Jul 15, 2015
SERVIÇOS MÓVEIS PESSOAIS - Acessos Móveis por Tecnologia
Tecnologia Total Part. (%)
CDMA 14,594 0.01
GSM (2G) 138,104,023 50.09
WCDMA (3G) 118,474,236 42.97
LTE (4G) 3,270,375 1.19
Terminais de Dados M2M 9,100,913 3.30
Terminais de Dados Banda Larga 6,742,772 2.45
Total 275,706,913 100
BANDA LARGA FIXA POR FAIXA MÉDIA DE VELOCIDADE VENDIDA
Faixa 2014-01 2014-02 2014-03 2014-04 2014-05 2014-06
0Kbps a 512Kbps 1,462,650 1,474,217 1,486,245 1,478,647 1,473,130 1,505,989
512kbps a 2Mbps 9,192,365 9,156,889 9,096,443 8,999,479 8,906,775 8,822,626
2Mbps a 12Mbps 9,094,480 9,221,242 9,365,328 9,482,451 9,641,659 9,701,412
12Mbps a 34Mbps 2,265,127 2,345,625 2,421,023 2,508,093 2,586,409 2,646,628
> 34Mbps 357,613 389,231 426,456 464,926 508,419 548,079
> 128 Million
> 21 Million
Mobile is >6x bigger
Dominant
Aggregator
Retail
Boutique
Tertiary
Closed circuit
Individuals
Reach
100% of population
0% of population
COMPANIES SEEK GREATER REACH FOR THEIR PRODUCTS (AND BRANDS), EVEN CLOSED CIRCUIT DISTRIBUTION
WITH CONTENT PARTNERS WE BUILD ON EXISTING
DISTRIBUTIONS TO INCREASE REACH
Them
atic
Mag
azin
e
Arc
hiv
e
Live
Hour/Day
Inexpensive
Constant updates
Eventful
Dynamic
Day/Week
Betterproduction
Weeklyupdates
Semi-dynamic
Month/Quarter
Themes
Calendar
Production value
Niched
No time frame
Collections
Films
Edited material
Licensing
Sen
seo
fu
rge
ncy
/ P
erc
eiv
edti
me
val
ue
Production value / cost
Advance to these with timewith curated content and live eventsMore suitable for engagement
Web Video offeringse.g.: Netflix, YouTubeare focused on these
VIDEO PRODUCTION OR VIDEO FEEDS ARE NOW EASIER, MORE AFFORDABLE AND OF GREATER QUALITY THAN
BEFORE
PROGRAMMATIC CONTENT / USER GENERATED
aggregator &distributor
content providers
productlicensingNational sponsors,
advertisersLocal sponsors,advertisers
consumers &subscribers
$$$$$
$$$$
$
ACCESS AND COST OF ACQUISITION
$
A BALANCED MONETIZATION AND GO-TO-MARKET STRATEGY ARE AT THE HEART OF BUILDING AN IPTV DESTINATION
Presence
Impact
Reach
Contact
UseAudienceAudience
NORMAL RANGE SUBS: 1.8% to 10.5%NORMAL RANGE FREE: 3.7% to 22.1%
FAN BASE = engaged audience / community
We work with manufacturers(gatekeepers), internet sites, social media and physical retail to form a destination
Total n. devices in distribution
Total devices within target
Devices reached by campaign
Store or landing page accessed
Consumers that accessed application
Recurrent users
sDX
PRODUCTION DISTRIBUTION
ADVERTISING
MOBILE E-COMMERCE
CORPORATE
MOBILE ACTIVATION
LOCAL MONITORING
BIG DATA
MARKET RESEARCH
Content
Influence
Solutions
Analysis
Manymonetization
strategiescreate revenue
hedge andimproves
reach
PlanBusiness models
Content
Product Architecture
Contingencies
Go-to-Market
BuildIntegration
Product and processes
Implementation
Licensing
Production
Design and Production
Third-party integration
OperateSoftware product
Infrastrutcure
Content management
Post-production
Client acquisition
Customer Support
Monitoring
Analysis
What we do: we
mobile video destinations.