Learning Objectives: • Create toroidal bend. • Create spinal bend. • Create warp transformation by using various transformation tools.
Oct 25, 2014
Learning Objectives:
• Create toroidal bend.
• Create spinal bend.
• Create warp transformation by using various transformation tools.
ADVANCED MODELING TooOOLS
Toroidal Bend
The plate after creating the toroidal bend Rectangular plate with a cut profile
The Toroidal Bend dashboard
Sketch along with the reference coordinate system
Spinal Bend
The OPTIONS menu
Model before creating the spinal bend
Model showing the spinal bend
Sketched trajectory for spinal bend
Wrap
The Warp dashboard
• References Tab
• List Tab
The References tab slide-down panel The List tab slide-down panel
• OptionsTab
• MarqueeTab
The Move area of the Options tab slide-down panel
The Marquee Size slide-down panel
• Transform Button
Figure F The preview of the translated feature with the original feature
Figure G Model before rotating the geometry
Figure I The preview of the original geometry with the scaled geometry
Figure H Model after rotating the geometry
The Scale area of the Options tab slide-down panel
• Warp Button
Figure A Model for the warp transformation
Figure B Model after creating the warp transformation
The Edgearea of the Options tab slide-down panel
• Spine Button
• Stretch Button
The References tab slide-down panel
The Marquee Size slide-down panel
Figure A Model before stretching Figure B Model after stretching
• Bend Button
The Bend area of the Options tab slide-down panel
Figure A Model before bending Figure B Model after bending
Figure C Model before twisting
Figure D Model after twisting
• Twist Button
The Twist area of the Marquee slide-down panel
Figure A Model before applying the Sculpt transformation
Figure B Model after applying the Sculpt transformation
• Sculpt Button
• Switch mesh orientation to the next marquee face button
• Apply to one side of selected items button
• Apply to both sides of selected items button
• Apply symmetrically to both sides of selected items button
Tutorial 1
In this tutorial, you will create the model shown in Figure A. You can assume any dimensions for this tutorial. (Expected time: 30 min)
Figure A Model for Tutorial 1
1. Create the blend feature. The model, similar to the one shown in Figure B, is displayed in the drawing area.
Figure B Isometric view
2. Create the revolve feature. The sketch for the revolve feature is shown in Figure C. The model after creating the revolve feature, is shown in Figure D.
Figure C Sketch for the revolve feature
Figure D Model showing the revolve feature
3. Create the round feature on the two ends of the blend feature. The model, similar to the one shown in Figure E, is displayed in the drawing area.
4. Create the shell feature on the front face of the model. The model, after creating the shell feature, is shown in Figure F.
Figure E Model after creating the round feature
Figure F Model showing the shell feature
5. Create the warp feature using the Start the spine tool button. Figure G shows the sketched spine for the warp transformation. The model similar to the one shown in Figure H is displayed in the drawing area. The position of the control points after the deformation is carried out is as shown in Figure I. The model after warp transformation will appear as shown in Figure J.
Figure H Figure showing the parameters for the warp transformation
Figure G Figure showing the sketched spline.
Figure I Figure showing the deformed model
Figure J Final modal after creating the warp transformation
6. Save the model and close the window.
Tutorial 2
In this tutorial, you will create the model shown in Figure A. Assume the dimensions of the model. (Expected time: 30 min)
Figure A Model for Tutorial 2
1. Create the revolve feature. The sketch for the revolve feature is shown in Figure B. The model, after completing revolve feature is shown in Figure C.
Figure B Sketch for the revolve feature Figure C Model showing the base feature
2. The model after creating the shell feature, appears as shown in Figure D.
Figure D Model after creating the shell feature
3. The model after patterning the extruded feature appears as shown in Figure E.
4. Create the round feature. The model, after creating the round feature, is shown in Figure F.
Figure E Model after creating the pattern
Figure F Model after creating round feature
5. Create the warp transformation by using the Start the twist tool. The model, after creating the warp transformation, is as shown in Figure G.
Figure G Model after creating the warp transformation
6. Save the model and close the window.
Tutorial 3
In this tutorial, you will create the model shown in Figure A. Assume the dimensions of the model. (Expected time: 30 min)
Figure A Model for Tutorial 3
1. Create the extrude feature. The sketch for the extruded feature is shown in Figure B. The model, after creating the extrude feature, is shown if Figure C.
Figure B Sketch for the extrude feature
Figure C Model showing the extrude feature
2. Create the second extrude feature which is a cut. The sketch for the extrude feature is shown in Figure D. The model, after creating the extrude feature, is shown in Figure E.
Figure E Model after extrude feature Figure D Sketch for the extrude feature
3. Create the tread as third extrude feature, and pattern it. The sketch for the extrude feature is shown in Figure F. The model, after creating the pattern of the extruded feature, is shown in Figure G. Mirror the tread pattern on the other side. The model, after creating the mirror, is shown in Figure H.
Figure F Sketch for the third extrude feature
Figure G Model after creating the pattern of the treads
Figure H Model after creating the mirror feature of the treads
4. Create the toroidal bend feature. The sketch for the toroidal bend feature is shown in Figure I. The toroidal bend feature is created and the model similar to that shown in Figure J is displayed in the drawing area.
Figure I Section created for the toroidal bend feature
Figure J Model after creating the toroidal bend feature
5. Create the round feature, refer to Figure K. Also, change the color and appearance of the model, refer to Figure L.
Figure K Model showing the edges selected for creating the round feature
Figure L Model after changing the color and appearance
6. Save the model and close the window.