superior NAD feats now work (thanks RegenCoE)- Affiliation box not limited to dropdown (thanks RegenCoE)- At-will powers fixed for all subclasses (ex. Mage) (thanks jtzell/Tealeaf)- Templar Encounter powers fixed (thanks jtzell)- More backend changes

    Version 35.1 (Wildfire)

  • 7/28/2019 Character Sheet ChangeLog

    2/24

    - Dragon 393 added- Backend changes- Fixed Implement powers showing with correct damage (thanks RegenCoE)

    Version 35 (Wildfire)- Heroes of the Forgotten Kingdoms & Dragon 392 added

    Version 34.0.2 (Wildfire)- Weapon Expertise (Essentials) fixed (thanks Darkwolf_Bloodsbane)- Muls no longer show feats not for their race (thanks Darkwolf_Bloodsbane)- Damage dice show correctly (thanks larsian/Darkwolf_Bloodsbane)

    Version 34.0.1 (Wildfire)- Fixed way racial stat choices are made (thanks larsian)

    Version 34 (Wildfire)- Heroes of the Fallen Lands & Dragon 391 added- Fixes of miscellaneous weapon proficiencies

    Version 33.0.1 (Wildfire)- LevelCalc fixed (thanks RegenCoE)

    Version 33 (Wildfire)- Dark Sun Campaign Guide & Dragon 390 added

    Version 32.0.1 (Wildfire)- Armor dropdown fixed (thanks RegenCoE)

    Version 32 (Wildfire)- Psionic Power & Dragon 389 added- Compare tabs removed due to performance/size issues, will put back if demand is there- Versatile Expertise typing removed, due to performance/size issues- Runepriest Rune feat descriptions- Various feat fixes (thanks Khime)- Turathi Weapon Training gives +2 damage (thanks Maxiavelli)- Hammer of Vengeance Runepriest paragon path shows correctly (thanks LordG)

    - Hybrid Sorcerous Power bonus shows correctly (thanks JoeDShadow)- Zuoken's Centering adds Wis mod to number surges (thanks RegenCoE)- Battlemind Battle Resilience calculates properly for tiers (thanks Aidanphoenix)- Brawler Fighter Fort/AC bonuses (thanks wolffwatcher)- Skill count shows for all levels

    Version 31.4.2 (Wildfire)- Feats 10 & 11 now figure in calculations (thanks wizardbuyer)- Raise Beast Companion ritual added (thanks Xinthre)- Clarification of Goring Charge (thanks snaig)- Epic Destiny fixes where you have choice of Race/Class prereq (thanks Lucheiah)

    - Sharpshooter Talent: Crossbow works for all crossbows (thanks rerednaw)- Bug w/ Wardens and Hide Armor Expertise fixed (thanks wizardbuyer)- Rhythm Dagger AC/Reflex Bonus (thanks RegenCoE)

    Version 31.4.1 (Wildfire)- Fix of Hybrid Artificer class features (thanks PbFarmer)- Checkboxes for healing surges- Spiked Chain Training provides proficiency (thanks PbFarmer)- Bracer damage (thanks RegenCoE)- Versatile Expertise Issue (thanks RegenCoE)

  • 7/28/2019 Character Sheet ChangeLog

    3/24

    - Monk fixes - staves as implements, focus enhancement bonus w/ weapons (thanksWarpion/RegenCoE)

    Version 31.4 (Wildfire)- Errata added- Multiclass Encounter/Daily features now list- Deity domain lookup fixed (thanks PbFarmer)

    Version 31.3 (Wildfire)- Added Dragon 388 and Players Handbook Races: Tiefling- Hybrid option listings (thanks Venlar)- Two-Weapon defense shield bonus (thanks Monroepiper)- Crossbow Bolt spelling (thanks Tryntu)- Fix of OptionClass2 (thanks Sicarius Tresante)- Rogue Sling/Crossbow Talents display bonus correctly (thanks Sicarius Tresante)- Changed conditional formatting so less cells are refernced and more names

    Version 31.2.3 (Wildfire)- Perception bonus of Robe of Eyes (thanks larsian)- Attack fix with Avengers (thanks Xinthre)- Feat Listing fix (thanks wolffwatcher, Monroepiper)- Two-Weapon Defense AC/Reflex bonuses (thanks hokage_99)- Tattoo listing fixed (thanks wolffwatcher)

    - Nightmare Shades fixed (thanks Tryntu)- Monk weapon proficienies (thanks larsian)- Skill Training feat allowed multiple times (thanks wolffwatcher)

    Version 31.2.2 (Wildfire)- Fixed Surge Value calculation- Kensei bonus damage at level 16, not 11 (thanks gorky)

    Version 31.2.1 (Wildfire)- Calculations for some Misc. defenses on sheet moved to Lists sheet- Arkhosian Battle Rager fixed (thanks Tryntu)

    Version 31.2 (Wildfire)

    - Dragon 387 added- Weapon of Oaths Fulfilled triggers Equipped Weapon as implement (thanks mesmeraldo)- Duelist's Flurry damage fix (thanks wolffwatcher)

    Version 31.1.3 (Wildfire)- Feats fix (thanks Metus, wolffwatcher, RegenCoE)- Avenger fixes (thanks mesmeraldo)- Monk fixes for Unarmed (thanks Khaelis)

    Version 31.1.2 (Wildfire w/ BlackPaladin, NerdboyHimself)- Genasi fixes- Versatile Expertise w/ weapon as implement

    - Swordmage fixes

    Version 31.1.1 (Wildfire)- Highlighting fixed for At-Wills, Class Options- Highlighting additions: Hybrid classes, Racial options- Transfer Enchantment feat added (thanks mesmeraldo)- Improved Staff of Defense adds to Fort/Ref/Will (thanks mesmeraldo)- Armor Specialization Plate works (thanks wizardbuyer)- Paragon and Epic sheets simplified

  • 7/28/2019 Character Sheet ChangeLog

    4/24

    Version 31.1 (Wildfire)- Dragon 385 & 386 added- Hybrid attack workspace goes off "primary" for each class- Psion attack on workspace tables correct (thanks larsian)- Versatile Expertise added for unarmed (thanks PbFarmer)- Implement Expertise Focus fixed (thanks PbFarmer)- Conditional Formatting corrected for classes using Psionic Augmentation- Psions can now select Sending ritual right away (thanks larsian)

    Version 31.0.12 (Wildfire)- Runepriest feat count no longer gives circular reference (thanks Mijal)

    Version 31.0.11 (Wildfire)- Hybrid feat count works correctly (thanks Snow)- AP Rituals added (thanks wolffwatcher)

    Version 31.0.10 (Wildfire)- Class options set correctly for second Hybrid class- 2nd Ability lists corrected for PHB3 races (thanks snaig)- Alhahn's Mindful Relocation feat fixed (thanks snaig)- Githzerai Dragon 378 feats (non-playtest) fixed (thanks snaig)

    Version 31.0.9 (Wildfire)- Battle Cleric Armaments works correctly (thanks JordanHemlock)

    - Hybrids no longer produce circular reference (thanks Snow)- Hybrids allow for proper option selection (thanks SquireDevin)

    Version 31.0.8 (Wildfire)- Battle Harness bonus calculates correctly (thanks Mijal)- Multiple die weapons show up correctly for basic attack w/ at-wills- Two-Blade Warrior fix (thanks elendil)

    Version 31.0.7 (Wildfire)- Removal of superceded playtest material- General cleanup & polish

    Version 31.0.6 (Wildfire)

    - Skill Power feats

    Version 31.0.5 (Wildfire)- Hybrid attacks work properly (thanks Snow)- Unarmored Agility works w/ no armor (thanks wolffwatcher)- Weapon Focus and Weapon Expertise Unarmed feats added (thanks stry)- Unarmed weapon options added (thanks stry)- Improved Unarmed Monk Strike works properly (thanks stry)

    Version 31.0.4 (Wildfire)- Tempest Technique damage properly calculated (thanks elendil)- Bug w/ Fey Blades feat (thanks wolffwatcher)- Two-Bladed Warrior corrected (thanks elendil)

    - Fix of Implement power damage (thanks wolffwatcher/Mijal)- Arcane Implement Proficiency allows selection of other implements (thanks Mijal)

    Version 31.0.3 (Wildfire)- Weapons w/ multiple dice now show attack powers correctly in Basic Attacks section (thanks Darkwolf_Bloodsbane)- At-will powers showing correctly with hybrid/multiclass (thanks Darkwolf_Bloodsbane)- Versatile Expertise feats separated so they work when using weapon group or im

  • 7/28/2019 Character Sheet ChangeLog

    5/24

    plement (thanks Darkwolf_Bloodsbane)- Versatile Expertise feats added for equipped weapon as implement (thanks Darkwolf_Bloodsbane)

    Version 31.0.2 (Wildfire)- Hybrid no longer shows playtest (thanks Snow)- Default feats for Hybrid Talents actually count (thanks Snow)- Versatile Expertise: Ki Focus added (thanks Darkwolf_Bloodsbane)- #N/A duplicate Psion feats removed (thanks Darkwolf_Bloodsbane)- Don't Count Me Out feat circular reference fixed (thanks Darkwolf_Bloodsbane)- Speed of Thought/Improved Speed of Thought references fixed (thanks Darkwolf_Bloodsbane)- Versatile Expertise works (thanks Darkwolf_Bloodsbane)- Avenger Censure info now shows (thanks Darkwolf_Bloodsbane)

    Version 31.0.1 (Wildfire)- ArmorTypes redefined so it actually works (thanks PBFarmer)

    Version 31 (Wildfire)- PHB3 added- Darkleaf armor in correct filter (thanks Lentil)- Mark of Scribing add +2 Diplomacy (thanks saltlover)- Correct filters for Rogue Sharpshooter Talent (thanks timwoj)

    Version 30.0.1 (Wildfire)- Surge value calc now works correctly- Class feature 1 unprotected so it can be selected- Battlemind Attack space fixed

    Version 30 (Wildfire)- Martial Power 2 added- Dragon 384 added- Damage for Ranger's Twin Strike fixed (thanks shablah)

    Version 29.5.2 (PbFarmer/Wildfire)- Playable monsters from MM2 added (thanks PbFarmer)- Battle Harness initiative bonus added (thanks DarkArconio)

    Version 29.5.1 (Wildfire)- Druid feats from Dragon 382 fixed (thanks pinico)- Kukri added under Rogue Weapon talent (thanks Vrikgrimm)- Avenger Improved Armor of Faith fixed (untyped)- Girdle of the Umber Hulk Fortitude (thanks DarkArconio)- Sage of Ages Arcana bonus (thanks DarkArconio)

    Version 29.5 (Wildfire)- Player's Handbook Races: Dragonborn added- Dragon 383 added

    Version 29.4.3 (Wildfire)

    - Flying Blade Adept Paragon Path (thanks ebnielsen)- Goblin Totem Dagger added (thanks Darkwolf_Bloodsbane)- Tempest Technique damage bonus (thanks TheMagister)- Fey Blades damage fix (thanks TheMagister)- Whirling Slayer off-hand property added (thanks hokage_99)

    Version 29.4.2 (Wildfire)- Multiclass implements (thanks shablah)

    Version 29.4.1 (Wildfire)

  • 7/28/2019 Character Sheet ChangeLog

    6/24

    - Tattoo slot unlocked (thanks Darkwolf_Bloodsbane)- Feat calculation adjustment (thanks shabalah)

    Version 29.4 (Wildfire)- Dragon 382 added

    Version 29.3.4 (Wildfire)- Corrections to Second Implement feats (thanks ebnielsen)

    Version 29.3.3 (Wildfire)- Conditional formatting for Paragon Path/Epic Destiny- Epic Destiny Utility power now shows correctly- Standard attacks now show correct damage above level 21

    Version 29.3.2 (Wildfire)- Fix for Second Implement feats (thanks ebnielsen)- Wizard class feature descriptions

    Version 29.3.1 (Wildfire)- Hybrid attack workspace displays properly (thanks ebnielsen)- Powers available with hybrids (thanks ebnielsen)- Bottom feat space unlocked (thanks ebnielsen)

    Version 29.3 (Wildfire)

    - Dragon 381 added- Fix with Passive Insight/Perception (thanks Vrikgrimm)

    Version 29.2.1 (Wildfire)- Magic armors display properly

    Version 29.2 (Wildfire)- Race Features now have own sheet (similar to Class Features in version 28)

    Version 29.1.4 (Wildfire)- Tempest Fighter fix (thanks supphs)- Magical weapons display properly (thanks pinico)

    Version 29.1.3 (Wildfire)- Feat/region bug (thanks PuckRobin)- Implements now add item bonuses (thanks pinico)

    Version 29.1.2 (Wildfire)- Sorcerer damage fixed (thanks Helios)- Sorcerer damage bonus descriptions added (thanks Helios)- Sorcerous Vision feats now calculate in Passive Insight/Perception (thanks aslan751)- Focused Expertise feats now include light and heavy blades for Swordmages- Reordering and relisting of deities

    Version 29.1.1 (Wildfire)

    - Hide Armor Expertise feat fixed (thanks voigt)

    Version 29.1 (Wildfire)- Dragon 380 added- Correction with Warlock attacks (thanks Mijal)- Problem with PP feats (thanks voigt)- Genasi elemental manifestations cleaned up

    Version 29 (Wildfire)- Primal Power added

  • 7/28/2019 Character Sheet ChangeLog

    7/24

    - Default feat bug fixed (thanks InvokedCupCake)- Eyes of the Vestige damage fixed (thanks Mijal)

    Version 28.2.1 (Wildfire)- Shield Specialization bug fixed

    Version 28.2 (Wildfire)- Arcane Familiars added (including stat bonuses)

    Version 28.1.3 (Wildfire)- Fix for Sorcerer bonus being added to non-sorcerers (thanks Khime)

    Version 28.1.2 (Wildfire)- Feat fixes (thanks Snow)- Arcane Familiar feats added (thanks toeptafel)- Warlord initiative fix (thanks sgryphon)- Missing Warlock power (thanks sgryphon)

    Version 28.1.1 (Wildfire)- Class ability display fixes- Surge value with Thirst for Battle did not display correctly- Locking of cells & formatting issues

    Version 28.1 (Wildfire)

    - Conditional Formatting fixes- Dragon 379 & DMG2 Content- General cleanup- Bug fix where shields were showing as #N/A- Artificer powers now separated between Playtest and Eberron (thanks jreist)

    Version 28 (Wildfire)- Reordering of Races and Classes- Dropdowns for Paragon and Epic now show in alphabetical order- Cleanup of sheets- Bugfix: Char Sheet - Barbarian at-will damage bonus or non-damage at wills maynot display correctly in Standard Attacks- Class Features now have their own sheet - use these to help clear up confusion

    and clean up formulas- IF(COUNTIF( style statements now used for feats instead of NOT(ISNA(MATCH(- Fixed bug regarding custom weapons and attacks (thanks Darkwolf_BloodsBane/Lumens)

    Version 27.2.2 (Lamil Lerran)- Fixed Student of Artifice feat to be available to non-Psions and Discipline Adept to be available to those with proper prereqs

    Version 27.2.1 (Wildfire)- Added PHB2 backgrounds (thanks silverwhisper)

    Version 27.2 (Lumens)

    - Created "Compare Armors" tab to compare masterwork armors- Feats - Added back Implement Expertise Weapon feat (thanks WildFire)- Char Sheet - Fixed issue with +2 Misc Armor, Fort bonus (thanks Slumpbuster)- Magic Armor - Added skill bonuses to magic armors, e.g. Skald's +2 Bluff, Diplomacy (thanks stry)- Magic Weapons - Corrected issue with magic weapons limited by name (daggers, longswords, etc.) (thanks stry)- Magic Weapons - Added "Magic Weapon" back into drop down lists (thanks stry)- Char Sheet - Changed the Total XP initial value to "Enter XP Here" (thanks drtyprior)

  • 7/28/2019 Character Sheet ChangeLog

    8/24

    - Compare Weps/Feats - Added in Deadly Axe feat effects- Compare Weps/Feats - Added in increased critical feat effects- Char Sheet - Fixed magic armor level to use Filter tab level filter- Compare Weps - Fixed Twin Strike affecting for other standard attack DPRs- Feats - Removed array formulas and #N/A#- All - Removed the conditional formatting incompatibilities with Office 2003- All - Replaced OFFSET formulas with other, less computationally intensive commands

    Version 27.1 (Wildfire)- Bugfix: Cosmic Magic and Storm Magic features were backwards- Bugfix: Enhancements for Armor and Neck items- Added Dragon 378 content

    Version 27 (Wildfire)- AV2 Data added- Fixed Melee Training feat- Fixed subclass dropdown issue

    Version 26.4.2 (Wildfire)- Added more Minature Set powers- Added Alchemist Items (AV, EPG)

    Version 26.4.1 (Wildfire)

    - Added PHB2 rituals- Formatting fixes- Fixed magic item dropdowns- Finished Epic Destiny corrections

    Version 26.4 (Lumens)- Fixed Transfer.xls sheet to accommodate for recent changes to Char Sheet- Created Transfer Maintenance Guide.txt file- Char Sheet - cleaned up some formatting for primary/secondary and standard attacks- Char Sheet - Fixed second Wizard Utility Power dropdowns to remove "FALSE" values- Instructions - Updated to catch up with changes to the Char Sheet.

    - Removed underscores and added more descriptive names to the file names- Rewrote the readme.txt file to give a more general guide to what is in the other files

    Version 26.3 (Wildfire)- Fixed listing of feats (thanks Hitman8D)- Class - Remove the ClassOptions from books which are not included in the source filter- Added AP spends for Paragon Paths

    Version 26.2.6 (Lumens)- Fixed bug with Paladin CHA based attacks not using wep prof (thanks Silverwhisper)

    - Char Sheet - for magic weapons, armor, moved "Magic" to top of dropdown list,for implements, moved "Equipped Weapon" to top, followed by "Magic Orb", etc.- Char Sheet - Improved yellow highlighting for required weapons/implement fields - now highlights only for primary weapon/implement based on class- Char Sheet - enabled offhand to be entered before primary hand is entered- Char Sheet - removed Dilettante power from Standard attacks dropdowns - implement attacks didn't calculate correctly- Char Sheet - Cleaned up some of the logic for Primary and Secondary attacks selection- Compare Weapons - cleaned up the tables and formatting

  • 7/28/2019 Character Sheet ChangeLog

    9/24

    - Compare Weapons - Corrected logic for selection of light vs. heavy ranged adjustment modifier- Weapons - Fixed Iron Armbands of Power error- Weapons - Changed default weapon to melee capable, not range capable- Compare Feats - added effect of Dual Implement feat- Compare Feats - Fixed bug where wep prof did not display for weapon Standard Attacks- Compare Feats - added in impact of defensive weapons, loss of shield for 2-handed weapons on AC- Compare Feats - added in plate armor damage reduction (Tarrasque Plate, etc) into ATB calculations

    Version 26.2.5 (Wildfire)- Bard Untrained skill bonus fixed (thanks Khime)- Longtooth shifter shift feature is a minor (thanks Griogre)- Dual Implement Spellcaster feat calculates properly (thanks Thenix)- Githzerai (PHB3 preview) added

    Version 26.2.4 (Wildfire)- Weapon Compare - fixed column copies so they don't go down to infinity- Fixed Coins and Other Wealth alignment- Aerenal Half Life no longer causes circular reference error (thanks wayneoon)

    Version 26.2.3 (Lumens)

    - Fixed repeat AtWill, Encounter, Utility, and Daily in dropdown lists- Weapon Compare - Added in hit % and # of hands information on weapons- Feat - Added in effect of Devastating Critical- Weapons - fixed focus/expertise feats effects in combination with equipped weapon implements- Weapons - fixed Ranger Two-blade large weapons in offhand- Feats, Weapons - fixed Avenger double attacks attack chance- Removed blanks at end of Dilettante power selection dropdowns- Added Dilettante At Will to drop downs for Standard Attacks- Added range AtWillSelected, EncounterSelected, DailySelected, and UtilitySelected- Added ranges TxtDilettante, TxtDevCrit, TxtRang2Blade- Extend range AtWillList to cover dilettante power

    Version 26.2.2 (Wildfire)- Fix of external reference bug- Minor alignment fixes- Locking down of certain cells that could be edited but shouldn't be (thanks wayneoon)

    Version 26.2.1 (Wildfire/Lumens)- Epic Destiny and Paragon Path fixes- Minor alignment/look & feel fixes- Bug with shields and bracers- Conflict between magic shield and magic bracers- Shields no longer listed in dropdown lists for standard attacks

    - Offhand weapons dropdown not limited to offhand weapons

    Version 26.2 (Lumens)- Char sheet - rearranged equipment by labeling mainhand, moving Implement to under main weapon, and creating offhand slot for shield, offhand weps, or offhandimplements- Compare tabs - cleaned up format some, clarified included vs. not included, added striker attacks like quarry and Oath of Enmity, removed premature display ofsome fields before necessary data entered on char sheet- Compare Feats - Fixed issue with the Best Feats Yes/No option calculation

  • 7/28/2019 Character Sheet ChangeLog

    10/24

    - Class - Moved the implement stuff from Lists tab to the Class tab- Feats - Corrected book information to Wep Prof Feats- Feats - Deleted blank lines to enable wep profs- Char Sheet - Added in defensive bonus from Staff of Ultimate Defense

    Version 26.1 (Wildfire)- More alignment fixes- Dragon 377 content added- D&D Miniatures skills added (thanks Christopher_Rowe/York)- DP Paragon path stat additions- FR Rituals added (thanks Camelot)

    Version 26.0.1 (Wildfire)- Skill calculation bug (thanks malefactor/Darkwolf_Bloodsbane)- Class encounter powers fixed (thanks malefactor)- More alignment fixes- Primary weapons now actually primary weapon (was mapping to secondary - thanksMalefactor)- Eladrin armor no longer gives penalties (thanks Christopher_Rowe)

    Version 26 (Wildfire)- Divine Power added- More epic destiny fixes (still not completely done)- Implement damage calculations fixed

    - Some alignment issues fixed... more do exist

    Version 25.2.4 (Lumens)- MagicItems - Fixed error in misc magic items - thanks MonroePiper- Weapons - Added in focus and expertise feat values to using weapons as implements - thanks Khime- Compare Feats - Added in armor loss when adding a 2H weapon feat and currentlyloosing a shield- Compare Feats - Added in exact armor change when changing from existing armorto use new armor prof.

    Version 25.2.3 (Lumens)- Attacks - Fixed mistake in Swordmage secondary attacks modifier

    - Weapons - Removed Weapon feat damages (focus, Dwarven Weapon Training, etc.) from implement damage- Weapons - Put in WepEnh0 to replace ImpEnh in calcs and added in "Equipped weapon" bonuses- Atwill tab - Removed Item damages page since they are covered in Weapons calculations- Char Sheet - Renamed Second "Misc" category in Primary/Secondary damage section to "Item"- Char Sheet - Added "Class" category in Pri/Sec section for Class damage bonuses like paragon path, or sorceror damage bonus- Compare Weapons, Compare Feats - Fixed #Div/0, #value errors before data is entered- Compare Weapons - Added assume same feat counts as current feats

    Version 25.2.2 (Wildfire)- Multiclass feats appear to be done- At-will powers that do not deal damage no longer show 0d0.- Names sheet updated- Psion at-will power tweaks (At-will dropdowns now figure level because they have to)

    Version 25.2.1 (Lumens)- Added MonstDam range to Lists tab so Compare Feats tab resolves correctly

  • 7/28/2019 Character Sheet ChangeLog

    11/24

    Version 25.2 (Monroepiper)- Fixed Ranger (and others) giving N/A# for first feat after Subclass selected.- Fixed some paragon paths that said WORK ON in yellow.- Armor specialization now requires you to wear the correct armor type.- Fixed multiple weapon prof issues (#N/As from 25.0 were causing weapon prof tonot show in feat list), ability to select ZZZ as a prof.- Feat descriptions were removed- Blanked out everything on main page if not started, fixed started (it was always set to true). Also works if your window background is not white (change windows display options to "Marine (High Color)" or similar)- Parrying dagger issue (didn't grant rogue weapon talent bonus)- Fix some #N/A's to blanks on Weapons sheet.- Delete unused label Damage1 and fix associated formula- Rogue issue on sheet Attacks (implement instead of weapon1)

    Version 25.1 (Wildfire)- Psion (Dragon 377) added- Fix display to blank out bonuses if not yet started

    Version 25.0 (Lumens)- Added Compare Weapons and Compare Feats pages to show comparative advantage ofother weapons or feats- Consolidated attack information, Basic Attacks, Primary, Secondary into Weapon

    s page- Simplified Defensive bonus calculation, and moved from Lists page to Weapons page- Fixed all weapon 2, 3, and 4 keying off the weapon group of weapon 1 for magicweapon selection- Fixed weapon expertise for basic attacks using Tier instead of Expertise- Fixed Avenger's Radiant Visage atwill to include Implement Enhancement bonus to attack.- Changed "Basic Attacks" section to "Standard Attacks" since At Wills are not Basic, and Basic melee damage wasn't added in anyway.

    Version 24.5.1 (Lumens)- Correct missing updates on MagicWeapons page

    - Added back in blank fields in PC sheet, like XPStart- Fixed mistake for thrown weapon 4 basic attack- Removed references to unused Thrown2, etc and Rangedxx

    Version 24.5 (Lumens)- Added filter level field for filtering magic items- Filled in missing fields in magic weapons list- Replaced WSel1, etc with Weapon1, etc since nearly identical value- Consolidated class related attack bonuses into lists tab- Switched the NOT(ISNA(MATCH(xxx code to COUNTIF(xxx style- Change Ranged1, etc to 0 if no ranged attack, 1 for light, 2 for heavy- Added Melee1, etc as true if a weapon can make a melee attack- Redid basic attack calculations on Attacks page to reduce number of lines

    - Changed Melee_training to act as MeleeStatMod. Uses Str if no feat not used,otherwise uses max stat.

    Version 24.4 (Wildfire)- Feat Forumlas (Dragon Magazine: AA793:AB936) revised... not all work, but they're better at least- Dragon 369 multiclass feats added- Circular reference error suppressed, but still there

    Version 24.3 (Monroepiper)

  • 7/28/2019 Character Sheet ChangeLog

    12/24

    - Fixed remaining Multiclass skill issues (see msgboard post Mon Jul 13, 2009 1:17 am by Harknail, all criteria met)- Fixed languages label (label was 1 cell too low, when level was >1, a blank would appear in the dropdown)- Added dropdown to each skill training (only Acrobatics had it)- Fixed conditional formatting for EpicDestiny and the epic destiny utility power.- Fixed #N/A errors associated with Epic!Row 3. When a destiny was chosen, attributes would show up on the front page as #N/A.- Minor fix to first feat conditional formatting.- WF: Warlock attacks now show based on which is greater: Constitution or Charisma. (thanks jreist)

    Version 24.2 (Monroepiper)- Fixed defensive weapon bug when parrying dagger is chosen- Multiclass Updates:

    * Added multiclasses from MP and AP* Fixed formula that did not register available multiclass skills (looke

    d for "-" instead of "1")* Fixed multiclass offset issue (formulas in column Q were off by 1 row)* Fixed Warrior of the Wild bug: available skills were shifted one cell

    to the right

    Version 24.1 (Wildfire)

    - Epic Destiny support added

    Version 24 (Lamil Lerran)- Added Eberron Player's Guide material. In addition to mean new feats, PPs, races, a new class, etc., the following changes have some sort of new or unusual behavior:

    * Changelings, Kalashtar select racial option where Revenants choose race

    * Warforged are the EPG version; the DRMZ playtest version still existsbut is now called Warforged (D).

    * Artificer is the EPG version; the DRMZ playtest version still exists but is now called Artificer (D).

    * The Talenta Sharrash and Talenta Tangat are given the small property;

    this is not how they are listed in the book, but their "can be wielded by a small character" properties are identical to "Small" in effect, so they are listed this way for future compatibility if we ever check for wielder size

    * Dragonshard Augments are in with Consumables and Wonderous, and are not linked to the item they augment. There's really just no room next to the otheritems, and you can move them around during a short rest anyway.

    * The child of two worlds background doesn't exist; instead, choose theregion that you will be using for your extra skill

    * The Imp. Immutability and Warforged Fortification powers can now be selected as utility powers of the proper levels provided you've taken the feat. Note that Imp. Immut. cannot yet be selected as a PP or ED utility as is intended.Utility powers that are not tied to a class can now be allowed for all classesby listing the power's class as "Any"; there is also an "Other" column for impos

    ing additional restrictions on the selection of a utility power.* Warforged components are can currently be selected by non-warforged; y

    ou're on your honor to not give your elf armblades* Each eberron background can have multiple benefits. These are selected

    in the two cells on the 4th line of the background section.- Revenants may now take feats that require their other race. Half-Elf Revenantscan currently take Human/Elf feats; I can't come up with any nice way to fix this.- Rituals now check sourcebook filters- Open Grave added as OG to sourcebook filters

  • 7/28/2019 Character Sheet ChangeLog

    13/24

    - Multiclass power sources can now qualify you for paragon paths, feats, etc. Programmers, you can still reach the main class power source (useful for Channel Divinity feats) via PowerSource; to check if any of the multiclasses has a givenpower source, use ArcanePowerSource, DivinePowerSource, MartialPowerSource, etc

    Version 23.11.1 (sourcerror)- Corrected Shaman issues- Melee Training bug

    Version 23.11 (Wildfire)- Added more feat spaces- Add more class/path/destiny spaces in preparation for Epic Destiny additions- Changed sheet so Level 16 paragon features display properly (thanks Monroepiper)- Added AP Paragon Paths- Added Defensive Weapon Bonus (thanks Monroepiper)

    Version 23.10 (Wildfire)- Added Revenants- Bard paragon paths from Dragon 376 added, although they are not yet fully functional (implementing check on other multiclassing)- Feats gap bug fixed (thanks Monroepiper)- Paragon features from MP now match to correct Paths (thanks Monroepiper)- Added DM filter, for use for custom whatever in games

    - Minor bug fixes

    Version 23.9.6 (Wildfire)- N/A feats bug (thanks Monroepiper)- Restored Default feats/choices for classes

    Version 23.9.5 (Wildfire)- Fixed Amaunator spelling bug (C. Divinity for Amaunator could not be selected- thanks Christopher_Rowe)- Fixed MOTP feats bug (thanks Monroepiper)- Lifebane weapon & Regional backgrounds (Dragon 376)

    Version 23.9.4 (Wildfire)

    - Added Focused Expertise Feats- Added Implement Exterpise Weapon feet (for Sorcerors/daggers)

    Version 23.9.3 (Wildfire)- Content up to Dungeon 165 added- Content up to Dragon 375 added- Monk added (exception: Focused Expertise feat)

    Version 23.9.2 (Lamil Lerran)- Fixed Hybrid character bug

    Version 23.9.1 (Lamil Lerran)- Redid cell AX20 formula which was causing Excel 2007 problems

    - Corrected level on Hungry Spirits Totem- Corrected Shielding and Assaulting Swordmage feature descriptions- Half Elves may now choose Jinx Shot for their Dilletante power- Added filters for Dungeon Magazine (DUMZ) and Manual of the Planes (MOTP). This fixes the listing of some magic items.- Predator Druids now get +1 speed while wearing light armor

    Version 23.9 (Harknail)- Added support for Hybrid characters

  • 7/28/2019 Character Sheet ChangeLog

    14/24

    Version 23.8.7 (Harknail)- Fixed number of skills for Ranger (thanks shablah)

    Version 23.8.6 (Harknail)- Add support for Bard multiple multiclass

    Version 23.8.5 (Dakota)- Added Open Grave rituals- Content upto Dragon 374 added- Content upto Dungeon 163 added

    Version 23.8.4 (Elricz)- Added paragon, epic and multiclass feats from Arcane Power- Fixed bug with warlock attacks caption

    Version 23.8.3 (Elricz)- Added heroic tier feats from Arcane Power

    Version 23.8.2 (Elricz)- Fixed bug with encounter powers

    Version 23.8.1 (Elricz)- Added calculation for item damage- Added Arcane Power classes and powers

    Version 23.8 (Harknail)- Fix multiclass skill counts

    Version 23.7.11 (Elricz)- Changed calculation for feat weapon damage- Added equipped weapon as an option for implements

    Version 23.7.10 (TobiasThrice)- All content except for artifacts, epic destinies, intelligent items and poisons added form Dragon 364 through 367 inclusive.It should all be working but there may be the odd equation that I bodged in th

    e feat requirements.

    Version 23.7.9 (Harknail)- Fixed Multiclass skills

    Version 23.7.8 (Harknail)- Fixed Goliath GreatWeapon Prowess feat damage bonus

    Version 23.7.7 (Harknail)- Fixed Half-Elf dilletante popup (broken by version 23.6.1)- Fixed Ritural popup (broken by version 23.6.1)

    Version 23.7.6 (Elricz)- Fixed AC for Druid, Sorcerer and Warden

    - Fixed Avenger attacks

    Version 23.7.5 (Elricz)- Fixed bugs with the PHB2 data

    Version 23.7.4 (Elricz)- Added weapons, implements and wondrous items from PHB2

    Version 23.7.3 (Elricz)- Added paragon and epic feats, paragon paths and armor from PHB2

  • 7/28/2019 Character Sheet ChangeLog

    15/24

    Version 23.7.2 (Elricz)- Added heroic feats from PHB2- Fixed bug with At-wills

    Version 23.7.1 (Elricz)- Fixed error introduced on version 23.7 with at will and encounter powers

    Version 23.7 (Elricz)- Added races, classes, racial paragon paths and powers from PHB2

    Version 23.6.4 (Harknail)- Fix more problems introduced by version 23.6.1- Convert most sheets to use new formulas for popups

    Version 23.6.3 (Harknail)- Fix wrong range on At-Will, Encounter, and Daily powers

    Version 23.6.2 (Harknail)- Fix typo that broke encounter powers in previous version

    Version 23.6.1 (Harknai)- Changed popup calculation for powers to better allow inserts- Fixed Wizard spellbooks

    Version 23.6 (Harknail)- Made large areas for tracking current hit points and healing surges left in Excel- Turned off validation warnings for other equipment- Unprotected unused checkbox in encounter section- Added Longsword, scimitar, and short sword proficiencies to Bard class- Changed Warlock default attack use higher of con or chr- Fixed Paragon Path popup

    Version 23.5.10 (elricz)- Fixed offset error on class features

    Version 23.5.9 (elricz)- Fixed book filter for Quitessential source- Included the information entered by cnorman on Quintessential Wizard

    Version 23.5.8 (_score)- Added MP Paragon Feature Descriptions (not custom code)- Altered/Added content to Class sheet+ Added/Altered Class AC Calculations due to new classes+ Added Special & Class Encounter powers instead of on main sheet

    Version 23.5.7 (Elricz)- Added filter for non WOTC source books

    Version 23.5.6 (Harknail)- Changed Rogue primary attack description to "Dexterity based powers" to matchablity mod used- Brutal Scoundral now adds +StrMod to sneak attack damage in class features

    Version 23.5.5 (Elricz)- Fixed bug with third at-will power (thanks selson_darksand)

    Version 23.5.4 (Harknail)- Added Club and Mace proficency to Ruthless Ruffian Rogues (thanks Elementality

  • 7/28/2019 Character Sheet ChangeLog

    16/24

    )

    Version 23.5.3 (Harknail)- Now adds a feat on reaching a new tier (thanks _score)- Fixed Vision for all races (thanks Nightcrawler)- Added magic weapons from Dragon (entered by Xodus)- Fixed Weapon slots 2, 3, and 4 to show all appropriate magic items

    Version 23.5.2 (Elricz)- Change the shield/bracers tier to match the previous work

    Version 23.5.1 (Harknail)- Allow custom magic items without calcuation errors- Allow custom races and classes without calculation errors- Mark custom races and/or classes as Homebrew- Remove Play Test mark from races from Dragon Magazine- Added stat requirements for Armor Specialization- Added source prefix to backgrounds, (FR) for Forgotten Realms, (SW) for Scalesof War- Fixed Dragon Magazine version of Minotaur

    Version 23.5 (elricz)- Added tier to bracers and shields- Added scales of war backgrounds

    - Added version number of the worksheet properties- Removed the conditions to start the calculations

    Version 23.4.9 (Harknail)- Restored Bracers of Archery- Eladrin Soldier now adds Great Spear, Longspear, and Urgrosh familarity

    Version 23.4.8 (Thrawn)- Fixed sheet so Not selecting a Background but adding other text correctly works.- Added Scion_of_the_Gods Feat calc on the main sheet.

    Version 23.4.7 (elricz)

    - Fixed level requirements for armors- Fixed heavy/light thrown bonus on basic attacks- Added off-hand label on basic attacks when the same weapon is selected on thefirst two slots

    Version 23.4.6 (Harknail)- Fixed validation to allow other entries for Basic Attacks and Magic Items

    Version 23.4.5 (Harknail)- Fixed double add of Neck bonuses- Cleared second Misc bonus on defenses for manual entry- Fixed Eladrin Solder feat bonus when second weapon is longsword- Add weapons 3 & 4 to basic attack popups

    - Changed Swordmage second attack to Implement

    Version 23.4.4 (elricz)- Fixed a bug with the level required for armor

    Version 23.4.3 (elricz)- Finish the reorganization of magic items- Fixed surges number bug- Fixed second utility slot for wizards

  • 7/28/2019 Character Sheet ChangeLog

    17/24

    Version 23.4.2 (Harknail)- Fixed Multiclass Wizard power popup

    Version 23.4.1 (Harknail)- Fixed first Arm popup

    Version 23.4 (elricz)- Reorganized the magic items section, including an enhancement entry for neck items- Reorder the hidden sheets- Fixed the brash strike to include con bonus when appropriate

    Version 23.3 (Harknail)- Fixed Wizards Utility spellbook and Expanded Spellbook- Fixed armor types for Feyleather and Feyhide.- Added Race size table lookup (replaces broken hard coding)- Fixed bug that hid last available Feat.- Allow Skill Training to be selected more than once- Sorted race and class into final, PlayTest (Dragon), and Monster sections- Display Play Test banner in header for DRMZ races and classes- Make Play Test banner editable so that it can be cleared if desired- Searched for and fixed errors due to Race name changes.

    Version 23.2.9 (Harknail)

    - Fixed Warlord Inspiring Presense HP calculation- Fixed Headband of Perception bonus for Paragon and Epic tiers.

    Version 23.2.8 (Lamil Lerran)- Fixed off-by-one error in magic armor selection

    Version 23.2.7 (elricz)- Fixed bug with implement bonus

    Version 23.2.6 (elricz)- Fixed bug with magic armor selection

    Version 23.2.5 (Lamil Lerran)

    - Added Swordmage encounter powers for levels 13+- Unlocked cell for 3rd language

    Version 23.2.4 (elricz)- Fixed bug with attacks for ranged weapons- Fixed availability of specific deity Channel Divinity feats

    Version 23.2.3 (elricz)- Fixed bug with attacks not showing for Bard, Invoker and Druid

    Version 23.2.2 (elricz)- Fixed swordmage at will bonus- Added barbarian and artificer at will powers

    - Added implement section on the class page

    Version 23.2.1 (Harknail)- Fixed Githzerai and Githyanki +2 init bonus (thanks jc00per)- Entered Pact Blade as a wand implement so that Warlocks can enter it as both weapon and implement- Added book column to impliments

    Version 23.2 (Harknail)- Fixed Half-Elf Dilettante powers

  • 7/28/2019 Character Sheet ChangeLog

    18/24

    - Added magic armors, shields, and bracers from Dragon (entered by Xodus)

    Version 23.1.3 (elricz)- Added beast companions for ranger beast master build- Added drop down list for basic attacks

    Version 23.1.2 (Lamil Lerran)- Fixed a bug preventing racial bonuses to Athletics from being applied- Fixed a bug preventing Aid the Injured from being displayed- Fixed name of Hammer and Anvil- Added Shifter (Longtooth and Razorclaw) ability bonuses, skill bonuses, and encounter powers- Added wizard Illusion powers from Dragon Magazine

    Version 23.1.1 (Harknail)- Ranged weapon change in previous version had undisable side effects, moved calculation

    Version 23.1 (Harknail)- Fixed condensed columns for Encounter powers- Fixed power counts for At-Will, Encounter, Daily, and Utility powers- Fixed implements to show +1 etc.- Fixed Warforged feats to make them available- Fixed Swordmage armor availabilty

    - Fixed ranged weapons to include thrown weapons

    Version 23 (Harknail)- Sorted data abnd fixed popups for new Martial Power powers

    Version 22.3.1 (Adst)-Added Fighter, Ranger, Rogue and Warlord Martial Power powers.

    Version 22.3.0 (Thrawn)- Added FR Region sheet- Fixed Surge Cac- Fixed improvedinit+quickdraw (now gives 4 rather than 0)- Fixed the default class feet.

    - Turned back on iteration- Moved Fighter 1/2 weapon bonus into a class option- Added Fighter Tempest Technique to damage/attack info

    Version 22.2.5 (_score)- Added the FR Paragons- Added the Bard Attack Data- Added Invoker & Druid class and Features, not powers.- Readded Toughness Fix- Added Druid Armor feature- Reworked AvailChoice- Fixed Bard Untrained Bonus

    Version 22.2.4 (elricz)- Fixed a bug with the at-will power selection- The list of feats presented is sorted, regardless of the order on the sheet

    Version 22.2.3 (elricz)- Moved arms slot information under the armor lists- Changed how the implements are selected- Fixed bug in encounter list

    Version 22.2.2 (Aielman);

  • 7/28/2019 Character Sheet ChangeLog

    19/24

    - Modified Implements implementation, is now figured based on a list in the Lists sheet- Fixed bug in shields

    Version 22.2.1 (Tar):Fixed Genasi ParagonsAdded Martial Powers Paragon Paths (needs programming and details still)

    Version 22.2.0 (_score):- Added Swordmage and Spellscarred Powers- Modified class features for Swordmage to include differences for aegises lostin pervious versions- Revised Aielman's Bard Class Features- reworked Healing Word powers for Warlord, Cleric, Artificer, & Bard- Added Individual Class options for Warlord & Warlock to class Features- Changed Artificer and Barbarian to DRMZ until PHB2 Release

    Version 22.1.5 (Aielman):- Added playtest Bard Class- Added playtest Bard Powers- Added Players Handbook 2 to the books list

    Version 22.1.4 (Tar):- Added Martial Powers Paragon, Epic and Multiclass feats.

    Version 22.1.3 (Elricz):- Fixed a bug with circular references- Moved the attacks from the weapons sheet to a separate sheet- Added code to the FR feats entered on 22.1.1

    Version 22.1.2 (Tar):- Added Martial Powers Heroic Feats- Added new class features from Martial Powers- I think that was all I did in this one (its a hell of a lot of feats)

    Version 22.1.1 (Tar):- Fixed a few errors with FR Heroic feats

    - Added FR Paragon and Epic feats

    Version 22.1.0 (Harknail):- Forgotten Relms heroic feats aded by Tar- Extended book filtering to wizard and half elf specific power popups- Fixed spelling of Adventurer's Vault & Forgotten Realms Players' Guide on filters page- Removed Dungion references leaving filter as just Dragon Magazine- Moved filtered list of classes into class list (no visible change)- Fixed Magic weapon popups for weapons 2,3 and 4- Changed Swordmage default attacks- Added programming for Forgotten Relms feats- Defined Tier variable based on level to be 1,2, or 3 (no visbile change)

    - Fixed Gensai label and used for FR feat filtering- Remove offsets from Armor (slight speedup)

    Version 22.0.1 (Elricz):- Make filters functional for races, classes, weapons, armor, feats, paragon paths and powers- Fixed bug with atwill powers offset- Moved class options to the class sheet

    Version 22.0.0 (Harknail):

  • 7/28/2019 Character Sheet ChangeLog

    20/24

    - Moved Paragon Daily and Utility powers to Paragon page (no visible change)- Limit Multiclass Paragon Daily and Utility powers to appropriate class and level- Fixed highlighting of earned feats- Made calculating the level from XP the default- Added popup of starting XP values to XP (no error for selecting others)- XP field now displays =XPStart, remove leading quote to calculate XP from level- Fixed skill bonuses from Magic armor (broken in 21.3.5)- Updated instructions and Readme file- Added non-functioning source selection- Added some Swordmage powers (thanks to _score for supplying them)

    Version 21.3.9 (Harknail):- Fixed HalfElf dientenent powers- Modified At Will Powers (no visible change)- Restored Daily Powers for Epic tier- Moved Paragon Encounter powers to Paragon page (no visible change)- Limited Multiclass Paragon Encounter powers to appropriate class and level- Linguist feat now highlights 3 additional language spaces to be filled in

    Version 21.3.8 (elricz)- Rework how the powers are selected

    - Fixed a bug on shield selection (broken in 21.3.5)

    Version 21.3.7 (Harknail)- Made change to speed up Feat availability calculations- Fixed number of languages for half elf

    Version 21.3.6 (Phemedes)- Fixed logo at top of page

    Version 21.3.5 (elricz)- Rework on how the armor and arms slot items are selected- Included a "Book" column on most tables, to work on future filters- Fixed Weapon Proficiencies (broken in 21.3.4)

    - Fixed Backstabber feat

    Version 21.3.4 (elricz)- Rework on how the weapons and weapon enhancements are selected

    Version 21.3.3 (Harknail)- Fixed # of hands needed for weapons (affects Fighter attack bonuses)- Minor modifications to weapon table

    Version 21.3.2 (Harknail)- Fixed Insipred Recovery availability- Fixed Running Shot availability- Fixed damage for double weapons (Urgrosh now listed twice)

    - Made slight modifications to Race sheet

    Version 21.3.1 (elricz)- Modify Paragon paths- Modified default weapons handling- Implemented Dwarven Weapon Training

    Version 21.3.0 (Harknail)- Fixed Weapon Proficiencies (broken in 21.2.7)- Modified Weapons table for easier updating

  • 7/28/2019 Character Sheet ChangeLog

    21/24

    - Moved Wepon Proficencies to end of feat list, now automaticaly generated for new weapons

    Version 21.2.9 (elricz)- Tweaked Feat tables

    Version 21.2.8 (Harknail)- Tweaked Feat tables

    Version 21.2.7 (elricz)- Reorganized Feat tables- Created Lists sheet, moved some lists from sheet2

    Version 21.2.6 (Harknail)- Reorganized Daily powers to make adding powers easier (and calculation faster)- Removed duplicate Wizard daily powers (now uses main list)- Fixed bugs introduced in previous release (only Cleric class worked for Encounter powers)

    Version 21.2.5 (Harknail)- Reorganized Encounter powers to make adding powers easier (and calculation faster)- Half-elf encounter power doesn't eliminate own class powers (will be fixed soon)

    Version 21.2.4 (elricz)- Reorganized data tables to make adding classes and races easier

    Version 21.2.3 (Harknail)- Fixed number of skills for Swordmage (Thanks Khime)- Fixed skill bonus calculations (Thanks elricz)- Populated Ability and Enhancement fields of Damage Workspace- Unprotected Enhancement field of Damage Workspace

    Version 21.2.2 (Harknail)- Added description for Student of the Sword Feat- Fixed number of skills for Swordmage

    Version 21.2.1 (Harknail)- Resized graphic at top of page to match previous text banner.

    Version 21.2.0 (Harknail)- Added graphic at top of page- Fixed internal hands calculation for Weapon2, Weapon3, and Weapon4- Fixed Magic Weapon selection for Weapon2, Weapon3, and Weapon4- Removed extra cacluations for Power Popups for slightly faster operation- Added Cacluation to display vision (unlocked so it can be overridden)

    Version 21.1.0 (mwelch)

    - Fixed cells D187 and D188 on Sheet2 to point to the proper feats- Belt of Vim, Girdle of the Umber Hulk, Boots of Quickness, and Circlet of Indomitability magic items now boost fortitude, reflex, and will defenses.- The words "Dungeons and Dragons" were in black-on-black at the top of the sheet. I made it white on black (I think it used to be like that).- Removed specific name from Player Name field. (Hope I'm not stepping on anyone's toes doing that.)

    Version 21.0.9 (_score)

  • 7/28/2019 Character Sheet ChangeLog

    22/24

    Complete:- all non-power related calculations for:+ Swordmage+ Barbarian+ Artificer

    - Genasi have been added as a race- Sheet2 has been optimized a bit- Multiclass Feats for Spellscarred and Swordmage have been added- Fogotten Realms Deities have been added- Readded the racial modifier +'s to the stats because they seemed to have disapeared between versionsIncomplete:- Forgotten Realms PHB's Paragon paths aren't complete= Choosible= doesn't update class etc.

    - Warlock Dark pact can be chosen, but does not update skills etc.

    Version 21.0.8 (Harknail)Fixed magic armor table so that magic Chainmail shows all options

    Version 21.0.7 (Harknail)Fixed feat highlighting on level up (broken in 21.0.6.2)Added additial highlighting to prompt replacing feat descriptions with addtionalfeats as levels increase.

    Version 21.0.6.3 (LobsterHime)Added RitualsAdded 2H weapon to Fighter talent (previously missing)Sheet will now prompt user to select class option when necessary (broken in 21.0.6.2)

    Version 21.0.6.2 (LobsterHime)Added White Raven Onslaught.Fixed Symbol of Damnation.First Feat slot will automatically select Ritual Caster for Wizards, Toughness for Two-Blade Fighting Style, or Defensive Mobility for Archer Style Rangers.Two-Weapon Defense will increase shield bonus if first and second weapons are me

    lee.Eladrin Armor correctly receives no speed or skill penalties.

    Version 21.0.6 (Harknail)Changed Level and StartXP calculations to use vlookup to fix Mac crashing bug

    Version 21.0.5 (LobsterHime)Added almost all items from Adventurer's VaultIncludes:- Weapons- Armors- Shields/Bracers- Feet slot

    - Hands slot- Head slot- Neck slot- Rings- Wonderous items- ConsumablesDoes not include:- Alchemy items- Companion slot items- Mounts or mount items

  • 7/28/2019 Character Sheet ChangeLog

    23/24

    Version 21.0 (Ron R.)Rewrote Race SheetAdded Monster Manual RacesFixed some Warforged Bugs (still must press F9 after selecting # of components to update

    Warforged Resolve description)

    Version 20.1 (Ron R.)Added source abbreviation to Warforged (DR364 for Dragon 364)Fixed Dwarf Con bonusFixed Class Path descriptions

    Version 19.3 (Ron R.)Added WarforgedAdded Encounter slot for wizard multiclassFixed Human at-will warlock power selectionFixed Utility power highlight when at level 2Fixed magic armor selectionImproved reliability for magic weapon selection

    Version 18.1 (Ron R.)Added Highlighted Cells to highlight needed selectionsFixed Skill Training (also will highlight trainable skills)

    Fixed Warrior of the Wild

    Version 17.3 (Ron R.)Added extra slots for Daily and Utility powers to make room for the wizards spellbook spells.Added Expanded Spellbok in the Coins section. Only appears when it's feat is purchased.Added Healing Word and Inspiring Word to Encounter Powers section. Listed as Special.Fixed Warlock not being able to select non-pact spells.

    Version 16.5 (Ron R.)Added in the ability to use non-proficient armor and weapons.

    Version 16.1 (Ron R.)Fixed weapons proficiency bug in 16.0

    Version 16.0 (Ron R.)Added Paragon Path ability listings and descriptions with any persistent bonusesadded in.

    Version 15.15 (Ron R.)Added racial powers including the half-elf's dilettante power selection.Minor bug fixes.

    Version 15 (Ron R.)

    Added Class Powers.Added Multiclass Feats.Filters powers based on your level, class and multiclass.Added Paragon Multiclass.

    Version 14 (Ron R.)Added all Magic Items with auto updating bonuses.Fixed Half-Elves not being able to select Human and Elf feats.

    Version 13 (Ron R.)

  • 7/28/2019 Character Sheet ChangeLog

    24/24

    Added magic weapons.Added magic implements.List of fixes for this update:Fixed fighter class attack bonus based on fighter weapon talent.Fixed rogue dagger attack bonus.Fixed shields giving a bonus when using 2H weapons.Added name of weapon to Attacks Workspace.

    Version 12 (Ron R.)You can now select weapons under you magic items slots. It will automatically fill in the attack workspace based on your class.The attack workspace uses the first two weapon slots for the calculations, the first one is the primary.Added weapon proficiencies under feats (filtered by class training).The weapon selections are filtered by proficient weapons only.Added Equipment, Magic Shields and Bracers.If you have magic bracers, you can list your shield under other equipment.