Top Banner
McGraw-Hill/Irwin © 2008 The McGraw-Hill Companies, All Rights Reserved Chapter 15 Chapter 15 Creating Creating Collaborative Collaborative Partnerships Partnerships
28
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: 15

McGraw-Hill/Irwin © 2008 The McGraw-Hill Companies, All Rights Reserved

Chapter 15Chapter 15

Creating Collaborative Creating Collaborative PartnershipsPartnerships

Page 2: 15

15-2

Learning Outcomes

15.1 Identify the different ways in which

companies collaborate using technology

15.2 Compare the different categories of

collaboration technologies

15.3 Define the fundamental concepts of a

knowledge management system

Page 3: 15

15-3

Learning Outcomes

15.4 Provide an examples of a content

management system along with its

business purpose

15.5 Evaluate the advantages of using a

workflow management system

15.6 Explain how groupware can benefit a

business

Page 4: 15

15-4

Teams, Partnerships, and Alliances

• Organizations create and use teams, partnerships, and alliances to:– Undertake new initiatives– Address both minor and major problems– Capitalize on significant opportunities

• Organizations create teams, partnerships, and alliances both internally with employees and externally with other organizations

Page 5: 15

15-5

Teams, Partnerships, and Alliances

• Collaboration system – supports the work of teams by facilitating the sharing and flow of information

Page 6: 15

15-6

Teams, Partnerships, and Alliances

• Organizations form alliances and partnerships with other organizations based on their core competency– Core competency – an organization’s key

strength, a business function that it does better than any of its competitors

– Core competency strategy – organization chooses to focus specifically on its core competency and forms partnerships with other organizations to handle nonstrategic business processes

Page 7: 15

15-7

Teams, Partnerships, and Alliances

• Information technology can make a business partnership easier to establish and manage– Information partnership – occurs when two or more

organizations cooperate by integrating their IT systems, thereby providing customers with the best of what each can offer

• The Internet has dramatically increased the ease and availability for IT-enabled organizational alliances and partnerships

Page 8: 15

15-8

Collaboration Systems

• Collaboration solves specific business tasks such as telecommuting, online meetings, deploying applications, and remote project and sales management

• Collaboration system – an IT-based set of tools that supportsthe work of teams by facilitating the sharing and flow of information

Page 9: 15

15-9

Collaboration Systems

• Two categories of collaboration 1. Unstructured collaboration (information

collaboration) - includes document exchange, shared whiteboards, discussion forums, and e-mail

2. Structured collaboration (process collaboration) - involves shared participation in business processes such as workflow in which knowledge is hardcoded as rules

Page 10: 15

15-10

Collaboration Systems

• Collaborative business functions

Page 11: 15

15-11

Collaboration Systems

• Collaboration systems include:– Knowledge management systems– Content management systems– Workflow management systems– Groupware systems

Page 12: 15

15-12

Knowledge Management Systems

• Knowledge management (KM) – involves capturing, classifying, evaluating, retrieving, and sharing information assets in a way that provides context for effective decisions and actions

• Knowledge management system – supports the capturing and use of an organization’s “know-how”

Page 13: 15

15-13

Explicit and Tacit Knowledge

• Intellectual and knowledge-based assets fall into two categories

1. Explicit knowledge – consists of anything that can be documented, archived, and codified, often with the help of IT

2. Tacit knowledge - knowledge contained in people’s heads

Page 14: 15

15-14

Explicit and Tacit Knowledge

• The following are two best practices for transferring or recreating tacit knowledge– Shadowing – less experienced staff

observe more experienced staff to learn how their more experienced counterparts approach their work

– Joint problem solving – a novice and expert work together on a project

Page 15: 15

15-15

Explicit and Tacit Knowledge

• Reasons why organizations launch knowledge management programs

Page 16: 15

15-16

KM Technologies

• Knowledge management systems include:– Knowledge repositories (databases)– Expertise tools– E-learning applications– Discussion and chat technologies– Search and data mining tools

Page 17: 15

15-17

KM and Social Networking

• Finding out how information flows through an organization– Social networking analysis (SNA) – a

process of mapping a group’s contacts (whether personal or professional) to identify who knows whom and who works with whom

– SNA provides a clear picture of how employees and divisions work together and can help identify key experts

Page 18: 15

15-18

Content Management

• Content management system (CMS) – provides tools to manage the creation, storage, editing, and publication of information in a collaborative environment

• CMS marketplace includes:– Document management system (DMS)– Digital asset management system (DAM)– Web content management system (WCM)

Page 19: 15

15-19

Content Management

• Content management system vendor overview

Page 20: 15

15-20

Workflow Management Systems

• Work activities can be performed in series or in parallel that involves people and automated computer systems

• Workflow – defines all the steps or business rules, from beginning to end, required for a business process

• Workflow management system – facilitates the automation and management of business processes and controls the movement of work through the business process

Page 21: 15

15-21

Workflow Management Systems

• Messaging-based workflow system – sends work assignments through an e-mail system

• Database-based workflow system – stores documents in a central location and automatically asks the team members to access the document when it is their turn to edit the document

Page 22: 15

15-22

Groupware Systems

• Groupware – software that supports team interaction and dynamics including calendaring, scheduling, and videoconferencing

Page 23: 15

15-23

Groupware Systems

• Groupware technologies

Page 24: 15

15-24

Collaboration Trends

• E-mail is the dominant form of collaboration application, but real-time collaboration tools like instant messaging are creating a new communication dynamic

• Instant messaging - type of communications service that enables someone to create a kind of private chat room with another individual to communicate in real-time over the Internet

Page 25: 15

15-25

Collaboration Trends

• Instant messaging application

Page 26: 15

15-26

CHAPTER FIFTEENOpening Case Study Questions

1. Identify which systems eBay could use to collaborate internally

2. Explain which Internet technologies have facilitated the way in which eBay collaborates with both its customers and business partners

3. List the four collaboration systems discussed in this chapter and rank them in order of importance to eBay’s business

4. Describe how eBay could leverage the power of a knowledge management system for its employees and for its customers

Page 27: 15

15-27

CHAPTER FIFTEEN CASEDreamWorks Animation Collaboration

• DreamWorks and Hewlett-Packard were the first to introduce a collaboration studio for simulating face-to-face business meetings across long distances

• By connecting its California teams in Glendale and Redwood City, DreamWorks was able to speed up production of Shrek 2

Page 28: 15

15-28

Chapter Fifteen Case Questions

1. How can companies use Halo to increase their business efficiency?

2. Explain how a company like PepsiCo can use Halo to gain a competitive advantage in its industry

3. How can knowledge management be increased by using a product such as Halo?

4. Why would a company like DreamWorks, that is not IT focused, be interested in collaboration technology?