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Bouncing Balls By : Bishal Ghimire
14
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Page 1: Bouncing balls talk about your apps vol. 2

Bouncing Balls

By : Bishal Ghimire

Page 2: Bouncing balls talk about your apps vol. 2

• Simple game play • Easy to learn • Easy to master the

gameplay

1. Single Tap or double tap the ball to play

Page 3: Bouncing balls talk about your apps vol. 2

• Time Limit to 1 min on each level

• Natural Bounce of balls• New 3d Icons

V1.0

Facebook V 1.2• Improved Timer

Function• Vibration timer fixed• Added sound !

Page 4: Bouncing balls talk about your apps vol. 2

• Missing to hit the ball will decrease score -1 !

• Timer Limit of 1min• Post Score on social

media• Send Email to

developer

V 1.1

OS Control&

OEM

Page 5: Bouncing balls talk about your apps vol. 2

• cool looking bouncing balls in main page

• flag page removed • added review page • link to --> bounce

chart, game review, share status & ver. info

• tilt effect on setting page

V 1.3

OfficeIn

Cloud

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• Collision detection• Realistic physics

responses• Robotic simulation• Farseer Physics

Engine 3.0 on Box2D 2.1.2 (Acutally, the Box2D.XNA port of Box2D)

Game Engine – Farseer Physics Engine

AppStore®

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• Continuous collision detection (with time of impact solver)

• Collision groups and categoriesJoint limits, motors, and friction

• Controllers (gravity, force generators)

Game Engine – Farseer Physics Engine

AppStore®

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• Contact, friction, and restitution

• http://farseerphysics.codeplex.com/

Game Engine – Farseer Physics Engine

AppStore®

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LanguagewithFun

By : Bishal Ghimire

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• Official Game Entry for Imagine Cup - 2012 Australia

• For Small Childerns

Learning is FUN !

Users But notProfit

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• o as we touch the balloons with text they will fly away and speak the text in the language selected. o In level 1 user can click any balloon or number but in level 2 I would design to make sure use must click first 1 then 2 and then 3.

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• The game is basically to teach users how to use drag touch behaviors as soon as use get used to dragging the element around they will be learning about the object sounds in the language selected o The use is greeted with clapping sound as they make the correct drag gesture to encourage the children. o As use drag near the objects image (displayed in dim ) it will automatically snap ! so that users can just drag the object near the image.

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• o Level 2 of drag me is about classification o We no longer have exactly same object in image ( Displayed in dim ) and the object we need to drag o The object are classified in the terms they are same object with different image o The shadow the image will get brighter as the correct object is dragged. o Just like in previous level the game will clap and encourage use to do more

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• o Color Palate give 5 primary colors on which as uer touch changes the brush color and speak the color in english

• o Other Language for colors are comming soon. o Move the finger to increase the density of the color o To use the complex color use the icon at right side will mix the two color channels