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Mobile: The Future Bart Hufen - BrandNewGame vrijdag 15 juni 12
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BrandNewGame on mobile future @marcom 2012

Jan 21, 2015

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This is the presentation I held during the Marcom 2012 event in Amsterdam about the future of mobile.
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Page 1: BrandNewGame on mobile future @marcom 2012

Mobile: The FutureBart Hufen - BrandNewGame

vrijdag 15 juni 12

Page 2: BrandNewGame on mobile future @marcom 2012

My Past BartHufen

Present @BartHufen

Book: www.brandnewplayground.com Blog : www.gamingandbranding.com Bizz : www.brandnewgame.nl

vrijdag 15 juni 12

Page 3: BrandNewGame on mobile future @marcom 2012

1974 - 1999: Playing Around 1999 - 2002: Atari Benelux 2002 - 2007: Diesel Benelux 2007 - 2009: Crossmarks 2009 - Now: BrandNewGame

Projects 2009 - 2012

ABN Amro Haven Amsterdam Schiphol Airport Unilever Holland Casino Ziggo Novamedia (o.a. Postcode Loterij)

vrijdag 15 juni 12

Page 4: BrandNewGame on mobile future @marcom 2012

1974 - 1999: Playing Around 1999 - 2002: Atari Benelux 2002 - 2007: Diesel Benelux 2007 - 2009: Crossmarks 2009 - Now: BrandNewGame

Projects 2009 - 2012

ABN Amro Haven Amsterdam Schiphol Airport Unilever Holland Casino Ziggo Novamedia (o.a. Postcode Loterij)

vrijdag 15 juni 12

Page 5: BrandNewGame on mobile future @marcom 2012

Content

Define ‘Mobile’ for me please...

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Page 6: BrandNewGame on mobile future @marcom 2012

Content

1. The Past

2. The Present

3.The Future

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Page 7: BrandNewGame on mobile future @marcom 2012

1/3 The Past

What’s happened...?

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Page 8: BrandNewGame on mobile future @marcom 2012

2/3 The Present

What’s happening...?

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Page 9: BrandNewGame on mobile future @marcom 2012

1/3 The Past

What’s happened...?

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Page 10: BrandNewGame on mobile future @marcom 2012

2/3 The Present

What’s happening...?

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Page 11: BrandNewGame on mobile future @marcom 2012

1/3 The Past

What’s happened...?

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Page 12: BrandNewGame on mobile future @marcom 2012

2/3 The Present

What’s happening...?

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Page 13: BrandNewGame on mobile future @marcom 2012

1/3 The Past

What’s happened...?

(1997)

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Page 14: BrandNewGame on mobile future @marcom 2012

2/3 The Present

What’s happening...?

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Page 15: BrandNewGame on mobile future @marcom 2012

2/3 The Present

1. Data Driven Design 2. Connected Communities, Convergence & Cloud Computing 3. Experience Economy

What’s happening...?

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Page 16: BrandNewGame on mobile future @marcom 2012

Google’s Mission: to organize the world's information and make it universally accessible and useful.

1/3 Data Driven Design

2/3 The Present

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Page 17: BrandNewGame on mobile future @marcom 2012

1/3 Data Driven Design

2/3 The Present

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Page 18: BrandNewGame on mobile future @marcom 2012

1/3 Data Driven Design

2/3 The Present

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Page 19: BrandNewGame on mobile future @marcom 2012

2/3 The Present

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Page 20: BrandNewGame on mobile future @marcom 2012

2/3 The Present

Define ‘Mobile’ for me please...

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Page 21: BrandNewGame on mobile future @marcom 2012

2/3 The Present

Define ‘Mobile’ for me please...

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Page 22: BrandNewGame on mobile future @marcom 2012

2/3 The Present

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Page 23: BrandNewGame on mobile future @marcom 2012

2/3 The Present

1/3 Data Driven Design: Gamification

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Page 24: BrandNewGame on mobile future @marcom 2012

2/3 Connected Communities, Convergence & Cloud

2/3 The Present

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Page 25: BrandNewGame on mobile future @marcom 2012

2/3 Connected Communities

Data Driven Dialogues

2/3 The Present

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Page 26: BrandNewGame on mobile future @marcom 2012

Content Conversations

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Page 27: BrandNewGame on mobile future @marcom 2012

2/3 Convergence

2/3 The Present

Define ‘Mobile’ for me please...

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Page 28: BrandNewGame on mobile future @marcom 2012

2/3 Cloud Computing

Shift from posession to acces through subscriptions

2/3 The Present

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Page 29: BrandNewGame on mobile future @marcom 2012

1/3 Digital, Innovation, Trends

2/5 Cloud Computing

Shift from posession to acces through subscriptions

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Page 30: BrandNewGame on mobile future @marcom 2012

3/3 Experience EconomyJoseph Pine II:

“Experiences are the most valuable concepts in life. We continuously seek the thrill of a good experience and love to balance a bad one.”

2/3 The Present

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Page 31: BrandNewGame on mobile future @marcom 2012

3/3 Experience Economy

Remarkable & Relevant Experiences are Shared

2/3 The Present

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Page 32: BrandNewGame on mobile future @marcom 2012

2/3 Future Trends

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Page 33: BrandNewGame on mobile future @marcom 2012

2/3 The Present

http://bit.ly/M58grL

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Page 34: BrandNewGame on mobile future @marcom 2012

3/3 The Future

1. Be Real (authentic) 2. Behave Righteously 3. Remain Remarkable 4. Remain Relevant 5. Reward Relationships

Be Real & Righteous

Remain Remarkable

Remain Relevant

Reward Relationships

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Page 35: BrandNewGame on mobile future @marcom 2012

3/3 The Future

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Page 36: BrandNewGame on mobile future @marcom 2012

Looking through the eyes of Google

3/3 The Future

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Page 37: BrandNewGame on mobile future @marcom 2012

3/3 The Future

The world looks like a Matrix of data

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Page 38: BrandNewGame on mobile future @marcom 2012

Go(o/g)gle

http://www.brandnewgame.nl/2012/04/project-glass-one-day/

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Page 39: BrandNewGame on mobile future @marcom 2012

3/3 The Future

The Mobile future is playful as well...

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Page 40: BrandNewGame on mobile future @marcom 2012

3/3 The Future

The Mobile future is playful as well...

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Page 41: BrandNewGame on mobile future @marcom 2012

3/3 The Future

http://www.brandnewgame.nl/2011/06/wii-u-new-nintendo-controller-official-2011/

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Develop your own!

Objective Target Group Brand Essence

Concept

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Page 43: BrandNewGame on mobile future @marcom 2012

Develop your own!

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Page 44: BrandNewGame on mobile future @marcom 2012

Thanks for Having Me!

On SlideShare check:

BrandNewGame Digital Interactive Branding

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Page 45: BrandNewGame on mobile future @marcom 2012

My Past BartHufen

Present @BartHufen

Book: www.brandnewplayground.com Blog : www.gamingandbranding.com Bizz : www.brandnewgame.nl

vrijdag 15 juni 12